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This Bones figure was the demonstration model in my 2-hour "Good Fast Painting" class at ReaperCon 2017. I got her about 2/3 done in the class.
She stood half-painted on my shelf for a year and a half.
This past Sunday, I just needed to paint something, and this was it. An hour later, I was ready to call her done.
As always, I spent a lot more time per square millimeter on the face & eyes.
By Xiwo Xerase
This is 77210: Sarah the Seeress, a Bones miniature sculpted by Julie Guthrie. (I think. The Bones miniature page doesn't say but the http://www.reapermini.com/OnlineStore/sarah/latest/03354 attributes it to her.) The WIP thread is over here.
She was my ReaperCon entry, being the best painting job I have to date, and she won bronze. I have to give credit to @Cyradis, who encouraged me to do more shading under her chin and at least one judge cited that as a good feature of the piece. (To be honest, a lot of the feedback I received has run together in my mind. I should have taken more notes.)
(I picked up a new photo backdrop at ReaperCon, so I think the pictures below are better than those in the WIP thread. I took pictures with the old backdrop too if you'd like to see those.)
(Like always, you can click on an image to see a larger version. I have even larger versions if you'd like to see those.)
Some of the feedback for improvement I remember receiving from the judges (paraphrased):
Higher highlights, deeper shadows. Spend more time on her face. Line the eyes. (Which I had done but that got removed Some of the highlights on her hair might be too high. (They're farther from the light.) There should be a shadow in her hair under her headband. While the shadowing under her chin is good, there's not as much shadowing done on her leg. Similarly, shadowing/highlighting is sparse on the back of her dress compared to the front and her leg. More lining, even between high contrast areas. The staff is plain and no work was done to suggest texture. Using green for the orb but the teal for her staff took away from the composition of the piece. After spending some time painting, take a break. When you come back, hold the mini at arms length and see if anything looks out of place.
But it's not all bad. Some positive feedback I remember:
The painting is very clean. The painting shows good brush control. (Those beads are tiny! And they have tiny highlights!) The eyes were good although needed improvement (see above). The highlights in the hair were in the right places. The shadowing under her chin was good. (Thanks again, @Cyradis.)
Constructive comments and criticism welcome.
Sealing her was probably a mistake. I'm not certain it affected my highlights like I initially thought it did but it still introduced a change and it could have gone awry. (In my defense, she wasn't meant to be a competition piece.) Since I'm not actually using any of my minis for game play (our one campaign right now is online), maybe I should not bother sealing until I know they'll be used on the tabletop.
The last of the adventurers painted for my Dragon's Don't Share 2 set is the rogue. I wanted her to be wearing dark clothing and armor but not necessarily black. Cue Nightshade Purple! All of her clothes have Nightshade Purple either as the base or mixed in with other colors. Even her blades have a little NP mixed into the shadows and glazed over. I also gave her a bottle of poison which she has coated the tip of her dagger with. I didn't notice the squashed skeleton on her base until I started painting it. Fun little detail!
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