Jump to content

Lunesdargent Workshop: Egyptian Dungeon Game Tiles


Recommended Posts

  • Members

https://www.kickstarter.com/projects/1536984495/egyptian-dungeon-game-tiles?ref=category_newest

 

Lunesdargent Workshop is proud to introduce its first tabletop gaming tiles environment : Egyptian Dungeon Game Tiles. (D&D compatible)

Edited by Darsc Zacal
Tag updated
Link to post
Share on other sites
  • Replies 37
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

  • Members


About this project


Lunesdargent Workshop is proud to introduce its first tabletop gaming tiles environment :Egyptian dungeon.


Why invest in this tile set? Because we care about instilling optimal immersion to our RPGs. We wanted to create the perfect gaming tiles for ourselves, and now feel that they are worth sharing.


Our original design is therefore unique, intricate and fully custom-built. Further, our sandstone material stands out both in feel and in receptiveness to washes and custom painting.


Our gaming tiles are based on the 25mm squares system in use by the industry, which makes them compatible with most gaming tiles available for tabletop RPGs, like D&D and Pathfinder. We are open to your ideas and plan on releasing more, unique custom designs going forward, while respecting the tiles you may already own.


Made with our personal recipe of very hard sandstone, these will last aeons - and tiny surface bubbles give every single one of these tiles a unique time-worn look. The tiles are ready to be used out-of-the-box or can be rapidly washed with diluted brown paint to obtain a darker, old-stone look.


We are the designers and the manufacturers, so there are no middle men - which means lower chances of delay. This also means you have a direct line of communication with the heart of the project and we are very receptive to customization ideas and requests.



217c6add28a92e4955d9e4ec4e2e6f0c_origina

Here are examples of the final product and what you will be able to do with some diluted paint (a dirt wash):



1bc5428658210baa6a51d9eaaa5e5d2a_origina

And here's a fresh, out-of-the-box tile (sandstone) :



2b89e3f62c5e8fbd0b397d7c2b733cff_origina

Here are the tiles contained in a set :


8 corner walls, 4 diagonal walls, 4 sliding door sockets with 4 doors, 8 walls, 4 square ground tiles, 2 square ground tiles with columns, 4 half-width ground tiles, 3 straight corridors, 1 corner corridor, 1 T-junction corridor and one staircase entrance.



00d8fe42eeab2bdec47240d25728e89d_originaT-junction is missing from this picture

 



5a9689840ddfd167644eb0797d204de7_origina

We wanted to feel the Egyptian vibe in our D&D games and decided to build a fully immersive environment, with custom original designs. The quest to build the perfect visual support for our games led us to examples from Egyptian art. There's nothing better than the real thing, so we decided to use authentic Egyptians statues and coffins as inspirations for the stretch goals.



ad2336cd219147d2d1976a31bf25cc97_origina

Link to post
Share on other sites

I might remind... it's a decent price, but of limited use. One core, maybe.

known risks from first time producers.

I'm asking them to clarify if they're doing things in-house, or with a third party - basically to justify their delivery time-frame.

what materials they are, anticipated shipping  of a core set to locations they ship (they list only available to some countries, but not which)

if they can take photos with 1 core set. and if they have other common tiles that they can take photos of with their own product to see how it matches.
We'll see how they answer.

  • Like 5
Link to post
Share on other sites

I surprisingly actually like this product. Also, love the look of piles of sand surrounding the tiles in the video, very atmospheric.

 

But I too am very extremely cautious about first time Kickstarters. So for now I'll just star it and watch what happens.

 

Having no money makes it easier to hold off for the moment though.

  • Like 1
Link to post
Share on other sites

So...I got answers, which I'm paraphrasing below.

They are doing things in house and claim they can do about 200 core sets a month

The product is a molded sandstone, which probably explains the shipping costs

They aren't opposed to international shipping but... individual shipping is pretty expensive

they don't have any other brand tiles, but are taking note for being able to show compatibility in future.

They've staggered waves and limited the amount of pledges to handle potential volume.

There will be photos showing what the various pledges will get you.

 

I think probably I'm going to pass on this, but maybe I'll get a few addons if that's an option.

They were pretty quick to answer. I hope this works out for everyone.

I think it's pretty safe that they will meat their funding goal, being less than 1 pledge away and still 30 days to go.

  • Like 5
Link to post
Share on other sites

International shipping and costs can get pretty hairy. I think new small companies with no retail experience should, for their first KS, only ship domestically and to a major market, and have a small scale KS. The former reduces the demand on resources (the entire "staff" of the project are three people), and the latter lets them (try) to run a superniche project that doesn't compete against other ones (ahem!). Here's hoping they do well in their First Created KS so they're around for a second!

  • Like 2
Link to post
Share on other sites

International shipping and costs can get pretty hairy. I think new small companies with no retail experience should, for their first KS, only ship domestically and to a major market, and have a small scale KS. The former reduces the demand on resources (the entire "staff" of the project are three people), and the latter lets them (try) to run a superniche project that doesn't compete against other ones (ahem!). Here's hoping they do well in their First Created KS so they're around for a second!

well said.

 

International shipping is a beast, and the costs involved grow exponentially.

Link to post
Share on other sites

So what exactly is molded sandstone?  Is it fragile compared to dwarven forge or the secret weapon mines?

 

My guess would be some variation on dental plaster or resin. If they are then they might survive being dropped a few times, but nothing like the pvc stuff that you can throw against a brick wall as hard as you can with no worries.

  • Like 2
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By veoviscool12
      Overview
       
      I recently finished my first piece of scatter terrain! I used it as a test for a bunch of techniques I'd been learning from The Terrain Tutor YouTube channel. I used two boulders that I had cast using the Woodland Scenic rock molds (I think one was from mold C1233 and the other from C1230, but I could be mistaken) and Durham's Water Putty. I had painted them up previously for practice, and noticed that together they made a pretty nice split boulder. I had an extra 3' x 3' foam core square from my ongoing dungeon tile project, and decided to make some scatter terrain as a diversion from all the Bones V waiting to be painted.
       

      A picture of the finished piece with a Reaper goblin mini (77024) for scale.
       
      Process - Sculpting
       
      I started by peeling off one side of the foam core paper, and used a hobby knife to create a shallow slope around the center. Then, I used Liquitex Modeling Paste to create a big glob in the middle for the boulders to sit in, fill in all the cracks, and smooth out the transition from stone to foam. I deliberately let some of the paste squeeze up into the crack between the two rocks to create the impression of a smooth arc of soil that had built up over time. The paste can be mixed with paints, but due to the way I wanted to apply texture later on I decided against it. Once the paste had dried, I moved on to applying texture and painting the ground.
       

      You can see that initial soil arc here; I sculpted it a bit further to achieve a more realistic look.
       

      More sculpting and slathering to mask the edges of the rock and create the illusion that it's buried in soil.
       
       
      Process - Ground Texture and Painting
       
      The next step was to add texture and paint to the ground. I first applied a layer of Burnt Umber acrylic that had been mixed with a bit of PVA (white glue; the Elmer's stuff. I got a two pack at Dollar Tree that works fine. Don't get the school variety as it's extremely watered down and doesn't stick nearly as well). Then I drizzled on a "soil" mix I had made from: mostly fine sand, some coffee grounds, and a little cat litter. Ideally, the paint/PVA mixture should be laid on thick enough to absorb all this grit and cement it in place once it dries. I didn't apply enough of it, so as an additional measure I spritzed the whole thing with a 6:1 water/PVA mixture. This worked in sealing everything, but made the piece extremely damp and necessitated leaving it to dry overnight.
       
      After everything was dry, I put on a layer of Raw Umber to darken the soil, unify the grit, and cover up any exposed bits of white modeling paste. Once that was finished, I did a quick dry brush pass with a lightened Raw Umber to bring out the texture of the soil. With that, the ground was finished!
       
      I must admit, at this point I had what looked like a great riverbed and boulder on my hands and was tempted to do a deep pour water effect! But I quickly reigned myself in since that was not the goal of this project. Soon though, soon...
       

      The ground texture anchored in the paint. Bits of this came off at various points during the process,
      but the PVA did its job quite well, considering.
       

      The Raw Umber did a good job of tying everything together, and let bits of the Burnt umber through
      for some lighter patches.
       
       
      Process - Boulder Paint Touch-ups
       
      As much I wanted to get to the main event (flocking!), I needed to touch up the lower edge of the boulder; there was no way I could hide all of it. So I did a quick and dirty touch up with the same wet technique I used to paint them initially: a base coat of grey, and once that's dry, watered down browns, greens, and blacks to create color variations, moss, and dirt. Finally a quick homemade black wash added the final touch. I also used the black wash to mark out some rivulets that would have carved their way out from the crack and create a bit more variety in the soil. Then finally, I could move on to the most anticipated bit: the flocking!
       

      The initial stripe of grey paint across the bottom of the boulder. I wasn't too meticulous; the water
      from the next layers smoothed out the transitions between the existing paint job and the new one.
       

      An example of some of the blotches and colors I was applying. Unfortunately I don't have a picture
      that includes the black wash.
       
       
      Process - Flocking and Final Touches
       
      The flocking itself was relatively simple. I used three shades of Woodland Scenics Fine Turf:
       
      Burnt Grass - T44 (highlight) Green Grass - T45 (base) Weeds - T46 (shade)  
      First, I applied PVA glue that had been slightly watered down, just enough so it's almost a liquid but not quite. Then, I sprinkled the highlight into the more open areas where the grass would be drier, the shade into wetter and more covered spots, so near the rock and crack, and then covered everything with a healthy dose of the base. I didn't use a lot of the highlight because I was worried I'd overdo it, but I could have used more as the base really takes over if you let it. I tapped off the excess flocking that hadn't been absorbed by the PVA before using a tiny bit of Coarse Turf (Medium Green - T64) to create a little bush in one side of the crack, and one out in the open. I used a toothpick to drop a bit of regular PVA where I wanted the bush to go, and then just stuck it in place. After about an hour elapsed, I sealed the whole thing by spraying it with the 6:1 water/PVA mixture and leaving it to dry overnight.
       
      The final touch was to use black paint to seal the white edges of the foam core.  I'm very pleased with the end result, and it's solid as a rock. This will certainly be able to stand up to some abuse without losing any flocking or texture. Thanks for reading this far!
       

      Two more glamor shots of the finished piece; this is the first one. You can just spot the bush peeking out
      of the crack in the middle, and some cat litter "stones" in the field.
       

      Here's the other side, with a bush on the left and a "wetter" appearance around the crack. Some of the
      lighter Burnt Umber is also peeking through at the front left edge.
    • By Metalchaos
      Hello everyone! Halloween is getting close... now's a good time to start chewing garlic. Here's my 77137, Sarcophagus sculpted by Bob Ridolfi.
       

       

       

       

       

       

    • By Metalchaos
      Hey everyone, here is another model on which I practiced marble painting as an alternative to regular stone. This 77634, Graveyard Statue was sculpted by Bob Ridolfi.
       

       

       

       

       

       

       

       

       

    • By Metalchaos
      Since even cultists love fashion, I went with purple marble on this one. This is the Bones version of the 77139, Altar of Evil sculpted by Bob Olley.
       

       

       

       

       

    • By Metalchaos
      Hey everyone, here's a two-piece model I painted for my current D&D campaign. Strongly attached to the Halloween theme 77540, Large Sarcophagus sculpted by Kevin Williams. A place of eternal rest, unless there are ghouls around.
       

       

       

       

       

  • Who's Online   13 Members, 0 Anonymous, 32 Guests (See full list)

×
×
  • Create New...