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Presenting the 'Shroomancer, part of the Gooblapalooza set from Games Workshop who are all Goblin Wizards with different powers. This one alters the reality around him by getting really high on mushrooms, considering his "creations" appear to be attacking him this doesn't seem to be the most reliable of powers.
Really pleased with how this one turned out, I think the super cartoony sculpt just gelled well with the way I paint.
As always, any comments or criticisms are warmly received.
By Lord of the Dish Pit
Have you ever thought to yourself,
"If only I could make this mini temporarily huge, I could really go to town on the details, blending, etc..."
Because this line of thought is about to get me into trouble. I've seen quite a few examples of kickelf busts done here, and seeing the sunbleached and sorry state of some Garden Gnomes I found last year in a forgotten tote bin, ideas began to ferment. Also I've been playing more Mordheim than is probably healthy on the PS4 which led to dreams of Gnome Witch Hunters purging the lawn of weeds and heresy. Which then led to various other forms of madness that can be expressed in a lawn setting.... but for now let us begin with Gnomes and Mushrooms.
Partial basecoating done with some ancient craft paints, as I'm somewhat intimidated by the sheer amount of surface area I'm dealing with, and the fact that my skintone blending is not something I feel is paticularly strong as of now. The plan is to have his shirt come back up to white, and his overalls will also be black. The shoes as well, maybe. Beard and hair will likely be blonde. His walking stick might be converted to an axe once I find my hobby saw and get a pattern traced on some balsa wood. Overall, the vision is of Puritan/Amish village mob.
I've already coated the stems in beige spraypaint, and I'm thinking to paint the caps in an orange/red with white in the holes. I'm tempted to try sculpting some Malefaction faces on them, but seeing as how I've never sculpted anything before I figure it's best to get used to painting the absurdly large first. (As I type this I hear the voice of future me muttering something about how the sculpting is inevitable and something about moldmaking. He's suspiciously silent when I ask back concerning winning lotto numbers...)
This is a bit of an unusual project. Earlier this year @malefactus kindly sent me some unpainted miniatures that he thought I could get some use out of. Among them was an already based and primed copy of Reaper's 14016, Judas Bloodspire, Necropolis Warlord, sculpted by the legendary Werner Klocke.
I had already painted a quickie version the Bones version of the sculpt, 77160: Judas Bloodspire, Vampire and had discovered how fun the sculpt was, so I was pleased to have another to paint, especially since it was mounted on one of malefactus' inimitable bases.
I am not entirely sure how malefactus put this together. The central cylinder and the base seem to be wood. He sculpted pavement on the upper base and added something like moss and his signature mushrooms and primed the whole thing in black with white brushed over it.
In transit the cape (whose attachment is always a delicate piece of this figure) had come loose, so I cleaned the glue off it and set it aside to paint separately and rejoin later.
While playing around with how to attach the cape I discovered a different angle of attachment from the standard pose which appears to be more stable, and which I plan to try. More details on that later, or you can check out the link.
All paints used are Golden Matte Fluid Acrylics. Color mixes are (usually) noted, but not exact ratios.
Questions are welcomed and I will try to answer them. Critiques are appreciated.
Here the figure is almost as malefactus sent it to me. I have set aside his cape and already put a light wash of green on the mossy bits. This was a simple transparent mix of Phthalocyanine Green and Burnt Sienna, my go-to mix for foliage. It's completely transparent and acts like a watercolor wash.
I layered on several coats of varying mixes of the two pigments, sometimes adding a little Ultramarine Blue, also a transparent color, or Hansa Yellow Opaque, which despite its name is only semi-translucent. This lets all of malefactus' shading show through.
I like to paint skin and especially faces before the rest of the figure. I've been painting up my vampire figures with completely colorless skin mixed from Titanium White and Carbon Black, so I did that here. The metal figure has much more delicate details than the Bones. The fangs are a mix of Titanium White and Yellow Ochre and the lips and eyes are pure Red Oxide and Hansa Yellow Opaque with Carbon Black.
For a color scheme I decided on a contrast to my Bones Judas Bloodspire, who had white hair, a red cloak, blue drapery and a rather misunderstood outfit (I had painted him very quickly, only intending him for tabletop use. I fell in love with the sculpt as I painted.) This one will have a dark blueish or purple cape (still thinking about that), a red greatcoat, and brown hair (maybe with some white streaks. I do like white streaks.).
I didn't take pix of the hair painting, but you can see the results in the cape-position testing pictures here. His hair was, I believe, underlaid in a medium brown mixed from Burnt Sienna with a little Ultramarine Blue and Yellow Ochre and Titanium White, then glazed with Burnt Umber and maybe some Burnt Sienna too. (Browns are complex!) No highlights yet. I also painted malefactus' paving stones with a cold grey mixed from Ultramarine Blue, Burnt Sienna, and Titanium White, visible in some photos.
Next: Beginning the figure.
A proposed alternative position for the cape on 14016: Judas, Necropolis Warlord and 77160: Judas Bloodspire, VampireBy Pingo
So I have painted the Bones figure 77160: Judas bloodspire (on the right):
He's a magnificent sculpt with a cape that's all over the place.
And, indeed, his cape hucked up like fallen angel wings is how he appears in all the in-store images, metal or Bones:
The problem as I see it with this is that it is a very precarious construction. In Bones I felt safe enough to paint away merrily, but I recall stating even in my WIP that I would quake at the challenge of keeping a metal figure of this pinned together.
Be careful of what you ask for. Some months ago @malefactus kindly sent me a generous assortment of figures, which included a very nicely based and primed version of 14016: Judas, Necropolis Warlord.
Despite his very careful packing, the figure had been jostled enough to loosen the cape (sorry, malefactus!). I set it aside, cleaned off the glue, and reckoned I would paint them separately and rejoin them later.
Yesterday I was contemplating how to do so, and whether, where, and how to pin it when I noticed something.
I think there is an alternate pose of the cape that may work better.
The cape fits on the figure very neatly at three contact points (the sword, the back, and the left hand) if one attaches it at a different angle from all the photos in the store.:
While this conformation does not have the amazingly dramatic winglike forms of the standard arrangement, it seems to me it has the potential to be much more stable.
Just for fun, here's a close up of his face so far:
Well, we have my next installment in some townsfolk Adventuring Kids. Cuthem the Barbarian with a ummmm.... follower of sorts, Spire. The names were given by @SisterMaryNapalm in the WIP I have running for these little tykes. Spire was donated to the cause of this little scene by @malefactus. Love the stuff he makes.
Scene Set if fiction by @SisterMaryNapalm
"Who are you?"
"Me? Ah - don't mind me. I am just an obscure bystander."
"You are? You look like a big talking mushroom."
"Yeah ... I mean ... what a nice axe you've got there. It's pretty sharp, isn't it?"
"It is. You can chop a guy in half. That's not something you can do every day!"
"Sounds like your favorite 80's action film."
"Never mind. My name is Fungal Spire."
Cutthem and Spire - the new show on Netflix
Thanks for Viewing my madness and any C&C you feel inspired to give.
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