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Best Version of DnD?


Kendal
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I have just learned that some local groups are using the Mythic Adventures for Pathfinder for... some of the silliest Wuxia adventures I have ever heard of.

 

And are having a blast playing it.

 

The Auld Grump

Incidentally, Frog God Games is currently running a 12 Days of Christmas promotion, with a new free download added each day until Christmas.

 

Some good products there right now.

 

The Auld Grump

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Trying to limit player choices to control behavior will probably not be successful. Those players prone to inappropriate or lewd behavior will find another way to disrupt the game. I concur that the best approach is not use character limitations, but rather explicitly lay out the ground rules for player behavior, stressing the family-friendly environment and that disruptive behavior will get a player un-invited to the game. Listing the types of behavior discouraged, rather than providing a list of specific behavior that is not allowed, will give you some wiggle room. Remember, these types of players see themselves as non-conformist rebels and will try to find a loop-hole in any rule. If you set expectations at the onset that it will be more Peter Jackson's LotR rather than Game of Thrones, you could save yourself a lot grief.

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That ad was... different. It would probably never fly in the US.

 

As for Frog God Games, I'm anxiously awaiting the 5e version of Rappan Athuk so that I can buy the thing again and still never play it. Because it's a dungeon that requires massive planning and the ability to sit and play a game for like 12 hours straight just to get things started.

 

But I want to play it so badly. So badly.

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They are.

 

It was mentioned when they were running the kickstarter earlier this year for maps of Rappan Athuk. In fact, one of the rewards was the chance to play in 3 playtest sessions of the 5e version with the folks at Frog God Games. Supposedly they're going to be launching a Rappan Athuk 5e kickstarter sometime after the current Tome of Horrors 5e kickstarter ends, which makes sense as the Tome of Horrors houses a lot of the monsters found in Rappan Athuk and converting them over first makes for easier work down the road.

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2 hours ago, PaganMegan said:

Just the BOOK for Rappan Athuck has presence.

 

It hits the table, and the table bends.

 

When I first got my copy of the Pathfinder edition, I was amazed. It felt like a high school math book. The production quality is just insane, and I don't think that the book will ever fall apart. Which made it all the more surprising that the first copy that was sent to me got destroyed in transit.

 

As the CS rep at Paizo said in the email, it looked like it had either been caught in the gears of a machine or that someone had used it to defend themself from a badger with adamantine claws. I never actually got to see it, because it never made its way to me. It was just that a day or two after I contacted Paizo about it because I feared it was lost in the mail after not having a shipping update in over a week, it showed back up at their warehouse in its destroyed form. Either UPS destroyed it prior to the hand-off to the USPS or it got destroyed in the hand-off itself, because the last tracking update was UPS saying they gave it to the USPS, but the USPS didn't have any record of it at all...

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Well my players certainly enjoyed the fame of being saviors of a great city. It was cheering crowds and adulation and even an audience with the local archmage that resulted in a few extra magic items in their posession. A low-level Instrument of the Bards, a Robe of Useful Items and a one-time gem of summoning a water elemental.

 

And then shadow demons attacked them in a dreamscape-y scene and Pelor came to their rescue.

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I am currently planning out the next kids game....

 

Going to be kinda silly with it.

 

15 point character builds (the characters are kids) but with a stat increase every two levels instead of every four.

 

Mythic.

 

Borrowing from Redhurst Academy, but not using it - PCs are going to a school for young HEROES  - part mortal, part godling.

 

Episodic in nature - each adventure beginning with the opening of one of the school's portals - the players told what their mission is, but no instructions on how to do it.

 

One of the early encounters is a variant on the old 'One of us always lies, the other always tells the truth' puzzle - one an ogre with a smiling clown face, the other wearing a frowny clown face. Both are lying - it's an ambush. (A gift  from Sam - and makes them more than just a 'look, it's an ogre' encounter - those same two ogres will run if(when) the battle turns against them. A running gag, maybe. 'One of us always tells the truth... crap! It's these guys again!' )

 

And characters have to spend at least half their money every session, to buy magic items. (One use items or permanent - does not matter.)

 

The Auld Grump

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I just realized I can add a little twist to White Plume Mountain.....

Each weapon attracts one of the three combattants (Blackrazor attracts the sword-obsessed ranger, Wave attracts the cleric of Ares and Whelm attracts the quarter-caster human fighter) while the bard with a severe case of PTSD (hobgoblins killed her last "family", her performing troupe, so she's incredibly protective of this group) just has an incredibly bad feeling about the whole thing.

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On 12/20/2017 at 11:54 AM, Nunae said:

Well, I heard enough about certain Japanese films to know that the octopus thing is gonna go well ...

 

Seriously though, I read a bit about Eclipse Phase and that game sounds interesting. But definetly like something I wouldn't want to play with immature players. It's not just the potential for inappropriateness, but also because of the those gritty themes talked about in their synopsis. Really seems to be something all people at the table should be taking quite serious and be comfortable roleplaying.

Had not considered that, and haven't run into it; and given that I've played in a game with octomorphs, that's kinda surprising

 

You're probably right; Maybe I'll try to run an iron kingdoms game (The real D&D 3.5 Iron Kingdoms, not the warmachine-the-RPG iron kingdoms). Or maybe grab the Savage Rifts box from the store - been eyeing it anyway.

 

-----

 

I can bump the loonie from the game, I just can't exclude him from the start. I think I'll pass on my two favorite stories involving him.

 

His character in a shadowrun game; extremely optimized for summoning spirits. And by optimized, I mean that he threw something like 18 dice before adding edge. But to get there he took advantages and surge mutations that turned him into a furry, and gave him a former porn star background. 

 

Then there was the time the team needed a distraction to get to the professor's office. Leave it to me, says he. He then grabs a couple students, drags them into an alley, slap-patches them with a combat-drug cocktail that will kill them, arms them, and pushes them out of the alley. Then acts surprised when we all just stare at him open-mouthed.

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2 minutes ago, Club said:

Then there was the time the team needed a distraction to get to the professor's office. Leave it to me, says he. He then grabs a couple students, drags them into an alley, slap-patches them with a combat-drug cocktail that will kill them, arms them, and pushes them out of the alley. Then acts surprised when we all just stare at him open-mouthed.

 

For Shadowrun, that's a perfectly reasonable thing to do. Heck, that sounds like something I would do in a game. What's that? There's a bunch of guards out front? Where's the nearest hipster cafe, and how many guns do we have to spare? I've got these stims I've been wanting to use up...

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So I'm going to run a 5E one-shot for co-workers in about a month... They already picked their characters (pregens from the WOTC site).

 

I want to give a full sense of adventure to this one-shot without taking too long, is a small castle delve too big for that? Was thinking some evil people kidnapped a local's daughter and took her to this old forsaken castle off the beaten path and the adventurers have to rescue her, fighting off the cultists and their yuan-ti leader as well as the minor undead that were already in that castle...

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On 12/28/2017 at 4:11 PM, Unruly said:

 

For Shadowrun, that's a perfectly reasonable thing to do. Heck, that sounds like something I would do in a game. What's that? There's a bunch of guards out front? Where's the nearest hipster cafe, and how many guns do we have to spare? I've got these stims I've been wanting to use up...

 

If you're playing caricatures or sociopaths, sure. But we're talking random murder(s), and the kind of random murder that brings cops down on you to boot. Nobody likes school shootings.

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