TheAuldGrump Posted April 23, 2017 Share Posted April 23, 2017 2 hours ago, Dr.Bedlam said: Yup. We tried for a while, we really did. But it came down to "We could be playing WoW on LAN, and it'd be easier on the DM." Well, the Drizz't stuff has been a big pushy moneymaker. And yesterday, I was surprised to see a wall of 40k novels at Barnes & Noble... as well as omnibus reissues of "The Dark Elf Saga." In multiple volumes. My main gripe with this is when the tail wags the dog. I liked the 40k Ciaphas Cain novels, because they were FUNNY, to an extent -- more than just grimdark GRIMDARK DAKKA DAKKA DAKKA DIE HERETIC, if you know what I mean. The author was allowed some flexibility, and he ran with it. Seems like the last few 40K and D&D novels I've read, this is no longer allowed. In particular, the time skip from 3rd to 4th edition covered a hundred years, turned Elminster into a sad old hermit, and wiped out Drizz't's entire supporting cast; Salvatore had to do some fancy dancing to save popular villain Artemis Entreri. Yeesh! Toy executives need to stay out of the writing decisions; these were the people who thought a Battleship movie would be a good idea... Mad Jack, I ain't gonna quote your large post, but I agree with you for the most part (Heh. "Talking about Fight Club." NICELY put.) D&D is an example of a cultural phenomenon what just GREW, not an example of a well designed game. It evolved from war games by Avalon Hill and the like, and a fondness for miniatures. The first games of D&D I ever played, we didn't even USE minis. They were barely mentioned in the books because the assumption was that you were so immersed in the culture, you WERE using minis, so why belabor the point? And part of the problem is that there's enough old grunts like me left that we didn't WANT a beautifully designed game with lots of moving parts and accessories... we wanted D&D. Hasbro lost touch with the base, and they paid for it; now they've realized, and suddenly, I can buy PDFs of old books and modules ...as opposed to the old paradigm, which was "If we let them have PDFs, others will just pirate them and cut into our profits. Better to sit on our catalogue and make NO money than to enable PIRATES!" ...which I interpreted as "You're so afraid of pirates, you're going to make certain that the only way to get old product is by piracy?" Fortunately, wiser heads seem to have prevailed. In particular, Tales From The Yawning Portal is just a big love letter to the grognards. As to healing surges... yes, I understood the REASON for the game mechanic. And I was aware of the fact that I didn't like it because THAT'S NOT HOW WE USED TO DO THINGS! &%$#@ IT, USED TO BE IF NO ONE WANTED TO PLAY THE %$#@ CLERIC, THE PARTY HAD TO SUCK IT UP! Yeah. Whining. And 4th edition addressed that. And that's one of the reason 4th didn't feel like D&D -- worrying about your hit points, nursing your potions, and when to find a secluded place to camp and heal up was part of the GAME... in my day. Hell, so were interactions with the gate guards, and the fairies. 4E just tried too dratted hard to codify what was and what wasn't fun... as opposed to earlier editions of the game that just said, "Here's a bunch of rules and other stuff. Use what seems right at your own table, and go have fun." And there lies the difference between a bunch of grognards turned game publishers... and a multibazillion dollar toy company... One minor correction - it was not Hasbro that chose the direction for 4e, nor were they the ones that decided to get rid of the PDFs - that was all WotC. (Somewhere, out there in Interweb Land, is a video of a Hasbro exec publicly claiming that they had nothing to do with 4e, that as far as the parent company was concerned 3.X and the OGL were doing their job.... He looked... cranky - enough so that I kind of suspect that he was among the folks that had been disgruntled by the new edition. Mind you, if the new target number was what spurred WotC on their charge into lunacy, then Hasbro was not exactly blameless in the matter - just not the folks that were the active participants. The Auld Grump 1 Quote Link to comment Share on other sites More sharing options...
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