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Ooo! Now those are impressive differences! Well done!

And with the photos featuring the original paint jobs, you can alway look at them to compare.

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Of course, your "befores" weren't too bad, either.

thanks though I just can't help but laugh when I look at the wizard staff in the before and how I thought it was supposed to be bent like that. Realizing later when somebody pointed out that reaper sometimes bends things to get them to fit into the packaging.

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The "before" minis are nothing to be ashamed of, solid good paint jobs.

 

The "After" minis, a huge improvement, they look so vivid, more "alive" the clours really pop now.

 

Awesome!

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I remember those! The "befores" are good; the "afters" are remarkable.

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Loving the comparisons, what a great idea! The newer figures certainly look more dynamic with your greater use of light and shadow, especially the first one. 

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This is splendid!
It is crazy how much your deeper contrasts and starker highlights add to a mini.

 

Now, I feel like my paint jobs are stuck in a "before" and never progressed to an "after"...
I may have to rethink my painting priorities (volume Vs quality) as your excellent job really shows the difference more attention brings.

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This is splendid!

It is crazy how much your deeper contrasts and starker highlights add to a mini.

 

Now, I feel like my paint jobs are stuck in a "before" and never progressed to an "after"...

I may have to rethink my painting priorities (volume Vs quality) as your excellent job really shows the difference more attention brings.

oh man, I remember when I got to the point of quality vs quantity. Suddenly I went from a night to a week in order to finish a mini and it was a shock. I was really upset that it was taking me longer, but the end result was nicer. So, the ones for gaming get quantity treatment and the ones I have a personal liking for or if I am painting for a friend get quality treatment.

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