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His bite is worse than his bark...
This is something I started working on a looong time ago. I finally made the push to get it done and get it out--probably donating it to one of the FLGSs. WIP here: https://forum.reapermini.com/index.php?/topic/87566-ruined-building-terrain-pic-heavy-ish/
I wasn't trying to get too, too fancy with this. Rather I began with the intent to see how quickly I could make a good enough piece of terrain. Had I not taken a year-long hiatus from it I may have succeeded, as I think that barring drying times I have around.
You can see a Bones skele or to lurking around for scale. I was having a challenging time with my camera and the lighting (room is kind of in disarray at the moment), so I have a few different exposures here.
Had a lot of fun with the fiddly bits like the graffiti, wire conduit, and dead plants.
In the fist and second pics you can even see one of my new backgrounds in the...background--too bad I made it for a standard mini, not a large building.
Questions, comments, critiques welcome!
This is just something that's been on the SoS for an embarrassing amount of time. Finally making the effort to finish it up and move on. Materials are corrugated cardboard on a base of stiff cardboard/MDF. Rebar from paperclips. Rocks, gravel, and sand, and a straw for the pipe. Spray primed with black, wet brushed with gray hobby paint. Next will be some highlights and a wash, some vegetation, and done. Reaper Bones skelie for skale! Pardon the rigged light box--lots of other house projects have my hobby room crammed with crap at the moment.
By Darsc Zacal
EDIT: This kickstarter is now Live:
"Humans came to PK-L7 in search of high powered fuel. They found it with Xenium, a dark, oily compound deep below the planet’s surface. But they found something else too. The Xenos attack was brutal and unrelenting, and they’re still coming. On April 10 at 3pm EST, Zombicide: Invader is coming to Kickstarter. Follow the CMON and Guillotine Games Facebook pages for regular updates on the Survivors, Xenos, Equipment, and Environments of this interstellar battle for life, and look for our interview with the Zombicide: Invader design team later this week. Grab a weapon, barricade the doors, and prepare to be invaded."
Zombicide:Invader is a cooperative game where 1 to 6 players face Xenos, an unfathomable swarm of infected Xenos controlled by the game itself. Each player takes on the role of 1 to 6 Survivors in a sci-fi setting being overwhelmed by these Xenos. The goal is simple: choose a Mission, complete its objectives, kill as many Xenos as possible, and (most importantly) survive!
Survivors will fight Xenos, rescue each other, recover vital data, unveil dark secrets, and much more! Survivors can be Civilians or Soldiers, each with specialized Skills. They all play together as a team, trading Equipment, and covering each other. They use whatever weapons they can get to kill Xenos and slow the invasion. The better the weapon, the higher the body count, but the more Xenos will appear, attracted by the onslaught! Survivors must also be mindful of their location as conventional weapons work fine indoors, but the planet’s oxygen-starved surface, they’ll need to arm themselves with more specialized weaponry… Lasers, anyone?
Most of the time, Xenos are predictable, but there are a lot of them and they use nasty tactics not encountered in previous Zombicidegames. Only through cooperation can players achieve the Mission objectives and win."
I haven't backed a CMoN kickstarter in a awhile, but I think this one might tempt me depending on what the minis and gameplay are like.
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