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This is the latest Kickstarter project, expanding our fantasy range this time, and bringing light to the ones we have that might not have been noticed. Along with some super cool female minis, we have some brand new scenics too, and a whole bunch of add on bundles.
I'll post more on the lead up, but for now if you're interested, could you click the "notify me" on the pre launch page and it will help the algorithms, and you know algorithms are the new gods!
When the Space Pope absolutely needs someone to die very publicly and messily, he calls upon the services of a Mother Superior.
One woman armies with no regard for the collateral damage they cause, towns, cities (and, according to legend, the occasional planet) are reduced to ruins as the Mother Superior single-mindedly pursues her target.
Often the eternal struggle to protect Mankind from the Horrors that lurk beyond the stars requires subtlety, but occasionally, you want to send a stonking great message about the consequences of meddling with things you don't understand.
Presenting a Mother Superior (AKA Morvenn Vahl, a hero from Warhammer 40k's Sisters of Battle faction), a terrifyingly unstoppable force of divine judgement.
Bit of a mixed bag this one, I'm happy with a lot of it, but some bits could be better (like the terrible job I did on her face). At least she's finally done now.
As always, any comments or criticisms are warmly received.
As you can see from the title, I'm a noob playing around with layering. Or glazing? I'm not sure about the difference, in the tutorial videos I watched, both techniques come down to painting diluted paints over a base coat.
I've painted the armor with a black-and-silver mix, then painted over with diluted silver where I imagine the light hits. I'm happy with the effect. I feel like I've messed up the face. I layered Vallejo Paint Bronze Fleshtone (over that color + white) to simulate shade from the helmet, and tried to pain the eyes gold because she's depicted with glowing eyes in the official artwork. I think I should just have gone for skin-wash... I hope I can salvage it. I also see now that I haven't been thorough with removing the mold lines and messed up the gold detail somewhat.
I'm a bit unsure about what to do with the hair and, well, whatever you call this piece of clothing.
I painted shades on the lower part of the hair, in the areas where multiple layers of cloth overlap and on the right where the wing is above it. I just glazed over with a red + black mix. I'm kind of going back and forth thinking that it looks too dark and smudgy, and (especially on the front) not dark enough. I'm also unsure if I should add highlights or shades on the wavy part. It's relatively flat, and most tutorials I've seen deal with robes that have very deep folds.
I definitely want to add highlights to the hair, but I don't know what color. Mixing red and white would give pink, and that doesn't seem right. I tried glazing with orange, but wasn't happy with the result, so I glazed over with red again. It's still slightly visible.
Some other minor detail, I've tried to paint the shadow of the body on the base of the wings. Not sure I like it, but you only see it when you go looking for it anyway...
One more picture that I took, can't really think of any commentary.
Any advice on layering or any other things is very welcome!
One of last year's limited release figures that I painted during the summer. She has the right amount of detail, I spent some time trying to do NMM on her armor and weapon. Felt that the pose was a bit dull and static, and her face is odd. Liked how the green part of her cloak came out, not so happy with the yellow, need to practice more,