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This is the latest Kickstarter project, expanding our fantasy range this time, and bringing light to the ones we have that might not have been noticed. Along with some super cool female minis, we have some brand new scenics too, and a whole bunch of add on bundles.
I'll post more on the lead up, but for now if you're interested, could you click the "notify me" on the pre launch page and it will help the algorithms, and you know algorithms are the new gods!
When the Space Pope absolutely needs someone to die very publicly and messily, he calls upon the services of a Mother Superior.
One woman armies with no regard for the collateral damage they cause, towns, cities (and, according to legend, the occasional planet) are reduced to ruins as the Mother Superior single-mindedly pursues her target.
Often the eternal struggle to protect Mankind from the Horrors that lurk beyond the stars requires subtlety, but occasionally, you want to send a stonking great message about the consequences of meddling with things you don't understand.
Presenting a Mother Superior (AKA Morvenn Vahl, a hero from Warhammer 40k's Sisters of Battle faction), a terrifyingly unstoppable force of divine judgement.
Bit of a mixed bag this one, I'm happy with a lot of it, but some bits could be better (like the terrible job I did on her face). At least she's finally done now.
As always, any comments or criticisms are warmly received.
Hi, folks. First-time picture-poster, over on these forums. I hope I'm "doing things correctly" or close to it? Let me know, if I'm not.
This is a resin bust by Boxing Dog Model Kits. It's of the band mascot, "Eddie," associated with the musical group, "Iron Maiden". I believe this sculpt was based on the album art for a musical single called "Aces High"; if memory serves, anyway.
I'm assuming the bust kit is likely no longer on the market? I say that because I believe it was a pretty limited run to begin with, and I know this build-up / paint-up that I did is from about 2014. That's when the "Horror and Monster Modeller" special issue of "Sci-Fi & Fantasy Modeller" came out. This model was featured in an article I wrote, for that publication. (See pages 113 through 121 in that issue.)
The main thing the article talked about was the physical modifications I had made to the solid resin parts, so that I could put some acrylic rods inside the head, with the rounded-off ends of those rods serving as "eyes" that I could make "glow" by placing some small, flashlight-style light bulbs (not LEDs) in two tunnels than ran under those rods. The actual electrical system is shown here: it's fairly simple, by electronics standards. The pictures here, with the notes I included, give a decent idea of what I did to get the eyes actually lit up, and "glowing". Part of the reason I was going with "real light bulbs," instead of LEDs, was to be able to turn them up or down in intensity. Also, the coloring was going to look like the LEDs of that time period, if I had installed those. The "yellow glow" from "real" light bulbs seemed much preferable.
As for the paint job ... some parts I'm reasonably happy enough with -- at least, given where my skills are or where, back then -- and some areas on this model ended up being "basecoat only; then I had to stop" due to the restrictions of time. (I had this project, plus three other projects, that did appear in that same special issue; plus one that didn't get completed in time: so unfortunately none of the articles I was working on, for that particular issue, really got the time or care I would have wanted each of them to have, in an ideal world). I bit off a bit more than I could chew, methinks, in hindsight? Sometimes, real life gets in the way, too; as it did with this project, and the other three or four. But I was pretty stoked about having stuff in that first-ever special issue. As is often the case with deadline models of any kind, a person just has to do what they can, and prioritize what's possible and what's not, within the time they have available. But with four other models being worked on, and all at roughly the same time ... yeah, no, that special issue was not my finest moment. Still fun to work on, though: even if I feel I have more reasons to be proud of the eleven other articles I'd done with SF&FM, before the "Horror" special issue came out.
I keep telling myself that, one day, perhaps, I may re-paint portions of this? Or at least "finish" the "basecoated, only" areas where I simply had to stop where things were, so that I could get the photos and words turned in, for that particular article's deadline. But for now, this is still what the kit looks like, even nearly a decade after that "Aces High" article first came out, in 2014. Even though I was under-whelmed with my own performance, paint-job-wise, on a number of areas on this kit, local fans of that musical group were depressed that I would not give this model to them, or sell it to them, so not everyone was as harsh as I myself was, on whether or not I'd done an acceptable job, on this kit. (I gave them nice, big, hi-res photos, instead. They seemed happy enough with that; and I can still see lit-up Evil Eddie, whenever I want to.)
EDIT: I should probably add that the article's mentioned Reaper's paint lines; along with things like extenders or drying retarders, and what I believe was originally Jen Haley's mix of that plus flow improver. The paints used on this were a combination of paint brands and types: some of it being Tamiya brand acrylics; some of it being Reaper's paints; some of it being various kinds of metallics. Primer was an automotive gray by Plasti-Kote. To seal the "light tunnels" and prevent light leaks, I had even used some of One-Shot's brand of paints that are made for things like pin-striping work. Some portions of what's seen here (the goggles, in particular) started as a homemade decal or transfer, of a photo of some clouds, that I later painted over in places, with "flak bursts" and a reflected, flaming, shot-down enemy aircraft. The overall paint work is a combination of hand-brushing, in places, plus some airbrush work: mostly for base-coating, but also used occasionally "for effects". There is some evidence of veins running, just under the skin; but it's pretty hard to tell that it's there, once I shrank these images, for uploading.
One of last year's limited release figures that I painted during the summer. She has the right amount of detail, I spent some time trying to do NMM on her armor and weapon. Felt that the pose was a bit dull and static, and her face is odd. Liked how the green part of her cloak came out, not so happy with the yellow, need to practice more,