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Russian Mecha


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I've been fortunate to come across a pair of Russian made mecha for a game called "Astroid". Joe Miller, at the Comic Store, on his return from GAMA, brought back a few of these guys, and gave me a blister to check out.

 

First off, these guys are in plastic but the detail is top notch; they look like a cross between Space Marines and Transformers. (they got heads like Octimus Prime) the data cards (although written in Russian) are baseball card size with a few numbers and an armor hit system, simular to battletech.

 

the difference is, hit location is determined by a 6SD and theres a simple point scale they use. Head can take 2-4 damage, each arm 2-4 damage, legs about 6 damage, depending on the Mecha of course.

 

The stats are written in Russian, but I think I can figure them out too.

 

MAMOHT (Mammoth?)

Ctonmoctb 42 (42 tons?)

 

Ckopoctb = 5 (Cockpit? Piloting?)

3aMNta = 3 (Armor?)

Ctpenb6a = 5/1 (pistol in right hand/ punch?)

Cnna Atakm = 4 (have no clue, maybe targeting or initiative?)

 

 

na3yt4nk (?)

Ctonmoctb 29 (29 tons?)

 

Ckopoctb = 5 (Cockpit? Piloting?)

3aMNta = 2 (Armor?)

Ctpenb6a = 4/3 (pistol in right hand/ punch?)

Cnna Atakm = 2 (have no clue, maybe targeting or initiative?)

 

Anyway, looks interesting. the blister comes with a 6 sided dice. probably plays out simular to CAV using a 6sd instead of a 10sd. possibly moving the mecha individually, as opposed to to sections.

 

Anybody could enlighten me, by all means, now I'm off to find a link

Okay, I just Jacked the Union Jack, downloaded the PDF rules, then copy-and-pasted them to a .doc file to clean it up and make it a more manageable two pages. Giving the rules a once over...

 

Ctonmoctb 42

 

This is the Robot's Point Value, for game balancing

 

Ckopoctb = 5

 

This is the Robot's Speed...how far it can move per turn, in increments of 5cm/2".

 

3aMNta = 3

 

I'm guessing this is Armor/Defense level. Good Call.

 

Ctpenb6a = 5/1

 

This is Firing/weapons stats. First number is Range, in 5cm increments. Second number is level of firepower.

 

Cnna Atakm = 4

 

This is Attack Strength, for hand-to-hand action.

 

Attack resolution: Attacker's power plus 1D6 versus Target's Armor plus 1D6. Ties go to Attacker. All attacks do full damage. Each Robot only gets one ranged attack per turn.

 

This is perhaps the simplest Giant Robot game I've ever seen. ^_^

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Thanks for finding this info out, I already signed into the groups, and am actively monitering the messages; even if I seem a bit silent. I'm taking my time trying to paint these Russian Mecha, afterall, still got a lot of CAV stuff i'm polishing up while I wait for production to get back on track.

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ASTROID kits are now listed on the Phoenix-Model website (the mail-order retail arm of IMEX), although they aren't shown as being "in stock". Perhaps they might be available for preorder. The two-robot booster sets will retail for about $5 while the four-robot starter sets will run about $8.50. I consider this very competitive versus MWDA.

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Final Addenda Part 1: STATISTICS FOR THE ROBOTS IN THE “ASTROID” GAME

 

Boxer 308

Speed=5

Armor=3

Weapon=3/1

Hand-to-Hand=3

Cost=27

Components:

Arms (Left/Right)=3 each

Backpack=3

Legs=4

Main Body=5

 

Dragoon 209

Speed=5

Armor=2

Weapon=6/2

Hand-to-Hand=2

Cost=34

Components:

Arms (Left/Right)=3 each

Backpack=3

Legs=6

Main Body=6

 

Duelyant 314

Speed=6

Armor=1

Weapon=8/2

Hand-to-Hand=1

Cost=23

Components:

Arms (Left/Right)=2 each

Backpack=2

Legs=4

Main Body=4

 

Gladiator 311

Speed=4

Armor=2

Weapon=3/2

Hand-to-Hand=2

Cost=27

Components:

Arms (Left/Right)=3 each

Backpack=4

Legs=6

Main Body=6

 

Goplit 412

Speed=5

Armor=2

Weapon=5/2

Hand-to-Hand=4

Cost=40

Components:

Arms (Left/Right)=4 each

Backpack=2

Legs=6

Main Body=7

 

Krestonosec 413

Speed=3

Armor=3

Weapon=7/3

Hand-to-Hand=2

Cost=46

Components:

Arms (Left/Right)=3 each

Backpack=5

Legs=6

Main Body=7

 

Lazutchik 204

Speed=5

Armor=2

Weapon=4/3

Hand-to-Hand=2

Cost=29

Components:

Arms (Left/Right)=2 each

Backpack=3

Legs=6

Main Body=6

 

Legionaire 416

Speed=7

Armor=1

Weapon=2/1

Hand-to-Hand=4

Cost=20

Components:

Arms (Left/Right)=2 each

Backpack=1

Legs=4

Main Body=4

 

Mammoth 210

Speed=5

Armor=3

Weapon=5/1

Hand-to-Hand=4

Cost=42

Components:

Arms (Left/Right)=4 each

Backpack=4

Legs=6

Main Body=6

 

Musketeer 206

Speed=4

Armor=1

Weapon=8/3

Hand-to-Hand=1

Cost=34

Components:

Arms (Left/Right)=3 each

Backpack=3

Legs=4

Main Body=5

 

Pitbull 101

Speed=6

Armor=3

Weapon=3/1

Hand-to-Hand=2

Cost=29

Components:

Arms (Left/Right)=3 each

Backpack=4

Legs=4

Main Body=6

 

Razrushytel 102

Speed=3

Armor=4

Weapon=5/3

Hand-to-Hand=3

Cost=50

Components:

Arms (Left/Right)=4 each

Backpack=4

Legs=6

Main Body=6

 

Recruit 307

Speed=3

Armor=1

Weapon=6/2

Hand-to-Hand=0

Cost=12

Components:

Arms (Left/Right)=2 each

Backpack=1

Legs=2

Main Body=3

 

Ricar 415

Speed=4

Armor=4

Weapon=4/3

Hand-to-Hand=4

Cost=47

Components:

Arms (Left/Right)=4 each

Backpack=3

Legs=6

Main Body=7

 

Sniper 105

Speed=6

Armor=1

Weapon=7/2

Hand-to-Hand=1

Cost=21

Components:

Arms (Left/Right)=2 each

Backpack=2

Legs=4

Main Body=5

 

Veteran 103

Speed=5

Armor=2

Weapon=4/2

Hand-to-Hand=2

Cost=30

Components:

Arms (Left/Right)=3 each

Backpack=3

Legs=6

Main Body=5

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