FPilot Posted May 13, 2004 Share Posted May 13, 2004 I've been fortunate to come across a pair of Russian made mecha for a game called "Astroid". Joe Miller, at the Comic Store, on his return from GAMA, brought back a few of these guys, and gave me a blister to check out. First off, these guys are in plastic but the detail is top notch; they look like a cross between Space Marines and Transformers. (they got heads like Octimus Prime) the data cards (although written in Russian) are baseball card size with a few numbers and an armor hit system, simular to battletech. the difference is, hit location is determined by a 6SD and theres a simple point scale they use. Head can take 2-4 damage, each arm 2-4 damage, legs about 6 damage, depending on the Mecha of course. The stats are written in Russian, but I think I can figure them out too. MAMOHT (Mammoth?) Ctonmoctb 42 (42 tons?) Ckopoctb = 5 (Cockpit? Piloting?) 3aMNta = 3 (Armor?) Ctpenb6a = 5/1 (pistol in right hand/ punch?) Cnna Atakm = 4 (have no clue, maybe targeting or initiative?) na3yt4nk (?) Ctonmoctb 29 (29 tons?) Ckopoctb = 5 (Cockpit? Piloting?) 3aMNta = 2 (Armor?) Ctpenb6a = 4/3 (pistol in right hand/ punch?) Cnna Atakm = 2 (have no clue, maybe targeting or initiative?) Anyway, looks interesting. the blister comes with a 6 sided dice. probably plays out simular to CAV using a 6sd instead of a 10sd. possibly moving the mecha individually, as opposed to to sections. Anybody could enlighten me, by all means, now I'm off to find a link Okay, I just Jacked the Union Jack, downloaded the PDF rules, then copy-and-pasted them to a .doc file to clean it up and make it a more manageable two pages. Giving the rules a once over... Ctonmoctb 42 This is the Robot's Point Value, for game balancing Ckopoctb = 5 This is the Robot's Speed...how far it can move per turn, in increments of 5cm/2". 3aMNta = 3 I'm guessing this is Armor/Defense level. Good Call. Ctpenb6a = 5/1 This is Firing/weapons stats. First number is Range, in 5cm increments. Second number is level of firepower. Cnna Atakm = 4 This is Attack Strength, for hand-to-hand action. Attack resolution: Attacker's power plus 1D6 versus Target's Armor plus 1D6. Ties go to Attacker. All attacks do full damage. Each Robot only gets one ranged attack per turn. This is perhaps the simplest Giant Robot game I've ever seen. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.