Recently Browsing 0 members
- No registered users viewing this page.
Cinder didn't work out for my return to hobbying, so I decided to try something a bit less ambitious....
Reading back through past projects, I saw one of the hangout minis of the month was Blacktounge, Gnoll Ranger from Reaper, and remembered that I had picked up this set at a paint day with the New England Miniatures folks at the Citadel games store....
I figure if I can follow my old WIP, I won't be stressing to much, and I will have another figure to add to the Frostgrave warband that was started so long ago,,,,
So the 2 got assembled and puttied, and now the never ending search for minor mold lines can begin when the putty is dry...
thanks for taking a look!
Wish me luck!!!!
I have a painting WIP running, and I think it is going decently well - I am keeping up on it, anyhow.
I thought I would start a cumulative WIP on whatever random sculpting and terrain I do. It is a pretty big part of the hobby for me, and I enjoy it a lot, so I hope to keep it going on a personal level. While I am easily better at sculpting digitally (by a lot), I really don't enjoy doing it. At this point in my life, significant time spent in front of a computer is work, and I have enough of that to do. So, Ill post my ham fisted attempts to sculpt things for my personal collection below.
So...I have been having some really long and tediously boring zoom meetings, and I have found that I can't both paint and maintain a CYA level of paying attention, but I can crudely sculpt with clay. rather than working on any of my projects that require focus, I thought I'd work on something that can be haphazard to keep it light through the process. I have been obsessive over plant monsters lately, so I thought I'd make a tendriculos. Big, forgiving, and fun - perfect!
I had a marathon of meetings today, so I was able to jump right in and make some progress. Thus far all I have is an armature with a thin coating of polymer clay - but it's a start!
So i've got that trio of spiders from nolzur's.
They do not come with sculpted bases - unlike most of the nolzur's line. This isn't a huge issue, except that these suckers have a bunch of tiny spindly legs. I am worried about getting a good hold.
So I have a few questions:
1: how to fasten these guys to a base? Just glue the legs and hope, or pin them through the body like a flightstand?
2: how to sculpt/or assemble, suitable bases to compliment their spindly nature and ensure a better hold.
3: how to attach the spider in a way that I can paint underneath it OR should I find a way to glue it down after both parts are painted?
So the webbed victim shown in the photo above I have decided to leave out as a piece of scatter. There is a stone base (not pictured) that I have already glued to a reaper base for one of the spiders. Each of the spiders has a slightly different pose with their legs - which is made worse by them being bent out of shape. I'm hoping to use this as an advantage though, and pose each spider differently. One is rearing back with front legs up (this one I plan to glue to the supplied rocky base with the abdomen glued to the ground for extra support.
Another spider has one side of legs kind of bent under a bit. I'm thinking this would look good mounted sideways, crawling up the side of a fallen log (not sure if I should try to sculpt this, or find a twig to glue to the base).
The last spider is pretty neutral, but I was thinking of posing it climbing down something just for variety.
Any advice about sculpting the bases vs gluing organic material or mounting something with narrow points of contact would be tremendously helpful. My indecision has lead to two weeks of no painting.
I'm starting this thread to use as a painting blog, to help catalog my journey, and to use as a source of ongoing motivation. I have a LOT of stuff I've been putting off, that I want to get through for a homebrew campaign I'm working on, and some warbands for Frostgrave, as well. So, I'll take any extra motivation I can get Once I actually finish pieces, I'll make sure to post them in that part of the forum.
To start things off, I have a dragon I've been working on for a couple of weeks, and just got to the point where it's "good enough for now," although definitely not finished. It's easily my favorite piece I've ever owned, so I put off doing any work on it until I was "good enough" to do the piece justice. That is, until I realized that would never happen , so I decided to:
1) Do the darned thing
2) Do some work on it every day
3) Push myself outside my comfort zone to try new things
4) Be patient and forgiving with myself
5) To not freak out when I try something that I don't like, and just go ahead and fix it
There's still a good amount to do to it (I have a list with 15 bullet points on it, and growing!), but I'm happy enough looking at it, and want to take a break to focus on some other pieces.
I took some progress shots (though perhaps not as many as I'd have liked). So please, join me as we journey through my learning experience:
I fully assembled the mini before putting down any paint. Here's where the mini was after a couple days work, about 4-5 hrs. I used an airbrush to give it a zenithal undercoat with black and white, and then to lay in the base coats of the red and blue. I then painted the underbelly and the wing-fingers with a brush.
Here, I'm trying to show the work I've done (still fairly subtle, at this point) on building up the vibrancy/transitions on the red skin/scales. I was fairly happy at this point, as I could start to see that I might actually be able to paint this to the standard I want.
The next day, I did some work on the face, horns, and blocked in the body spikes. I generally liked the mouth and tongue, but felt it was a bit vibrant. I thought the blue on the horns was alright, but also wasn't completely sold on it.
Here's where it was after another `30min of work. Since I felt the tongue was too much, I did something about it! I did a very light glaze with a grey, just to knock down the saturation a bit. Looks better. I added some more blue to the horns, and still wasn't quite happy with it. Picked out the teeth, which is nice, easy bit of definition. And that eye!!! It looked much better than I expected, although that's the last time it would be that well defined...
Here it is after another couple days of progress, building up that red (it takes soooooo long on something this big!!!!), as well as more work on the mouth/face. I'd accidentally painted over the eye (which becomes a recurring theme in this tale ), so I blocked in some color, just to separate it from the face. I added a glaze of 'RMP's fair skin' to the tongue, and now I'm lovin' it. Also added some fleshy-ness to the gums on the upper jaw (though it's a little hard to tell), and that was definitely another good decision.
Here I continued to build up the red, progress is slow but steady. Not pictured (which is unfortunate, because it was a good learning experience) is my attempt to redo the horn entirely, to a scheme that was a transition of bone to brown to black at the tip...I was really unhappy with it. I had the bone starting around the eye ridges in at attempt to add more contrast and draw the viewer's eye towards the face, but it just looked awful. So I spent a good while redoing the horn and fixing the whole face. I'm glad I made that mistake, as I think the face looks much better than it did before I started on the horn. Part of that was adding in a new level of bright highlights.
Here's the mini in some soft lighting, and although the picture is kinda blurry, it better shows the transitions throughout the red. I think this was also the point where I started working on shading the red, by applying a light blue-black glaze to the shaded areas, which really helped add some contrast to the piece.
I had an accident that almost gave me a heart attack, where the figure seemingly jumped off the desk Luckily, I caught it before it hit the ground, and it sustained no major damage. It did separate where the dragon attaches on to the base, and although that was a little frustrating, it ended up being a happy little accident, as it made it MUCH MUCH easier to work on the base. I started by putting down some paints and pigments, until it was at a place I thought was ok. Also, the rock spire that it's curled around was originally about 6 inches taller, which I cut off to better see all of the dragon. So, I started work on sculpting a new top. I started by building up thin layers of cardboard with superglue, to level it off (it had quite a slant to it). Then I mixed up some greenstuff, and tried to match the overall flow and texture of of the rocks. Although not a perfect match, it's close enough to not be distracting. Mission accomplished!! The pillars were a part of the mini.
And here's the beast in its current state. I painted the newly sculpted top to match what I'd already done, and left the pillars with a super quick drybrushing. I touched up the eye to look acceptable (it's on my 'to do' list), added some grass tufts to the base, and was happy to leave it be like this, for a time. The final pic is another attempt to 'more accurately' show the value transitions with the red, though the colors seem a tad washed out.
Thanks for taking a look at my work, and for reading my ramblings! C&C is welcome As I said, I have a to do list for the dragon, but I'm not afraid to add more to it!!! I'll strive to make a post in here a few times a week, and eventually you'll get to see a completed dragon!
EDIT: I forgot to mention that once the dragon broke away from the base (super cleanly, luckily), I took the opportunity to redo the underbelly on the whole model, darkening it up some. And along the neck, I experimented with wet blending for the first time! I've been apprehensive to try it before, but decided this was a good spot to experiment, as it's a large enough area, but felt less...consequential, I guess, if I messed it up. And I'm pretty pleased with the result!
Next up: Frostgrave warbands for me and my brother!