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By John Fiala
I was a little surprised to not see this already here. I just got a 48 hour notification on a game called "Lurkers of the Deep" - it's apparently an expansion to a miniatures game, but in addition to the game they're also selling a bunch of 20s/30s pulp/cthulhu style minis. (And a number of buildings, too.) I'm not interested in the game, but I put down a 30 pound pledge to get a bunch of the figures and get the various free stretch goals figures.
There's only another 46 or so hours left, so I guess that means it ends early on March 1st.
http://kck.st/3tbALxp is the link.
dwarven tattooed monk
A Thrym Project :: A Custom Miniature developed on Hero Forge and 3D printed by a friend.
Started working on character of mine who is a Dwarven Tattooed Monk. As I mentioned, I created him using Hero Forge, downloaded the .STL, and had him printed elsewhere.
I enjoy using the interface on Hero Forge so far. I have designed and purchased 3 STLs and 2 minis.
Once I received the print, I made a manual adjustment to his skull. An ironic happenstance, given the character's name.
Tor, being a dwarf and confident in his skills against ogres was going toe-to-toe with a rather large ogre with a great club. This is not something unusual so far. The party had been exploring an ogre controlled encampment searching for an item and information for a tribe of centaurs nearby. Unfortunately, Tor suffered a critical hit from the Ogre Champion's club and took a lot of damage when he was already near unconsciousness. He effectively had his namesake applied to his own noggin.
So I removed a large segment of his skull by the patch to approximate the results of his disfigurement once the party ... eventually ... managed to raise him from the dead. His demeanor and appearance was never pleasing to begin with and now it's even worse.
I painted on a primer coat first so I could see where I was removing plastic better. The majority of the work was done with a rounded mini-file as well as a small gouge chisel. I cleaned up the space with a small sanding twig.
For a color scheme, his pallid skin is Reaper's Fair Skin. The coat is Army Painter's D&D Vampire Garments with Army Painter D&D Mouldy Wash. I put the wash over his skin and his hand wraps as well. The coat's trim is just the Vampire Garments again.
For the tans I used Reaper's Desert Sand, Desert Stone, Desert Tan, and Woodland Brown; or some combination thereof. The eye patch, the lining of the coat and the belt are Army Painter's D&D Wraith Black as well as the tattoos on his right and left forearms and the side of his head.
His boots started out as Reaper's Coal Black but I need to reshake the bottle before going back to it.
Yes, I know the pics and the paint wash are a little dark, but the next set of pics will be better lit. I am planning on layering his highlights up to brighter points.
More work to come soon.
Stay Tuned and Safe. Enjoy.
From the page: "Explore the deeper mysteries of The Dark Eye with Magic of Aventuria and enhance your gameplay with additional rules, professions and archetypes on 240 pages! Magic of Aventuria gives you access to new magical traditions, perks and spells and gives you the background of what magic is like in Aventuria. Magic of Aventuria allows you to take complete control over the mystical art by delving into some of its strangest and most powerful practices of every kind of magic – from word, to song, to dance. Expand your magical repertoire with new traditions, spells and enchantments! Nearly two dozen profession packages expand options for starting characters and new focus rules for spell workshops allow mages to develop new and exciting spell effects!"
We have been collecting The Dark Eye books for a while; and have been pleased with the previous books from these kickstarters; can recommend.
I have me a bit of a dubious, largely because I'm not certain these will, in fact, work for anybody. But. Still.. the concept is pretty damn cool.
"Tilt Five is a whole new way to play games, in Augmented Reality (AR), with freaking holograms!
When you slip on the Tilt Five glasses and look at the game board, a vibrant 3D world opens up to you. Suddenly chasms seem to drop infinitely into your table, and game characters and monsters spring up from the game board. This is gaming unlike anything you've experienced before.
"When we started designing the Tilt Five system our focus wasn't on the technology for technology's sake. We wanted to provide an amazing gaming experience that blends the things you love about video games and board games. And we wanted it to be just as fun when playing solo, together with your friends, or even when you're apart." Jeri Ellsworth, Co-Founder & CEO "
Be interesting to see if this lives up to itself.
"You take your game seriously. Now it's time for a serious screen.
In October of 2018, Dog Might released the first fully sculpted GM Screen, the Valhalla Screen. Since then, we have released over 30 more designs, including officially licensed screens for: Pathfinder, Call of Cthulhu, and Vampire: The Masquerade. We have also designed screens for you favorite shows, such as Relics and Rarities and the Critical Role stream of Undeadwood. Over the last year and a half, our Valhalla Screens have proven to be our most sought after product. "
... Would it surprise anybody here to know I want one?
If I can't have one, at least I can spread the word. ;p
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