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By Darsc Zacal
A fantastical range of White Metal Cat Miniatures representing the iconic fifth edition character classes of the world’s greatest roleplaying game!
No pics of the minis yet. Will update this post as more info is released.
Hello 3D Print Artists and Tabletop Gamers,
Quick introduction, My name is Ben Donges and I have been making video and tabletop games for the better part of 2 decades now. Currently, I run my own micro-studio Gnarly Tree Games. Sculpting my own figures, designing games, and 3D printing for the last 5 years and I love it.
My first 3D figure campaign, Pirates of Atlantis will be launching shortly on Kickstarter. It is a fantasy Pirate campaign based on my boardgame Avast, with full-size Pirate Ships, Ancient Sea Creatures, and awesome Pirate Captains.
This campaign will offer everyone a great number of figures that are highly detailed, with a great variety of content and some really head-turning pieces.
I will be adding more preview content as I get closer to launching. Feel free to reach out to me and you can visit GnarlyTreeGames.com for more information.
Welcome to the Great Wall draft page – the campaign is not live yet, but we will be gradually adding more and more information about the game here! We are incredibly excited to hear your feedback, so please let us know what you think. If it looks interesting to you - make sure to click the "Notify me on launch" button!
The Great Wall is a new major board game from Awaken Realms (creators of Nemesis, Tainted Grail, Etherfields and many other acclaimed products). Players will take the roles of generals of an ancient oriental empire who lead the defence against ruthless hordes. You will need to gather allied advisors, manage your workers, recruit armies and, together with other players, raise and defend the Great Wall! As the game progresses, you will often need to co-operate or negotiate with other players, but make no mistake – there can be only one winner!
This fresh worker (and soldier!) placement game for 1-4 players faces them with many difficult choices and often pushes them to interact with each other. You will be assigning your workers to eleven different locations, such as Tea House, Quarry, Messenger Post, or Barracks, using special Command cards that have additional effects. Production in locations activates ONLY when all their slots are filled, but filling them all by yourself can result in a penalty. On top of that, players can buy overseers who will give additional output every time a location becomes activated. This creates a lot of involving long- and short-term strategies.
Each player starts with one unique General, characterized by their asymmetric power, as well as the production level. From there, you will further customize your economic engine and fine-tune your strategy by recruiting advisors who provide additional bonuses.
Eventually, a Wall Defence phase beings, where players place previously build armies on Horde Cards – earning Honor (Victory points) and looting resources from the defeated troops. This requires smart management of three types of units: Archers, Spearmen and Cavalry. Players place these soldiers one by one, playing the Tactics cards that create another layer of interaction.
Gain meditation by shooting with the Zen Archer, then spend meditation on a Cavalry Squad Leader to move your Cavalry around the battlefield faster, and – finally – finish off by getting extra Honor for each of the Cavalry’s engagements thanks to the Banner Holder. There are endless possibilities for great combos and memorable plays.
On top of that, your Advisors and General might give your troops extra abilities, such as shooting twice or looting twice the resources!
All of the above makes the Great Wall one of our most strategically involving designs that will be appreciated by many different groups of players: those who love euro-styled games with their intricate economies and engine-building, those who love over-the-table play, bargaining and negotiations – and finally, those who simply like to wage war on a beautiful map.
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