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Thief : Blue Ink base + black ink to show details (least happy)
Cleric : angelic ghost or spiritual weapon spell. Yellow ink + TMM
Ranger: painted by minispawn. ill take it. Makes a great ghost
Wizard: nulin Oil + higlights of green ink (fav)
Fighter: I only painted the base. (represents an invisible PC pretty well.)
I should talk to @Doug Sundseth about this again, since he is teaching a class on it, probably today. Not sure im happy with the set.
So I've been poking at this diorama idea for a couple of years, and it's morphed a bit since I first started it, but I'm thinking that I'm nearing the final composition. But... I'm beginning to second guess myself.
So, do you think this tells a good/clear story?
Should I remove the adventurers from their bases, or paint the bases to match the floor?
Any and all thoughts welcome!
I'm painting a mini with a light source, and decided to rebase the beastie with some water effects, probably epoxy resin. I'll probably try to make the water at least slightly rough, creating interest for the eye. I woke up in a cold sweat this morning realizing that the light source should be reflected (or possibly just highlighted) in/on the water.
My initial thought was to:
lightly (heh) color the bottom of the pool as if it were dry and lit by the light source pour and texture the water highlight the water by drybrushing from the light source out.
My concern about this is that if the viewer looks toward the light, the surfaces of any wavelets will be highlighted on the opposite side from the POV. In other words, the viewer will see the undersides or backsides of any highlights through the translucent wavelets, and this might not look the way the viewer expects.
Has anyone done this? I looked around for a few examples but although there are plenty of doing wave effects (froth and foam), I haven't found any yet that look like translucent glare.
The pictures suck but eh, whatever. I'll see about getting better ones when it is done.
This is a "sorry I was a dick to your character" figure because I'm about to be a dick to this player's character. But I'm running a necromancy campaign and he's a priest of death who is scared of dying, and the villains are known to kidnap people who might be useful... too tempting of a backstory to mess with and the player is cool with character deaths. Heh.
Anyway. Aside from that the character is Super Magicky and has an Aussie magpie as a familiar (making the bird a PITA to paint).
The figure is the Stephanie Law Male Mage by Dark Sword, and the crow on a rock from the kickstarter. I clipped the staff off the mage, and glued the hand into place facing downward. After removing the bird from the rock, I attached it with much frustration, glue, and greenstuff. I also yanked it off the base and put it on this one from either MicroArtStudio or Secret Weapon (forgot which).
The character wears black and gray and red and has black hair. And a black and white bird. Great. And he's pale.
OSL: magic on ground from below - red. Magic in hand - teal. Moonlight from above - white with wee bit of blue.
Almost done, not quite. Don't tell my IRL friends! No spoilers!
Good morning guys!
Q: if buying one of the reaper core sets (108 bottle set), what's the main difference in them?
I'm looking into buying a complete paint set. I've been doing a ton of research and have settled on a reaper core set (i already own several reaper paints and love them). I know that everyone suggests a blend of several companies based on which has the best, e.g. yellow, or metallics. I just want to make it simple, buy a set and build from there.
I'll mostly be painting 40k and privateer press models with some terrain and 3d prints mixed in (i have a cheapo set of acrylics from Michael's for large terrain and 3d prints).
I've also considered the Vallejo Model set, and Army Painter Mega Set.
Thanks in advance!
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