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Dreadmere


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23 minutes ago, ReaperWolf said:

 

23 minutes ago, ReaperWolf said:

All of it is a little hefty for consideration as a nugget.

 

What are you mist curious about?

 

>>ReaperWolf

Holidays, festivals, other celebrations?

 

When you live your life in a giant death swamp, what do you do for fun? What do you look forward to?

 

Running of the Terrapins? :)

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3 hours ago, Weird-O said:

Holidays, festivals, other celebrations?

 

When you live your life in a giant death swamp, what do you do for fun? What do you look forward to?

 

Running of the Terrapins? :)

Yup, there is actually a terrapin race every year and it's a huge celebration. It usually happens just before the mating season happening in early Summer. The great beasts move at a pretty good clip and their slamming about as they take tight corners is something you wouldn't want to miss. There's lots of feasting, betting, and efforts to fix the races. People spend all year training the terrapins.

 

And there are plenty of holidays celebrated, some specific to Dreadmere and the nearby Gaelen Highlands and Ritterlich but also throughout the continent of Adon. The religious holidays will be of particular interest as divine spells tied to the holiday receive a little boost. So casting a healing spell on a holiday (holy day!) for the goddess of healing will be more effective than usual, usually in the form of certain metamagic effects.

 

Some holidays are shared by different faiths but there are some once every few years or even decades which are huge in Adon, usually tied to celestial events such as eclipses but also equinoxes, solstices, and the appearance of comets or starfall (meteor showers). We have an extensive pantheon of deities (human and non-human) who meddle in mortal affairs.

 

>>ReaperWolf

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31 minutes ago, Dilvish the Deliverer said:

So you've mentioned the ruins of Mulikur's (sp?) fortress.  Was that from when he was alive, or from after he became a wraith?  And how does he fit into the history or Dreadmere?

Murkillor's keep figures prominently into the narrative and setting as the bad scary place adventurers go to grind. :D

 

The locals call it Stonegraves 'cuz the ruined towers and walls look like huge tombstones from a distance. It fills the same role as Temple of Elemental Evil, Undermountain. Rappan Athak and Myth Drannor. It's a megadungeon of many many levels below the ruins of Murkillo'rs fortress. It's a nasty place built by the skoli ages ago in the Old Age when the Skoli Empire stretched from what's now the Besiac Wastes all the way to the Drakesteeth Mountains.

 

Murkillor or more specifically Murkillor's destruction and subsequent apotheiosis into the Wraith King is responsible for the creation and spread of the cancerous Dark Moors. As the saying goes, no Murk no muck.

 

>>ReaperWolf

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23 minutes ago, TGP said:

 

Mists,...weather effects, ...water table. 

Rains are frequent, owing to odd geological effects the 'Mere rarely freezes. Freezing fogs frequently drift down from the Drakesteeth during Winter. The Deepmist is the ring of ruins and geography extending beyond the ancient ruined Tiernival wall once surrounding the city. It's a blighted wasteland and very dangerous. It's too far out to patrol by the Green Sashes and even the factions don't lay claim to it. It's truly a no-man's land, the edgy domain of monsters.

 

>>ReaperWolf

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53 minutes ago, Valthorn_Illian said:

Distilled down, I'd say the deep lore, characters, and locations. Still kinda broad, I know, but what can you do. Especially since I'm still pretty new to Dreadmere as a whole.

Yeah, kinda broad that. More of a mountain than a nugget. ;)

 

Anything specific within?

 

Deep lore? We've got pages on Dark Moors history and Dreadmere specific history.

 

>>ReaperWolf

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4 minutes ago, Grayfax said:

How can you tell the River Widows from other pirates and slavers and what is commonly known about them (that we could know at this point), like how they got started, how they remain independent, how they treat their "goods", etc.?

Each gang above a certain dreggs/unnamed status is clearly identifiable by their dress, language, and even swagger affected by the members. They all travel under a glyph which includes common symbology and colors. The River Widows displaced the Disciples of Cthon last year and as such the map has been redrawn with the Widows taking over some, not all of their Disciples' turf. The Widows still operate out of Blackhog Island which is on the edge of the Disciples turf. The adjacent factions/gangs have subsumed some of the turf resulting in the Widows having the smallest territory on the map but the shared borders are hotly contested and shift on a daily basis. I suspect a blurb describing the Widows will be posted to the ReaperCon page soon. ;)

Just now, Chaoswolf said:

To follow on to that last question, are they all women? Or is it just women that hold all the positions of power?

Good question.

 

The Widows only recently executed (tee hee) their coup displacing the Disciples of Cthon. As such there are a lotta questions. By nature the Widows operate away from their turf for days or even weeks at a time and as a mobile pirate gang, they like to play close to the chest. That being said, yup there are men in the Widows but they can't hold positions of power. Some are little better than slaves but those who prove useful can find a place in the ranks provided they hold their tongues and know their place. In time the Widows could dispose of the men but for now they're co-ed.

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1 hour ago, Chaoswolf said:

I'd be happy with whatever bits of knowledge you wish to share; I'm taking notes here. Dreadmere sounds like a very cool place to game in!

I'm happy to share but narrowing the field on topics helps me a bit. The point here is to give ya'll little peeks behind the curtain at the dude flipping the switches.

 

Our goal here is to get ya'll chomping at the bit so Dreadmere becomes your first choice of kick@ss adventuring locales no matter what your rpg/system of choice is. My hope is Dreadmere has something for EVERYBODY and it slots in wherever you roam: Oerth, Toril, Korvaire, whatever!

 

>>ReaperWolf

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