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Agriculture is the foundation of settled civilization, and as such a setting needs farmers, gardeners, people who know how to whack at the ground with sticks until food comes out.
Here are some peasants--a Village Rioter (77140), making hay after the sun has finished shining, and his colleague, one of the Townsfolk I (77665) with hoe. It's heavy work, harvesting the bigger gourds, and they prefer the cool of the day for it.
When the cart is fully laden, it can be harnessed to a hungry sow. The Pig and Cart sculpt is amazing and I love it. Look at those beady eyes! The jowls and wattles! Added a couple of extra prize vegetables from the craft store to top off the load, and removed the pig from its mud base, as it is quite capable of standing on its own and the cart wheels have no such base.
The Al Fasid, also known as "The Corrupted", are HaqqIslam's heavy troopers that will get the job done no matter the cost. Their methods aren't always the prettiest, and they're never the stealthiest, and they have their own tricks they bring with them to the table. They don't care about glory, and are solely chosen for their solid record of getting the job done. Some enjoy it, some are in it for the solid paycheque, and others do it because the only thing theyy know what to do is fight. Today I have the HMG version, who also conveniently carries a grenade launcher that can shoot either regular grenades to keep enemy heads down, or smoke grenades to provide additional cover. Oh, they also pack anti-personnel mines with them too...
Since the "tactical rock" under his right foot kind of looked rather strikingly like the backpack for a Yu Jing (even though I'm not having any luck finding models to confirm this), I decided to try and test out my planned colour scheme for them. That's right, I'll be going with a dark raver / cyberpunk burnt neon pink for their general colour, because why not - I'm going with hot orange for my Haqq...
Please see the main post here for rules, questions and general chatter, while using this thread to keep a list of links to your show-offs or show-off related comments in a single post: A reminder to please adhere to miniatures posting guidelines as usual.
All the information you need should be here.
As a change of pace from the Hard Mode Challenge, this round will have a Skill Challenge.
May and June 2019 Challenge
Your challenge is: 9!
Bonus Challenge: The First!
"Mayday!" is an international distress signal used in verbal communication in ships and aircraft. Your first bonus challenge, should you choose to accept it, is to paint a miniature in some distress. This could be a diorama, an adventurer falling into a trap, villian whose weapon just broke, or anything else your mind can conjure.
Bonus Challenge: The Second!
The Solstices: June marks the beginning of Summer in the Northern Hemisphere and Winter in the Southern Hemisphere. Paint a miniature or a pair of miniatures showcasing this duality.
Skill Challenge: OSL
Try your hand at painting a miniature using OSL or Object-Source Lighting. If you feel like this is something that is already in your wheelhouse, work on your technical skills in another area. Practice NMM, TMM, wet-blending, sculpting, or anything else you've been meaning to try.
As always, the game is made up and the points don't matter!