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Here's a rundown on how I make quick, cheap trees for tabletop games. For well under $10 you can have 3 clumps of good looking terrain using commonly available materials.
What you need:
- glue, white and cyanocrylic (Super Glue)
- 50mm round bases
- sand, gravel, or kitty litter
- craft paints
- craft brushes
- wire cutters
- plastic flowers from a hobby craft store, commonly called "stems" or a "bush" if there is clump of them. Look for something more or less tree like, with branches. This example is covered with clumps of foam. They come in various colors depending on the time of year.
Step one consists of separating each stem of flowers from the clump, discarding the leaves. Leave the "flower" part attached to the wire stems. Use wire cutters to trim stems to about 4" long.
Coil each wire tightly so that it fits on your 50mm base. Bend and shape each stem so that you can fit 2 or 3 stems on each base.
Use Super Glue to attach firmly.
Step two: sand and paint. The sand helps cover up the wires, and adds a little weight for stability. It looks best if you paint the base and wires, then glue down sand or gravel (let it dry) and paint a 2nd time. This gives you good coverage on the base, and on the sand.
Step three: flock and details. I already added gravel to make large stones, but you can add more if you want a rocky look. It sticks best if you glue to the sand before adding flock.
Cover the base with white glue and then apply flocking of your choice.
Now you can add finer details like grass tufts, flowers, leaves, or colored flock.
I added orange flock to enhance the autumn theme. My final step was to give the bright grey rocks a little brown wash to make them look more natural.
I was cleaning up behind my barn and found this half-buried in the dirt. Was just on the way to throwing it out when I just couldn't. So I washed most of the dirt off, and cut a base from scrap plywood I had, and away I go! I actually have a semi-solid plan. I want to knock this one out fast, first of all, so maybe it'll get done this year (ideally before spring or even March, but I know how things go). I want it to evoke a few things without quite indicating any of them. The Tyrell building from Blade Runner is a big one. The magitek factory from Final Fantasy VI is another. But I also want to maintain that primitive temple look--like a Mayan or Aztek pyramid--which the shape itself lends to. I also want it to appear as though it's either been abandoned or nearly so, and nature has started to retake it. So lots of pipes and vines and gears (see my initial bits pile) and maybe a surprise if I can keep motivated... Let me know what you think!
Ha, also noticed my little Narshe cottage in the background--it's nearly complete as far as building. That'll be for another topic though!
Since I’m getting close to finishing my trike and mechs I want to try to get some.....bigger projects finished that have been languishing in the U.F.O. (Unfinished Objects) Status for some time now. Here are the ones I’ll be focusing on.
The bridge. With a 28mm figure for comparison.
Now fo the other more ambitious pieces.
This is going to be a modular fortress. So far I have only two pieces based. Once again more 28mm figures for scale.
And my most ambitious project. It will only be used on a 6x6 area most likely.
Multiple paths allow access to the top of the mountain. And the top can be removed allowing for battles inside of the mountain.
Thanks for looking!
I got this fake bonsai at a dollar store for a couple of dollars. Pulled it out of the small vase with rock and styrofoam, trimmed the trunk that was below "ground" and then stuck it on a yogurt lid.
I put paper towel down for some texture and modgepodged it with brown and various greens. I still intend to flock it a bit. I may also stick it on a cd (hence the waiting to flock). But for now it's playable. I never took process pics. Oops. Maybe more to come.
MSP bottle for rough scale (about 3"high by 6" span).
As seen at ReaperCon
About this project
This is my first set of TerraScapes. I present to you a natural Caves & Grottos core set. With the full range of double sided modular tiles, you can quickly create ultra-realistic cavern scenarios for any of your spelunking adventures! If you've ever found yourself in a cave, you know how under represented they are in the games that we love to play. There is nothing linear about spelunking and caverns aren't flat! Caves are twisted sections of open air encased by cool moist rocky walls. That's why I've coined this terrain as a Nonlinear Modular Terrain System, and it's a new way of dressing your Tabletop with functional, dynamic terrain for all your Tabletop RPG's!
TerraScapes: Caves and Grottos strives to simulate natural terrain for optimal immersion and strategic playability. To maximize the possibilities every tile is double sided! This means that with every tile you get twice the possible play space! Both tops and bottoms of each tile can be used in your layouts! Each tile is designed to work like a table where instead of legs, you have stalactites and large rocks. It allows you to stack them up however you want! This gives your layout real depth and introduces a whole new dimension for increased strategical encounters. Whether it's for your big boss battle, wargame or random encounter, everything you'll need for an endless tactical cavern layout comes with our set of Caves & Grottos!
This video shows how to build an endless array of immersive caverns for your tabletop!
What's in the Full Set? I have a ton of tiles prototyped and ready for this campaign. If everything is unlocked we will have 9 Core double-sided tiles, 3 exclusive large double-sided KS tiles, 2 Rock Packs which include a total of 8 double-sided rocks and rock/well combinations, 2 sets of Stalactite risers containing a total of 4 risers, 3 double-sided flowstone/pit centerpieces and 4 packs of double-sided wall sections containing 8 wall sections. This is everything you'll need to bring to life any dynamic cavern scenario that you could possibly dream up! You can purchase any of these Packs of tiles or accessories as Add-ons as they are unlocked during this campaign by managing your pledge amount and adding their cost(s). If you are bad with arithmetic, just send me a message and I'll give you hand personally!
I know, I know... I'm getting ahead of myself here! When the campaign launches we'll only have the three tiles from Core Pack:A, and the exclusive KS:1 tiles available. Whenever we unlock another Core Pack, I will also unlock another exclusive KS tile for you to snatch up! I am fairly confident that we are going to smash through almost every stretch goal I have planned.
Core Pack:A Random Layout with KS Tile:1 With the exception of the Stalac-Packs, note that every terrain piece in TerraScapes is double-sided. The following graphics depict both the tops and bottoms of every piece and are not separate pieces offered with the packs. The sizes listed are in terms of tile height. So a Size 2 piece is two tiles high. A Size 3 piece is 3 tiles high.
Please Manage your Pledge if you would like to add-on any pieces. A survey will be sent after the Kickstarter has concluded for you to list which add-ons and options (like paint schemes) you would like. All shipping charges will be handled by a Third Party Pledge Manager after the Kickstarter as well. You will have until December 1st, 2017 to update your Pledge using this Pledge Manager
3 Core Pack:A tiles and the first Exclusive KS Tile:1 As each set of new tiles and accessories are unlocked we will journey deeper into what TerraScapes: Caves and Grottos has to offer any story. During this campaign, your very pledges will move a group of adventurers through the deep, exploring the sets that you unlock. Our heroes fate will depend upon your support! When the campaign ends, our adventurers will either perish or succeed in escaping these deep Caves & Grottos!
Core Pack:A, KS Tile:1 and Rocks & Wells Pack:A
Rock & Wells Pack:A contains four Size 1 Risers
Stalac-Pack:A contains two Size 2 Risers
Core Pack:B Random Layout with KS Tile:2
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