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Mehman

Missionary Ajax Lux

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That's an amazing conversion; great work there!!

 

So, what else have you got to show us?

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Thanks for the comments and 'Likes', everyone ^_^!

 

@Chaoswolf - Honestly, I don't have that much to show off. I've been in the hobby for a decade and only in online communities for two or so years. The 40k site I'm on is the only reason I take pictures of some of my stuff and it's also the only reason why the Missionary got made. I guess I owe more than I think I do to that forum. It expanded the hobby for me, that's for sure.

 

Anyway, a lot of my stuff is just your basic Fantasy and Sci-Fi army models - nothing I feel absolutely needs to be seen. Whenever I can get to feeling a bit better (which is hit or miss at the best of times), I'm planning on prepping some Reaper models and painting them up so I can play some more solo games. I'll take some pictures as I go along for giggles.

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@KruleBear - Thank you very much. Gritty is what I aim for when it comes to anything miniature related. Factory-fresh models look great but I prefer a little dirt on my guys and girls. A snapshot halfway through the campaign, if you will. I'm glad when someone can appreciate it.

 

@buglips*the*goblin - Probably a quarterly about knitting is my guess.

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You mentioned in another post that you had not really received a critique on this piece. I thought I would take a stab at it. The conversion itself looks pretty darn good, nice work there. It's hard to give a really good critique though, you need to light your pictures much better. Do a quick search on photography and you find a number of excellent threads on the subject.

 

Some of these are typical comments from me. To really make a mini pop you need to deepen your shadows. That also requires you to bring your highlights up at least a notch, keep them small and precise. For this mini the face seems to be your vocal point yet it is lost in shadow, really bring up your highlights there combined with small dark shadows you can really make this mini come alive.

 

Right now he has a muddy appearance with everything kind of blending together. Add even just a bit more color will help pull different details away from the muddy look. You did a great job on the conversion why hide that great work?

 

Edited by Heisler
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Yeah, I did a little digging in the bits box before I decided to saw a model in half and here we are. I'm glad it turned out alright in the end.

 

First off, thank you for the critique! I've been meaning to get a light box for better lighting when pictures are taken but Mrs Meh seems to forget about holidays and gift giving... We may be heathens but we're usually generous heathens. Anyway, I'll look up some tips on what to do until I can acquire a box.

 

As for the darkness, I see where you're coming from. I'm wary of increasing highlights and contrast because I'd rather not have my models look like Games Workshop style models. As everyone says, the model looks different in person. To show what he really looks like, I'll need to fix the lighting and mess with my camera settings.

 

I'll definitely try to remedy the lighting until the light box can be ordered. Maybe after that he won't look so muddy. Well, I mean, he is pretty muddy but I know what you're talking about. Thanks again ^_^!

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Yeah, the photos make it a little hard to give you a fair critique.  In the future try using a different backdrop. The white paper towel  makes the camera f-stop down. The result is a figure that is "under lit".

 

Over all, the paint is excellent.  It looks like you could push the value range a bit further. His teeth show there is quite a range of lighter values left unused. Even if you push up your highlights, it can still be gritty.

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You should take a look at the gallery on the ReaperCon.com website. There are galleries for the last three one four years of the contest entries and what they were awarded. That will give you a pretty good idea of what we are looking for. Not every entry is judged although all entries are pictured. While you are there you can read the contest rules. I don't anticipate making any changes to the rules at this point.

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On 3/20/2017 at 9:28 PM, Mehman said:

Yeah, I did a little digging in the bits box before I decided to saw a model in half and here we are. I'm glad it turned out alright in the end.

 

First off, thank you for the critique! I've been meaning to get a light box for better lighting when pictures are taken but Mrs Meh seems to forget about holidays and gift giving... We may be heathens but we're usually generous heathens. Anyway, I'll look up some tips on what to do until I can acquire a box.

 

 

Sorry to be so late on this, but I was just catching up on the ReaperCon classes thread and it lead me here.

 

The photos of the painted figure here have a single, fairly hard light coming in from camera left and not much from the front. Photographing humanoid figures is essentially portrait photography; you want light mostly from the front.

 

I would recommend that you not get a lightbox. They're designed to put light on the top and sides of shiny things without giving too hot a specular highlight. Miniatures generally need light on their fronts and are typically not shiny, so specular highlight control isn't especially useful. Lightboxes are a decent tool, but for a different job than photographing miniatures.

 

Easiest way (developed more fully here) is to use two gooseneck desk lamps down near the table and as close as you can get them without their being in the final photo. Then use a gray background to convince the camera/phone to give you a decent basic exposure (a white background will tend to underexpose the figure and a black background will tend to overexpose the figure). Feel free to reply to the linked thread or PM me if you have any questions.

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Thanks for the advice, @Doug Sundseth! You just saved me $89 ^_^! The good news is that I have two desk lamps and, when we're done moving, I'll use your advice and start taking better pictures of stuff. I'll make sure to check out that thread, too.

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