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Cimri Staelish, Pathfinder rogue (conversion)


dks
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"Mashed the sword with flat pliers ..."

 

I admire your mad creative skills.  She looks magnificent.  Two hours and two more hours painting time have produced beautiful results.

 

It's also interesting to see how a subtle conversion can turn a heroic figure into someone altogether less paragonlike.

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On 3/15/2017 at 0:39 AM, dks said:

Last week, I started painting.  I used brush-on primer and then spent about 2 hours painting almost everything with rough colors:

 

14299_CimriSaramonde_dks_WIP1_4views-600h.thumb.jpg.db7199f393570e0f8e47ee7bafa04487.jpg

2 hours he says......

 

That would be 2 weeks for me.....

 

Super nice work!

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On 3/15/2017 at 2:45 AM, jdizzy001 said:

That is a great looking mini! How did you prepare the hair? Just throw on a blob of GS and stoke it into place?

 

Thanks!

I mix a blob of GS but I apply it as smaller masses ("sub-blobs", or in this case, "bob sub-blobs"), like locks.  I start from the bottom/back/inside to the top/front/outside, to build up the volume.   For her, I probably started by putting on one bit for the main mass at the back, then a few more for the top (nearly symmetrical bits on each side of the part), and then two small ones for the finish (front locks).  This gives me better control over the volumes ("not-too-sloppy bob sub-blobs") ::D: and then I spend the next 45-60 minutes of the curing-time smoothing the bits together, and pushing and pulling to get some movement in the hair.  The inherent cohesiveness of the GS helps to produce plausible waves.

 

Derek

 

 

On 3/15/2017 at 4:57 AM, Pingo said:

"Mashed the sword with flat pliers ..."

 

I admire your mad creative skills.  She looks magnificent.  Two hours and two more hours painting time have produced beautiful results.

 

It's also interesting to see how a subtle conversion can turn a heroic figure into someone altogether less paragonlike.

 

Thanks! 

Yeah, I figured I would take advantage of the malleability of the metal.  I needed a wider blade but didn't want to sculpt a whole new one, so I just made the existing one thinner.  The volume stays constant.

I do something similar when I'm assembling multi-part figures, too: if there's an arm that I need to glue into a shoulder-socket, I don't drill into the arm and glue a separate pin; I just pinch the pewter at the end of the arm into a long thin spike.  Voila, "pin". :;):

 

 

21 hours ago, knarthex said:

2 hours he says......

 

That would be 2 weeks for me.....

 

Super nice work!

 

Thank you!

I will be offering my class in "Good Fast Painting" at ReaperCon this fall.

One must show that one knows one's subject matter....

 

Derek

 

 

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On 3/14/2017 at 11:39 PM, dks said:

"Hell's Vengeance" is a recent Pathfinder Adventure Path, in which the player characters are evil.  This is the first evil-PC Adventure Path that Paizo has produced.

One of the friendly non-player characters (NPCs) is a young woman named Cimri Staelish -- a troublemaker in the little town where the adventure begins.  She is supposed to adventure alongside the PCs for a while, and let the GM advise the players on how to be evil, if they don't abandon their usual heroic inclinations fast enough.

 

I am running this Adventure Path for some of my friends, so I decided to convert a miniature to represent Cimri. 

She uses a kukri, wears leather armor, and has a bobbed haircut.  Adventure Path #103 has color artwork for her.

The Warlord miniature Saramonde (14299), of the Crusaders faction, came to mind as a base figure for a minor conversion: link to Saramonde in Reaper gallery

... so I chopped the sword and scabbard, mashed the sword with flat pliers into a wider blade and carved it into a kukri shape, and sculpted longer hair with Green Stuff. 

I attached her to a round base and sculpted some dirt and rocks.

 

Here's how the conversion looks.

She appeared in the first 3 sessions of the game like this, unpainted.

 

14299_CimriSaramonde_dks_conversion_3views-600h.thumb.jpg.f4154385326985a4bb2e079876b5dac5.jpg

 

Last week, I started painting.  I used brush-on primer and then spent about 2 hours painting almost everything with rough colors:

 

14299_CimriSaramonde_dks_WIP1_4views-600h.thumb.jpg.db7199f393570e0f8e47ee7bafa04487.jpg

 

The next day, I painted for another 2 hours, giving higher highlights, sharper lining, and smoother transitions. 

She is ready for the Forum, and ready for her first full-color appearance in the game next weekend.

 

14299_CimriSaramonde_dks_WIP2_3views-600h.thumb.jpg.6b0128f27c3505c7869493b4ce927936.jpg

 

Enjoy,

Derek

 

 

Awesome work as always Derek!

 

On 3/15/2017 at 4:57 AM, Pingo said:

.--snip--

It's also interesting to see how a subtle conversion can turn a heroic figure into someone altogether less paragonlike.

I find that the ones you really need to watch out for are the ones that present themselves as heroes.

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