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This one has been on the desk for a long time. I really like the sculpt, but the cast is a pain as I find most of the older human sized Bones models. The Face was atrocious. Luckily he has a big hat. The photos are washed out but give a good idea of how he looks. He is too shiny for my tastes as the newer Testors Dullcote doesn’t seem to work as good as it used to. Unsure how I ended up going from a coal black duster to green, other than I had too much green paint out for the Marines I was trying to get off the shelf of shame.
One down and thousands to go! 😀
I'm pretty sure this figure must have come from Reaper's first Bones Kickstarter, because they had real trouble with facial features not filling out properly in the mould on a number of the miniatures. This is one such.
In Reaper's catalogue, this is 80003: Ellen Stone, by Bob Ridolfi, but I always call her Jenny No-Nose because, well, she has no nose. Rather than try to fill in her missing features with paint, I've just painted her with a flat rag-doll face with no eyes or nose and just a gash for a mouth. She's a Weird West gun-babe.
Last August or so I helped TophDNA with his Summer Exchange (I think) and he was painting a cowboy for someone. At any rate, I decided to paint up this Gunslinger as Roland Deschain from the Dark Tower Series. I believe we did these in one evening, although I didn't complete mine. I'd put some crackle whatchamacallit on the base and left it to dry. However, I didn't get around to painting the base until a few days back while I was waiting for something to dry somewhere. I figured I should finish him as he'd been waiting around for quite some time.
Really the only thing to note on this one is that I finished it in a record amount of short time as I tend to fuss over things for wayyyy too long. It took months to just finish the base, and oh, I did add a 5 O' Clock shadow while the base was drying. *Spoiler ALERT* Oh, this is Book 2 Roland as he's missing 2 fingers off his right hand... Here you go:
Again, with the funky camera, I apologize! I'll figure it out eventually...
Thanks for checking it out!
With apologies for another "20" joke.
So one day I saw ol' Raphael LaCroix, and I was rather taken with him. A gunslinging goblin! Go figure. My brain started plotting. I ordered me a Raphael when I saw him on sale.
Then a while later I saw Ophelia and Rami on sale. I had to have them.
Then I saw Pere Ravage. And the gang was about complete.
Next session we have (next weekend, knock on wood), my players will be having an old-school showdown straight out of the talkies. A village's children have been kidnapped by savage, but oddly crafty, goblins who've come by guns, not altogether scarce in our world . . . and some fancy duds. Generated them as NPCs using the ARG rules, and they are absolutely freakin' killer. Should be a great and challenging string of encounters for my group.
I shot for "simple and done" with these, pretty much. They were a lot of fun, though.
First up is Raphael LaCroix, aka Jathan. Leader of the gang, he's the meanest and deadliest 'slinger around.
Next is Ophelia, aka Eloise. Nearly as deadly as her lover Jathan, she's also, she'll be quick to tell you, much sexier than he. One is wise to keep an eye on her at all times.
Rami LaCroix, aka Dom, is perhaps the least speedy and experienced of his kin. What he lacks in mobility, however, he makes up for with the brutal use of his axe musket (not pictured) as he switches from firing shells to crushing skulls.
Finally, Pere Ravage, aka Gibberz. Gibberz morphed around on me, going from modified grenade-slinging gunslinger to alchemist. I think it worked in his favor. The heart and philosophical soul of the gang, Gibberz is an immaculately dressed and crafty foe, using bombs and magic to strike and run.
Some say there is another, a mysterious stranger who operates in the shadows to aid the gang . . . but for now this remains only a rumor.
Thanks for looking!
By Jordan Peacock
The proportions of this figure strike me as a bit gawky and thin ... but then that's entirely in keeping with this guy being called "Slim." The figure practically begs for conversion; the neck and wrists are very clear, making this an ideal candidate for head or hand/weapon swaps, and even the delineation between the rim of the head and the bottom of the hat invites a pretty clean cut with hobby knife (so that some other hat could be substituted).
What's more, with a bit of putty (and I'll likely be doing this the next time I pick up one of these figures), a fairly straightforward bandanna face mask could be made to clearly turn this into a bandit/robber/outlaw type. "Reach fer the SKY, pardner! This here's a ROBBERY!" That sort of thing. :) It might even improve the figure, as it might help to obscure the "pencil-neck" look of the figure right now.
The integral round base has a very nice wooden plank texture that nicely conveys the notion of this figure standing on the front deck of a saloon, bank, or sheriff's office in an old "wild west" town, and it's small enough to fit into the recessed portion of one of the round 30mm lipped Chronoscope bases (although it's a bit on the thick side).
My only real "innovation" for this particular figure was that I printed off a sheet of various posters and "wild-west"-era ads and signage (thank you, Google Images!) and in this case I opted to put an entire poster on the base to underscore that "wild west" connection. I used a hobby knife to tear out points at the corners, to give the idea that this had been tacked up at the corners but then pulled/ripped off, thus losing the corners in the process. In retrospect, I could have probably gotten by with just a mere portion of the poster plastered to the deck (so that more of the nice wooden plank texture could show), but I suppose that's something I can do for other western-themed figures.
Detail on the gun belt, pants, and shirt is subtle but still distinct enough to bring out with washes or a little bit of brush highlighting. The guns themselves are more of a challenge, as the barrels seem bound and determined to bend back; I tried heating and straightening, which only seemed to give temporary relief, and once I started actually painting, I gave up on going back and hoping to get a different result. Further, the detail on the guns comes out a bit lumpy, perhaps too fine (and at too much of an extremity) to come out properly in "Bonesium," but at least it gets the rough idea across that he's got guns. If I hadn't already used up all my "hand holding pistol" pieces in my Deadlands accessory packs, I'd do a hand/weapon swap, pronto. (And getting a pricey pewter accessory pack just for a single cheap Bones mini seems like overkill. ;) Although I'd certainly go for it if I were trying to kitbash a PC mini.)
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