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Thunder Chrome 2: 3D printable Sci-Fi scenery for wargames


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About this project

ANNOUNCEMENT: Every pledge includes all the models in previous pledges.

REVIEWS

"The designs they do are well thought out and easy to print"

TabletopgamesUK

"I'm really loving this terrain. There's loads of really cool stuff available for a whole multitude of games"

The Dark Artisan

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LINK A LA CAMPAÑA EN CASTELLANO

TC:2 is a huge range of fully modular Sci-Fi scenery developed to be 3D printed. If you are into wargames or roleplaying games and you own or have access to a 3D printer, then you have come to the right place. At the end of our last campaign our backers voted our next range to be Sci Fi, and we like being true to our word. So here we present you

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Each pledge level gives you access to a number of STL files that you can print as many times as you need, which means endless possibilities for combinations (and saves you a LOT of money).

Measurements and printing volumes

This time we have designed a system of walls, floors and roofs that you can combine at will to create any futuristic city you may need for your wargames. Each wall measures aprox. 9cm long x 6cm tall (18cm x 6cm for double walls, floors and roofs) so they fit most printing volumes.

Besides the modular system we want to design a massive range of extras to help you dress your city. As such, you can expect fountains, sewers, urban furniture (streetlamps, benches, cables, trees, etc.), urban floors and anything you can imagine an need to build your gaming table.

And of course we have our Memorable buildings, unique models that make the center piece of any gaming table. This time we want our Memorables to be modular, so we will offer you different options to customize them: optional roofs, attachments and details to make them even more awesome.

Modular modularity with the modular modules!!! Modular modularity with the modular modules!!!

 

Death lurks in every corner! Death lurks in every corner!

Thunder Chrome is defined by our 3 M: Modular, Memorable and Mad. Well, we have added a 4th M to our proposal: Mold-breaker!!!

Modular

There are two things to have in mind when speaking about modularity. The first one, modularity is not just combining catwalks and platforms. Full modularity involves building alleys, stackable buildings and multi-level cities, and we offer you that here.

The second thing to have in mind is how modular a model is. We have gone a step further with our models and this time we offer floors, walls and roofs so you can combine all of them at will. For this we have developed a simple system of tabs and slots that hold the structures together to ensure they don't fall apart mid game. This, of course, lets you play outside and inside the buildings just by removing the roofs.

Memorable

As usual, we have unique buildings that will stand out in any Sci Fi city such as the Armory, included in the Mega-city One pledge. This time we want our Memorables to be modular too, so expect them to be easily customizable. You can print some more components and decide to make them bigger (or smaller), change roofs, doors and all the possible options we can come up with.

More Memorable buildings will unlock as stretch goals, so be ready for more awesomeness!!!

Mad

As a Thunder Chrome backer you must always look for hidden easter eggs. May be you can locate little homages to Sci Fi history, be it a movie or a book. Just pay attention, you'll be surprised!

Mold-breaker

This time we have really pushed the technology forward, and after lots of testing we want to offer you unique features in our models. The two main characteristics we have been able to achieve are: breakable in-game buildings and sliding doors/windows. Until now, no scenery offered by any company had this two features included. They really change the options during gameplay, as for the first time the environments change!

 

 

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https://www.kickstarter.com/projects/thunderchrome/thunder-chrome-2-3d-printable-sci-fi-scenery-for-w?ref=nav_search

 

 

 

Woah Woah Woah! This is far more modular than I thought. It made me think of Battlefield the video game in the sense of "destructible environments." 

- Blast a wall with an RPG, remove sections of wall! YES PLEASE

 

 

Edited by Darsc Zacal
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