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By Dan d'Lyon
Hour of Need is a cooperative game of comic book action inspired by the costumed heroes that many of us grew up with. Using the Modular Deck System (MDS), also featured in Street Masters, Brook City, and Altar Quest, the game features incredibly modular gameplay using several different types of decks. Hero decks, villain decks, and issue decks can all be mixed and matched to create countless combinations of unique play experiences.
Each hero in Hour of Need is represented by a highly-detailed miniature, as well as each villain and their associated lackeys.
Each hero in Hour of Need is defined by their unique deck of cards, representing their crime-fighting abilities. While each hero has their own playstyle, all hero decks share something in common in the form of heroic feats which make certain cards multi-purpose—do you want to play a card for its ability, or keep it in your hand to use its “toughness” heroic feat icon to protect yourself from damage? Managing your hand is crucial in avoiding crises!
Villain decks are the primary opposition in Hour of Need. During the villain turn, each player draws a villain card and resolves its icons—these will spawn minions in scheme panels, trigger special villain abilities, or spawn perils & lackeys on the map. Additionally, villain cards feature “Showdown” effects that are resolved whenever a villain is attacked by a hero—if the heroes can first reveal the villain!
Issue Decks and Issue Boards
Like any good comic book series, Hour of Need tells its stories through issues—issue decks, in this case. Each issue deck is accompanied by an issue board that sets the scene for the conflict. The issue deck details the overall story and special rules for the game. Whether the heroes are attempting to thwart a bank robbery or prevent advanced weaponry from being stolen, the issue deck will provide the villain with their overall goal, which the heroes must prevent in order to win!
The issue guide provides all the narrative and rules clarifications for each issue in the game. Players can choose to play a more story-based experience by reading each story point as its cue effects are triggered.
Heroes must fight and solve their way through their enemies’ various machinations. Hero dice are used to resolve each fight and solve action, while focus tokens are used to mitigate these rolls.
Tokens are used to track various game elements, such as how much damage a character has suffered, how much justice has been dealt to a problem, as well as where minions and bystanders appear on the board. Additionally, each issue introduces unique tokens to add another level of thematic immersion.
Check out the beta rulebook HERE!
The chibi smallworld minis are all based on existing normal minis in the Reaper lines. I recognized five of them from the minis I have from earlier Bones kickstarters, but not Arnise the female barbarian elf that I painted the other day.
The reason being that the original was included in the Bones 4 core set. An older metal mini being redone into Bones material it seems.
So I painted her in a similar scheme.
The metal version is called Arnise, Elven Sergeant from the Warlord line, and represents the Sergeant of Almirithil's frenzied half-elven berserkers in the Warlord lore.
Why hello there, you remind me of someone I once knew...
B4Core #95 Arnise, Elven Barbarian
from the Female Fighters subset in the Bones 4 Core set, 2019
Sculpted by Werner Klocke
Made in Bonesium PVC
Plonking away a the Bones 4 core set, this is number 5:
I am not a number! I am a free man!
The metal version of this is called Ankoa, Barbarian Hero.
He has a really small head compared to most of the other minis. I expect he is not too bright. Probably not destined to bear the jeweled crown of Aquilonia upon a troubled brow.
There's a new playah in town! Come get some!
B4Core #5 Barbarian
from the Bones 4 Core set, 2019
Sculpted by Bobby Jackson
Made in Bonesium PVC
AUGH! The Great Pumpkin Came!
This was my entry in a painting league at another miniatures forum.
In reference to the longstanding Peanuts theme of Linus sitting alone in the Pumpkin Patch waiting for the Great Pumpkin to come bringing gifts, Santa Claus-style.
It's a pity for him that Halloween is all about the scary...and the Great Pumpkin probably is not a very nice being.
The miniatures are all by Reaper, the fences are from Mantic's Kings of War Vanguard terrain. I found the simplicity of the fences really helped to sell the story here. As one of the commenters in the LPL-post stated: "Less is more".
Lots more pics, but yah gotsa clicks!
The second of the superdeformed Chibi hero minis from the Bones 4 core set that I have painted, here comes Arnise the Elf Barbarian.
Kissed by fire.
I have no idea if she actually is meant to be a barbarian or not.
Getting that much skin smooth is not an easy task, especially not by drybrushing. ...oh damn I forgot the freckles!
Same height, different scale.
from the Small World Heroes subset in the Bones 4 Core set, 2019
Sculpted by Gene Van Horne (I think!)
Made in Bonesium PVC
25mm integral, sculpted base
should be available from reapermini.com some time in the future
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