Recently Browsing 0 members
- No registered users viewing this page.
Ok, folks, I've been on the Reaper forums for about a day now and it has become entirely too obvious that there is an unspoken set of ridiculous rules, jokes, and other shenanigans associated with being present here. And boy does it seem like fun. In time, I'm sure I'll discover my own laws of the Reaper forum universe, but until then how does one become streetwise here? Lay down some truth!
Most players will usually amass entertaining stories and anecdotes about their characters, events that happen in game, etc... and I'm always interested in hearing new ones! If you have anything to share or add, please add a post below.
One of my most memorable characters was a gnome illusionist. He was an odd gnome, though; being a touch shorter than average, and with a nose actually in proportion to his face, many people often confused him for a halfling. He had 12 names and insisted on using them every time he introduced himself, and I gave him a high-pitched, obnoxious voice. Most of the party and the DM wanted to kill him, but no one ever succeeded.
In 2nd edition, gnomes had a 20% chance for a magic item to not work for them. Well, I wanted my gnome to have been touched by his deity, a deity of magic, and so he had a surplus of magical energy stored within him. I talked to the DM, and actually convinced him to alter the 20% chance a bit - instead of not working, there was a 20% chance that his natural magic would seep into the item, causing it to explode! I gave him a very high constitution to make sure he could live through that, which was good because that 20% chance seemed to come up 50% of the time. It only happened the first time he touched an item, though; after the first time, he could use it normally.
My first adventure with him was a blast. I remember walking into a room, and after the party had cleared it of its inhabitants, we started searching. I noticed an interesting shield on the wall, and was curious about what was behind it. I started to reach out for it, started worrying about traps, but figured, eh, what the heck. I screwed my eyes shut, turned my head to the side, and grabbed an edge of the shield.
When nothing happened, I let out a breath I had been holding, reached up with my other hand, grabbed the shield and set it on the ground. That's when I realized that my hands were stuck! I tried pulling them away, but they were stuck tight. So, seeking additional leverage, I put my foot on the shield and gave it a good push, trying to get my hands free. No such luck, and now my foot was stuck as well.
The groups fighter sighed, picked me up by my shirt, and started carrying me around. I was basically the handle for his new shield. There was a random encounter in the dungeon, and when I said "Hi!" the local encounter was a bit freaked out by the talking shield.
Various minor events followed, and we ended up camping for the night. After the party had gone to sleep, I decided that I was bored with being a shield. I slipped off my gloves and my boot, dragged the shield out using the edge of my boot, then went back to my tent and fell asleep.
The party was quite irritated in the morning