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I'm generally bad at terrain. So I decided to challenge myself. I painted the obelisk as a dark stone and the octopus on top as a green stone with cabochon eyes. I even went fancy and attempted to put some red glow/liquidity to the runes on the obelisk.
I... don't remember painting those eyes like they're glowing... Wait, is that the camera's fault? Did... Um... It... appears my cell phone camera had a hard time focusing on such immense evil... Yes, that must be it.
Here's a better pic of the runes.
Yes, there we go. As soon as those eyes aren't looking at the camera it focuses just fine
Some more fine citizens of Innsmouth! These are from Black Cat's line of Deep One Hybrids. Casting quality is sometimes an issue with Black Cat, but in the case of these horrible chums, that's more of a feature than a bug.
Here's a couple more employees of the fish-packing plant:
And some of the local fishermen/fishmen.
BONUS! For a Call of Cthulhu game, I made a business card:
A few citizens of Innsmouth town, out on the docks. Forgive the uneven lighting; I was shielding the flash with my hand. These fellows are from Rattrap Miniatures and hoo boy are they great sculpts. I especially like the way the dorsal fins are growing in on a couple of them.
Here's Fishy Pete. "I yam what I yam," says he, and what he is is a blasphemous mingling of fish, amphibian, and mammal. He's strong to the finish because the blood of Father DAGON runs in his veins.
Jimmy and Morgan work at the Innsmouth Fish Packing plant. Morgan's still a little sensitive about The Change.
And Pretty Sally, the town beauty back about ten years ago. "Don't ever fall for an Innsmouth gal / they're charming as can be / but you'll find it strange when they start to change / And they'll drag you down to the sea," as the chantey goes.
About this project
The Secret of Innsmouth. Act Three: Metamorphosis!
This campaign features new sculpts that will, if the campaign is successful, join the existing Mythos range of 28mm scale white metal miniatures from Blind Beggar Miniatures..
Whereas the first two Acts demonstrated the first stages of transformation into the Hybrid, this sequel features the final stages of the Metamorphosis from Hybrids into full blown Deep Ones.
This campaign will allow for the Hybrids released in Acts One and Two, and the Dark Clergy, to be added to your Pledge if you choose to. .
Alongside the Deep Ones and Hybrids there is also the chance to get your hands on the human populace of Innsmouth. These could represent the 'untainted' members of the population or, alternatively, Government Agents or Investigators who are attempting to eliminate this activity in this cursed coastal region.
Act Three: The Deep Ones of Innsmouth.
As you can see from the pictures above, the transformation from Hybrid to Deep One moves slowly through various stages. The process of metamorphosis means the loss of their more 'human-like' features that are still in existence in the earlier Hybrid phases. These features begin to disappear as they gradually take on the semblance of the creatures of Dagon and become Deep Ones and take to the water.
As Deep Ones age they continue to grow and become much larger and bulkier as they reach Ancient One status.
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