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What would YOU like to see taught next year


knarthex
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A critique session would be amazing too on Sunday. I learned a lot just following instructors around listening to them give critique to other painters while waiting for them to look at my pieces. I learned what to watch out for in certain things, what works, what doesn't, what judges like to see, etc. To keep it short and get to everyone though, no excuses allowed. 

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BUSTS. A busts class. 

 

Personally, painting them boosts an appreciation for smaller models, but we have NEVER had a busts class, ever. 

 

 

I think it would be beneficial to teach about other model types like we do with flats. Though the Grudge is rarely in stock these days, it would be great to have such a class now with the dragon bust or smaller.

 

 

And I would like to see more Busts.

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I too would like to see a "How to paint busts" class.

 

I've always been quite intimidated by the level of careful detail work required to make them look good, since they aren't quite like painting the face and upper torso of a 28mm figure, and have not been sure where to start. 

 

Huzzah!

--OneBoot :D

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I've already talked to Anne about having a class on using the 3 new paints that come in the swag bag each year.  Learning the unique properties of that pigment blend and what applications they would be good for, as well as blending with other colors in the line. 

 

 

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1 hour ago, Inarah said:

I've already talked to Anne about having a class on using the 3 new paints that come in the swag bag each year.  Learning the unique properties of that pigment blend and what applications they would be good for, as well as blending with other colors in the line. 

 

 

Paint properties and comparisons would be really cool.

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Classes specifically for kids. Perhaps only an hour long each. With classes over the course of the con. As well as space reserved for kids when they aren't in class but their parents are. Not a daycare, just a place to land. If this was offered I'd  probably bring my kids.

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34 minutes ago, Dragoneye said:

Classes specifically for kids. Perhaps only an hour long each. With classes over the course of the con. As well as space reserved for kids when they aren't in class but their parents are. Not a daycare, just a place to land. If this was offered I'd  probably bring my kids.

This, though I could park Thomas in front of the video games all day and he'd be happy.

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49 minutes ago, Dragoneye said:

Classes specifically for kids. Perhaps only an hour long each. With classes over the course of the con. As well as space reserved for kids when they aren't in class but their parents are. Not a daycare, just a place to land. If this was offered I'd  probably bring my kids.

 

Tish Wolter teaches a painting class for children. She's taught her own daughters and they are quite good at it. It is the standard two hours.

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28 minutes ago, GlenP said:

 

Tish Wolter teaches a painting class for children. She's taught her own daughters and they are quite good at it. It is the standard two hours.

 

My daughter who was only 6 took Tish's class last year (on Saturday for school reasons) and she loved it.  It says 8+ in description by after writing Tish and showing her what my daughter had done so far she was happy to have her join the class.  This year I did the same with Bob and wrote asking if she could take his horror basing class.  He was happy to have her join and we both paid for it and had a great time learning a bit more about basing our minis and each got an awesome class only scarecrow mini.

 

As for new classes...I asked her what she would like to see next year and the first thing she blurted out was a sculpting class.  I know that there was worry of there not being enough kids to do a sculpting for kids class this year but she is still all about learning more.  Her 1 on 1 with @TaleSpinner was awesome and I had to buy her some wire and clay mover brushes yesterday.  She is using some polymer clay she has had in her craft area right now but wants to try messing with the green stuff we have after her time learning some techniques.  I also found my D&D Monster Manual for her to go through and find creatures she can try to model. :)

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I've taken some beginning and some advanced classes and there's How Not to Suck, usually a bunch of stuff on glazing, on blending, on painting specific colors, But one thing I feel like I've never really gotten a ton of instruction on is the basic mechanics--how to hold a brush, how to clean a brush, how to control paint, etc. My avenue for taking art classes got closed down when a new director for the local art museum decided that art classes were a waste of time, and I hadn't gotten to painting yet. (Truth be told, I probably should have taken the drawing course a few more times before looking at paint. I am no 2-ish D artist by any stretch.) So I have gotten a vague impression that there are, if not rules, then at least guidelines for a lot of very basic stuff that I simply haven't found my way to yet. Maybe these exist in other courses and I just haven't known to take them?

 

There was a... I want to say it was a Wren course a few Reapercons ago just on brushstrokes that I wish I had taken. It seems like that would help fill in some of what I think I might not be good at. I have definitely adopted a style, or at least a set of habits, as far as using brushes--but heck if I know if they're any good for what I use them for. Maybe I take it and realize I've figured it all out... or maybe I take it and learn I've been making my life way more difficult than it needs to be.

 

Another class I saw once that I wish I had taken was the ergonomics of painting, and how not to hurt yourself while doing it. After a nasty bout of tennis elbow a few years back I've found that I can't paint for more than 3 or 4 hours at a time without some pain, and I'm sure there's something I could be doing to prevent that. Might be useful for those of you who hope to make your millions in miniature painting, too? :upside: I think it could have been a seminar, though, back when that was a category of class. So depending on what the venue is next year, maybe it could work, maybe it couldn't.

 

4 hours ago, Crowley said:

Quick, Cheap, & Easy Terrain Building for Table Top Games

 

Have you taken Wappel's basing class? Maybe it isn't what you're looking for, but that's the vibe I got when I took it a couple years ago. 

Edited by terminalmancer
The merge monster strikes again.
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I wouldn't mind seeing a class on two-brush-blending that didn't involve the words 'eat your mistakes'. And no, I'm not kidding. I'm not sure who it was that I horrified by mentioning that but I know I got somebody... anyway, if there's a way to do TBB that doesn't involve that phrase, I'd be very VERY interested in learning it. Because as it is, I refuse to use that technique as it was demonstrated to me...

 

Ooh. Basing classes. Plz yes.

 

 

 

 

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2 hours ago, Sylverthorne said:

I wouldn't mind seeing a class on two-brush-blending that didn't involve the words 'eat your mistakes'. And no, I'm not kidding. I'm not sure who it was that I horrified by mentioning that but I know I got somebody... anyway, if there's a way to do TBB that doesn't involve that phrase, I'd be very VERY interested in learning it. Because as it is, I refuse to use that technique as it was demonstrated to me...

 

That may have been me. I know that some artists are comfortable with that, but for myself that's a great big NOPE. :zombie:

 

I second the suggestion from @terminalmancer about basic brush care, use and control (brush strokes). I would legit take it, too, even though I've been painting for a few years now, since I had to just sort of puzzle it out on my own, and I'm sure there's a lot I haven't thought of or could be doing better.

 

An "ergonomic painting" class? Yes please! ^_^

 

Huzzah!

--OneBoot :D

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9 hours ago, terminalmancer said:

Have you taken Wappel's basing class? Maybe it isn't what you're looking for, but that's the vibe I got when I took it a couple years ago. 

I haven't, but I'll keep it in mind for next year, though I'm thinking more larger gaming pieces, like ruined buildings, elevated walkways, and other Finn things for skirmish type games.

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