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Presenting Slimux (A Demon Gardener) and Mulch (His loyal Plough Snail), characters from the Nurgle Demon faction for the Warhammer games by Games Workshop.
Glad to get this one finished at last, it's been sitting at around 80% done for about a year.
I'm really happy with how Mulch turned out, less so with Slimux, I think I just used too many similar colours on him (and yellow eyes wasn't a great idea either).
As always, any comments or criticisms are warmly received.
I took the shaded metallics class at Reapercon this year and decided to play around with the technique to get a nice and grimy look on the Maggotcrown Ogre Juggernaut from Bones 4, who I’m calling Zombie Shrek. I want to really play up the idea that this skeleton has been in murky swamp water for a long time.
I’ve blocked out the general metals I want to use and have started playing around with a few sections. Any feedback or suggestions are greatly appreciated.
Simple conversion painted to tabletop quality for the big bad for my D&D group.
I painted Devil Girl's clothing in Vallejo Black and thought, "God, that's boring". So I added 1/3 Vallejo Dark Prussian Blue to the black and redid her coat. Adding the blue makes the black much richer, and I washed the black over with Army Painter Blue Tone. Her skin was done with Vallejo Flat Red, Red and Vermillion. Her hair is black and drybrushed with Vallejo Royal Purple. The lava is Liquitex Modelling Paste and the slabs are just plasticard. Her eyes took FOREVER to get right, which was frustrating as hell as they're just yellow with a thin black line.
The paint scheme and base are shamelessly ripped off this one by @TheOldGuard, although he/she can do OSL and I can't (and wasn't even going to attempt it).
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