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As my players are going to be floating around the Darklake in the Underdark for the next few sessions, after drawing it the first night, I thought about trying to build it instead. We use the grid and my players floundered when we tried to do away with it so trying different ways to incorporate it into the build.
Playing with wood texture. My one cut was horrible and it ripped more than it cut.
Used chipboard templates to guide the curved cuts.
2 different grid options on the front and back. Like the front but it’s a bit more confusing than just using the “nail holes”. Will see how the middle goes.
Thanks for looking.
Delving into the Bones 4 core set, we start by pulling out the 24 bonus goblins that originally were in the Bones 3 core set. And add to them the 12 that I have from the previous kickstarter for a grand total of 36 goblins, 6 each of 6 different sculpts. I actually think I should have a few more of these, as one of the ones I got in the Bones 3 shipment was missing a part, and Reaper sent me a whole pack as a replacement. I wonder where I have put the originals?
These are a bit thinner and more weedy sculpts than the Bones 1 and 2 goblins (Reaper makes a lot of Goblins, obviously they sell well), but as such they should fit well with my existing Lord of the Rings Moria Goblin army I am slowly growing for Kings of War. I have based them on my 3D printed 20mm round bases, the Bones 3 ones have a slightly different style as I have since developed the design, making the later types more hollowed out so I can avoid the minis always standing on a hilltop.
36 goblins are quite a handful to deal with all at once. Being nickled and dimed to death, or experiencing death by a thousand cuts as it were, is still dead.
Goblin Luggits are the ones with two handed weapons in Kings of War Vanguard
Goblin Spitters are the bowmen in Kings of War Vanguard
The rest are just Rabble (in Kings of War Vanguard)
I generally do not like painting identical minis identically, so I switch things up slightly by painting each set of different sculpts in a different base colour, and randomly do the other bits. I keep some bits the same throughout, such as the weapons, shields, or helmets, and also have used the same strong quickshade ink and a very light drybrush with Team Yankee Maverick Khaki, a mid-to-light beige-ish green on all the minis.
This together with the bases give the entire group a cohesive feel, so they appear as a unit while still retaining a sense of individuality,
These are really quite quick to paint, just alot of them to do. I did them in between bouts of playing Payday 2 over the last couple of days.
77444 Goblin Warriors + 77445 Goblin Skirmishers
Reaper Miniatures, Bones 3 KS 2015 (and Bones 4 KS 2017)
Sculpted by Bobby Jackson
20mm bespoke 3D printed round lipped base
available from reapermini.com
I haven't posted for a bit but I have been painting. I have been painting mostly for D&D but some just because they are fun models. Luckily, the two cross over quite a bit so I get to paint fun models for D&D!
I painted up these little goblins. I have the other 6 waiting to be painted. For these, I decided little greenskins. They are so cute!
So this is the first time I tried painting freehand on the shield This is the end result of the conversion:
And for the conversion part, I didn't like neither this minis pose, nor its weapon choice (pickaxe really???), nor its commie looking (???) sigil on the shield. So I removed the weapon and sanded the shield. I also think that his pose looks a lot more natural as a spear throw than a pickaxe swing.. Also gave him some simple terrain and a quick paint Thanks for looking!
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