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Pulverizer Automaton


fectin
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IMG_2351.thumb.JPG.7913ff31a87f7b82a882b4e8f76118fb.JPG

 

My D&D group needed a pulverizer mini, so I made one. WIP is over at 

http://forum.reapermini.com/index.php?/topic/77983-pulverizer/

 

There are a couple areas I'm not really happy about, but I learned a lot, and am very happy with the overall result. 

 

Areas I'd try to do better in the future: 

Original sculpt - less-blobby joins to the shoulders, have legs sculpted, crisper runes

Casting - fewer bubbles, better coating on the release, dye the material

Paint - better coverage on the base coat, verdegris, better leg rust, better compatibility between the different paints and casting material

Maybe add a tiny LED?

 

Things I like about how this turned out:

 - Overall shape goes well with "punchy sound-cannon" motif

 - Runes look pretty good

 - No fin (it's supposed to have one, I like it without)

 - Transparent effect inside (though it could be improved...)

 - Rust to emphasize "hand" shape


More pics:

IMG_2348.thumb.JPG.a3ac756a97cefa444f22ce3f07597ea6.JPGIMG_2349.thumb.JPG.87ccc5d90341b6402c1a9b388ca083a4.JPGIMG_2350.thumb.JPG.49c15234858bfa3a07d7cf24cd2d5f62.JPGIMG_2347.thumb.JPG.747a03622b164bf164be1eacc067fd57.JPG

 

 

Sir Forescale was MIA, so here's an orky substitute:

IMG_2352.thumb.JPG.4968dd2f2159be157f3047cfc249c6df.JPG

 

 

 

Edited by fectin
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