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New DM is throwing up too many red flags!

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On 1/18/2018 at 12:43 AM, Cranky Dog said:
On 1/17/2018 at 6:45 PM, WhiteWulfe said:

If one brings a llama, can it be a demon llama? 

Make it an alpaca.

 

Specifically a Hellpaca! (movie in production). With acid spit attacks. Their fleece is fiendishly scratchy (everyone is allergic!). Devils keep giving sweaters to mortals and watch them suffer in mild discomfort.

 

 Are they here to start the Alpacalypse?

 

 

 DramaLlamaFascinating.jpg.4880a4ca62fdd2b19c33e048d37bab5f.jpg

 

 

 

On 1/18/2018 at 10:05 AM, BobofLangkasuka said:

 

Do you want the engineers at the table to spend 30 minutes arguing over whether or not the Cloud-Bridge of Tranznibzulpar would collapse as soon as the construction supports were removed?
 

 

   I once had a party of egg-heads TPK themselves, because an engineer busted out a calculator mid-game and pointed out that the thin, creaky ice bridge over which the party was walking wasn't thick enough to hold their combined weight. And so, completely over my protests as the DM, they all decided the party fell to it's doom and began rolling up new characters... :rolleyes:

 

 

 

 

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On 1/18/2018 at 11:23 AM, BobofLangkasuka said:

 

My point was that although some pit ponies were born into it and accustomed to it some were brought in from the outside. 

 

Another, probably better example, would be Reverend Devil, the robber John Morrell. His gang would bring their horses into their deep cavern hideout. None of those horses could have been expected to be already accustomed to life below ground. This was half a century before the use of horses as pit ponies. Yet they regularly transitioned horses from the heat of eastern Texas and the wide open spaces to the cold confinement of the caverns.

Murrell didn't take the horses deep into the caves - he had a hidden entrance to a cave near the surface. People went deeper into the caverns, but the horses were near the hidden mouth of the cave.

 

Several reasons - the wind blew into the cave at that point, which helped keep the horses from panicking, and more importantly meant that smoke and other smells didn't go out at that point.

 

Fresh water likewise flowed into the cave at that point.

 

Not so much a dark cave as a natural stone barn. In, wait, then get them out and somewhere else, not leading them deeper underground. (And he mistimed that sometimes - he was caught several times, and branded for it.)

 

Also, by having the horses near the surface it meant that pursuers were more likely to retrieve the horses, rather than continue pursuit deeper into the caves.

 

It wasn't just horses that he stole - he was known to kidnap freed slaves and sell them back into slavery.

I used him in a game way back when.... He wasn't the first to use the Kisatchie Caves - they had been used as far back as the Spaniards.

 

If you want to look for something more dungeon-like, look up the smuggling tunnels under Rottingdean in England - chalk tunnels, and sometimes ponies were led through them. (Which is where I learned about blindfolding horses to get them into the caves and tunnels.) Not for long, and only through the widest tunnel. Which connected to the church....

 

The Auld Grump

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