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2018-01-13-riverTest.jpg

 

Something that's missing from my gaming terrain collection are bodies of water, so I thought I'd better make some. Unlike roads, a river can't really just start or stop in the middle of the board, so I'll need enough pieces to cover about a two and a half metre length, enough to go from end to end of my table.

This is the test piece, trying out methods and colours. Overall, I'm pretty happy with it, but I feel that it's lacking something and I'm not quite sure what it is. Perhaps it's that everything is quite even in height, so there's no drama of composition.

The base is 3mm MDF, sealed with black spray primer, and the banks were built up with Das air-drying clay. The rocks are just bits of gravel. The grass is several colours of sawdust flock, and the taller vegetation is foam clump foliage.

The water itself is just three or four coats of acrylic gloss medium brushed over paint, with various depths indicated by lighter or darker tones. I didn't want a perfectly smooth surface, so it's just been brushed with a narrowish brush to indicate the flow of the water. I haven't added any indications of the direction of flow, such as ripple trails off the rocks, because I want to be able to flip the modules end-for-end to maximise flexibility of use.

The ends are 100mm wide, and this piece is about 350mm long.

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Looks good.

 

Could it be that the banks of the river aren't raised enough?

 

Tall grasses and reeds maybe?

 

Varied colors of the clump foliage could help break up the solid color look which may be what is bothering you.

 

Rocks and logs in the river itself to break up the clean running stream?

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Thank you for this.  have been using gloss gel medium for some smaller water effects on bases (a la James Wappel), and was wondering about something like this.  Thank you so much for confirming it could be done and making such a great piece on top of that!

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I think it looks amazing; very nice job!

 

How about making the river narrower or wider? I agree about possibly putting some rocks/a dead tree in the middle somewhere, too.

 

 

ETA--...and I see that you made another section that took some of that into account.:lol:

Edited by Chaoswolf
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