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By Lidless Eye
I'd been in a little bit of a painting slump since we had to put our older dog to sleep. I'd been going from project to project and painting here and there but nothing came close to being finished but terrain. Miniatures themselves had too many details.
The recent arrival of RBJ Game Company's "Yippers & Squealers" Kickstarter helped.
First up is Pokechop the Porkgre, quite a massive beastie.
Wyllow the Witch ws another mini from the Kickstarter.
I realize it's not the weekend, but the week was quite busy and I'm happy to have got any of this done at all.
This little wizard's focus for me was going to be brighter colors and trying to do skin and hair better. I think it came out pretty well.
* The base color of red tone and highlighting upward to flesh tone seems to be a good mix.
* Keeping to adjacent colors on the color wheel made for a pleasing, eye-catching combo. I have to say using the reds, oranges, and browns was pretty fun.
* I did as much highlighting and avoiding washes as I could. This has been my practice over the last number of models I've done. I don't get how the videos show people just splashing it on for amazing results. I don't get it, can't seem to do it the same, so I resort to taking more time on starting dark and going light. Much like Dr. Faust's painting videos. I've learned much from watching him.
* Mixing paints is getting better. I used like colors to lighten and highlight and I'm getting a better balance and understanding of how they may look really different wet, but getting to know how they dry and differs greatly.
* The eyes worked better going in order of black first, white second, black third. I was doing a white, black, white and it made the eyes look weird. @Inarah pushed me to try something different and it's been working better.
* The brown hair with little highlights came out good and I'm trying to be very light in my touch to get subtle look versus stark. Win!
* The staff is okay. I tried to give it like some kind of weathered look or cool effect at the end, but it just didn't sing like I had hoped.
* On the back of his cape, there's a part that I tried shading inf that just didn't look believable to the eye. I tried to hit it a few times to catch the light and how to lighten the edgest, but it was lost on me. Fail.
*The skin on his hand held out has a funny look to it up close. I tried to bring out some of pads of his fingers and palm, but it doesn't look as good as I had hoped.
Overall it's another win, and I'm happy with the results.
dwarven tattooed monk
A Custom Miniature developed on Hero Forge and 3D printed by a friend
As mentioned in the Work In Progress, this is a character of mine from an existing campaign. The character has died once and was raised from the dead suffering a drop in his already low Charisma score as a result. His caved-in skull didn't heal properly and the concussion and time in limbo have left him "off" personality wise.
So, with damaged head and tattoos adorning his arms and the opposite side of his skull, I present the embodiment of his family surname, Tor Skullcrusher.
These were taken with a single strip light source so I may come back to this and take some more pics with two background lights.
As always, feel free to leave notes and praise as warranted.
Thanks for looking.
Enjoy and Stay safe.
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