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Yet another German war machine (in case you were wondering, yes I also have Russian, British, US and Japanese stuff, I'm just doing all the German at once so I can paint them all at once).
This unusual creation came out of the recent Panzermech Kickstarter by West Wind. A giant War Wheel.
Should be a pretty quick and easy assembly to get it ready for priming. All I've done so far is washed the resin.
As mentioned elsewhere, I'm running some Savage Rifts, so I'm in need of a bunch of Big Stompy Robots. Now while I don't have any Rifts specific ones (mostly because as far as I know they have never been made), I do like me some Big Stompy Robots. As we're playing using 28 mm figs, that ruled out CAV, Robotech, etc. But, as luck would have it, do have some others. So the first one I'm building is West Wind's SOR-G03, the Tiger Mecha. I recently received this as an add-on from their Panzermech Kickstarter. When I ordered it I didn't really realize quite how big it actually is. This thing is massive!!
This is where I'm at so far. Just glued the lower torso to the base. There will be some gap filling to do around the feet, but that's not bad, its just dirt and rubble so should be easy to add to.
The turret is all prepped and I've been prepping the many metal pieces (the ones on the paper are ready, the stuff on the mat is for the next session).
I haven't done much resin (not to say I don't own lots, just none of it is done ). I'm tempted to magnetize the center pivot, so the turret could rotate. A couple issues with that though: 1) I need to find my magnets, 2) I got my magnets for Robotech (6mm scale) so I'm not sure I have anything big enough, 3) I've never done magnets with resin, 4) I've never done magnets with that much surface contact, so don't know what wear on the paint would be like.
Paint scheme will be using the late war German paint colours from Scale 75, as I got those most of a year ago for the panzer I was going to do during the actual Panzermech kickstarter (and which is still sitting on top of my desk in a baggy).
Secrets of the Third Reich takes place in 49 (with the war having not ended) so that seems appropriate.
I'm not planning on using an airbrush (since I still haven't learned to use mine...sigh, or even have it set up currently). So we will see how it goes. At least it is smaller than Khanjira.
I'm going to be running Savage Rifts some in the new year (at least until everyone gets tired of either 1) dying, or 2) being indestructible, or 3) wants to go play some 5e.
For those that don't know, Rifts is Palladium Games "everything and the kitchen sink" game setting; magic, psionics, sci-fi, monsters, giant robots, dragons, aliens... you name it. Its actually the game I started out my RPG journey on, many, many years ago. So when Pinnacle decided to Kickstarter a Savage Worlds version of Rifts, I had to pledge.
Since we had an open time (one game ended, our other one is on break due to renovations) I figured we could try it out.
Palladium has some older Rifts minis, and I got some of them ages ago. I'm planning to paint up some of those as needed. I'm very reluctant to buy any new ones from them (until I get phase 2 Robotech figs, or the world ends in some apocalypse, whichever comes first (I'm guessing the apocalypse)) so I'm also looking for other alternatives (also, the Rifts minis are pretty dated, small compared to the current scale, and even then the scale seems to fluctuate between figs). Suggestions are welcome.
Some of what I'll be assembling/painting are proxies. I've seen nothing in 28mm that looks much like a UAR-1 Enforcer, but I have a nice big stompy Weird War 2 mecha from West Wind that will be at least (scale) 20 ft tall. I've got a couple of old VOID mechs that should get some paint on them.
And starting out I've got some Reaper Cyber-Reavers I ordered aas part of the 12 Days of Christmas promotion. These will be painted up as Coalition Skelebots.
Just cleaning them up an removing mold lines so far. Haven't decided yet if I'm just going to put them on the slottas with a little putty or find some resin bases. They are just mooks so keeping it simple would make sense, but they are also easily posed so could take advantage of some interesting bases. Bases I'd need to find, in boxes......hmmmm.
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