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I was working on this Behir miniature since April 21st. Quite some time, but with a toddler in the house and other hobbies I only managed a few hours every other day.
The project started simple enough, but I had some issue to overcome and learned a few new techniques: UV resin as water effect, making tall grass out of straw, painting a lizard eye, painting fairly vibrant red and making a beech tree.
If you are interested in the full story there is a WIP thread, too.
All in all I am pleased with the outcome, but still need to improve vibrancy and contrast further. The blends on the scales could be smoother, too.
C&C very welcome.
I decided to tackle a large miniature this time : the Bones Behir. However, I won't stick to the DnD colour scheme and mix it up a bit. I thought of a jade green with red back tail.
Assembly was difficult. Plenty of hard to remove mold lines (micro chisel to the rescue), ill fitting parts and lack of scale detail at joints made this a challenge.
Don't get me wrong. It is a beautiful sculpt, much better than other Behir sculpts I saw online. That said this miniature would benefit from the slightly less bendy grey plastic.
So far I cleaned it, resculpted scales and basecoated it with brown liner and a drybrush of Vallejo Surface Primer.
I will work with glazes this time on the preshaded surface. New for me and may save some time what concerns establishing contrast.
I also finally tidied up my desk, so tonight I will apply the base colours.
I will add a tree to the base with one or two of its many arms resting on it.
By Disciple of Sakura
I painted this guy up, despite having eyes on Gale Force 9's Behir for my personal use. Decided to go ahead and liquidate it in a certain auction site, but so far, no takers. Ah, well. It's still a nice looking mini, so it doesn't hurt to have one around until I manage to finish painting the GF9 Behir... Comments, recommendations, and suggestions are appreciated.
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