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The scrubby Western desert. Early morning. The weather is clear, and Meyer Herrick, impresario and director has a FULL schedule.
Jimmy Ishikawa, cameraman and technician, makes sure the machinery is all running smoothly.
Grips and stagehands haul on setpieces for the first shoot of the day--a period epic of Egyptian palace intrigue.
Clapper and general assistant Eddie Green makes sure breakout star Clara Haroutian is prepared and familiar with her blocking.
And here's the Old Man himself, shouting as usual!
CUT! After several takes, Meyer is at least temporarily satisfied, and ready to shoot the next scene the studio needs, a bit of Greek tragedy. Once a darling of the limelight and the boards, Gordon Audifax is now a drunken has-been, taking a last shot at fame with the detested motion-pictures that stole his livelihood. Still a pro though!
And with that segment finally wrapped and in the can (after much hollering and greasepaint touch-ups) the great director moves on from Illuminating Art to the stuff that keeps the lights on at the studio: stock Westerns.
Rio Wilson and Miguel Alvarez trade squibs and quips that will later be written on title cards.
CUT! You dash-blanking dod-durned dunderheads! Props knew we needed a castle wall backdrop for the swashbuckling scene, where the blue blinking blanked blazes is it?!
Someone's gonna get fired so hard they won't never work in this town again!
Ah well, we make do. The show must go on! Change the schedule, we'll take five and shoot the soliloquy today instead of tomorrow. Close-up shot, Jimmy!
Aaand cut! That's going to be lunch. Check back in with Makeup after and we'll get through the rest of the dance number and the saloon scene!
More pix if you need:
This is an excellent pulp-era set; the old-timey camera is very detailed, and the spotlights can really swivel up and down. The director I wanted to look like a coarse, vulgar man with an unerring instinct for what audiences want to see, and I think the godawful check suit gets that across. Eddie and Jimmy have a lot of character in their postures and poses. Their presence immediately recontextualizes whatever scene is on display.
Rio and Miguel and one of the stagehands are from Murch's Pulp Figures; the other stagehand is Artizan's Mr. Price. They and Clara (Egyptian Priestess, 03506, without baboon as Herrik refuses to work with monkeys) have been featured before, some of the first figures I posted here in fact.
Gordon (Socrates, 50135) was painted so long ago I forget if I posted him separately or not.
Edward Dumond (02775) and Hasslefree's Maika vom Ostwald are more recent and may well show up again!
"This is a board game version of the classic skirmish game and aims to give the same feeling as the original, while making it more accessible and “ready to pick and play”. Choose your agenda between the Protectors and the Destroyers, lead your units into the city and hunt down your opponent, wreaking havoc in all that stand in your way!"
MonPoc's been through two versions. First, a prepainted collectile mini's game, then a metal one. This unpainted plastic KS is compatible with the second version. The pitch is that it's less expensive than the metal version (and there's no blind purchasing), but it's still gonna be expensive, especially if you go all-in. You play with only two monsters per game, so, imo, the core set and SG's should keep most casual players satisfied. Although the game has multiple factions, you can play the "good" ones together, and the "bad" ones together. Core game is for two players (1v1, solo, coop). Battle Royale is for 3-4 players, and adds Apex monsters as enemies for coop, or bigger monsters for regular play. With this being day three, one dual-faction add-on has been revealed.
Game rules are based on the existing Privateer Press Monster Apocalypse v.2 rules. KS is run by Mythic Games. (Better than the reverse, imo!) I assume plastics are made in China, which has had some economic instability, energy shortages, supply chain issues, and shipping issues. The game won't be delivered for at least a year, so obviously today's shipping issues may not affect delivery. But, speaking of shipping, the core box *is* large, and shipping starts at $35. I'd expect to pay more.
Other kaiju boardgames exist, including an officially licensed Godzilla one. Mythic has not said if this game will be available retail. I wouldn't be surprised if the discounts expected by distributors make this and other high-end KS games difficult for retail. Also, the high MSRP may keep FLGS customers from picking up the game (much easier to sell $150 of Magic cards than a $150 boardgame, imo).
Three days into the campaign, and they've unlocked about half as many monsters as in the core box!
Hi all, just thought I'd share a couple images of my first Reaper mini painted up. It definitely seemed strange not priming something before getting started (typically print my own lately in resin, so have to prime those), but I wanted to try one of the Reaper products.
I am by no means a pro, but each mini seems to get a bit better - constructive criticism welcome - I know I need to get a better photo setup sometime - maybe when the basement reno is done 🙂
Next up is Boerogg Blackrime the Frost Giant...I love doing monsters so they're on-hand when needed for our D&D campaigns 🙂
This is the latest Kickstarter project, expanding our fantasy range this time, and bringing light to the ones we have that might not have been noticed. Along with some super cool female minis, we have some brand new scenics too, and a whole bunch of add on bundles.
I'll post more on the lead up, but for now if you're interested, could you click the "notify me" on the pre launch page and it will help the algorithms, and you know algorithms are the new gods!