Jump to content
Sign in to follow this  
TheAuldGrump

Urban Adventure Seeds [Spoilers]

Recommended Posts

Not specific to any particular campaign or RPG - just a place for folks to share adventure seeds for urban fantasy campaigns, since it came up on another thread.

 

[Dark] The players are hired by a necromancer to learn who murdered one of his corpses. She was engaged to be wed the day before he purchased her remains, and is not happy about being dead....

The victim was murdered by the necromancer's suppliers - the wife of one runs a boarding house, and it is so much less work to create your own corpses instead of digging them up. (Would naming them Bure and Harke be too on the nose?)

 

[Humorous] The Goblin bard and his band has cast Irresistible dance, and to the players' horror... it is a polka.

Meanwhile the bards' accomplices are robbing the shop down the street - sausages and meat pies for dinner tonight!

 

 

The Auld Grump

  • Like 1

Share this post


Link to post
Share on other sites

[Dark] The narrowboat has been mounted on mismatched wagon wheels, and is being pulled slowly through the streets by six zombies, while their master reclines upon the deck.

Not really a mystery - the narrowboat leaks and would soon sink if replaced into the canals. Repairs would be expensive, The wagon wheels are salvaged, and the necromancer already has the zombies. The boat serves as both his home and as his place of business....

 

The Auld Grump

  • Like 3

Share this post


Link to post
Share on other sites

*Ahem*

20130121.jpg

 

Escort Mission - once the PCs have acquired a certain level of prestige, recognition, and/or notoriety one of more of them are hired to escort one of the ton to places... that are not in the best parts of town.

 

Ranging from knowing that an attack is coming, to wanting visible 'muscle' when dealing with the under world, to... indulging in morally repulsive activities. (Is that a zombie? In a thong/speedo?!

 

'Escort' Mission - once the PCs have acquired a certain level of prestige, recognition, and/or notoriety, one or more of them are hired to 'escort' a member of the ton, and expected to perform other 'services' afterwards.

 

 

Ranging from 'Hilarity ensues' to possibly useful connections to unexpected consequences. (What did you put in my drink...?) But the patron is too high profile to simply brush off.

 

 

''Escort'' Mission - once the PCs have acquired a certain level of prestige, recognition, and/or notoriety, one or more of them are hired to 'escort' a member of the ton, and perhaps perform other services later - but the PCs true patron has other plans.

 

 

 

Ranging from the parents of the Bright Young Thing wanting discrete protection for their shining star to assassination of their purported 'customer'.

 

 

The Auld Grump

Edited by TheAuldGrump
  • Like 1

Share this post


Link to post
Share on other sites

escort mission (I was a player in this one) You've been sent on a dangerous mission escorting an exiled prince and an adviser, from another city. Beware assassins and political/social rivals

Spoiler

You're really a matchmaker. The adviser is a minor noble, who's family has designs on making a claim to a foreign throne. Get her and the prince together, while protecting them.

 

  • Like 1

Share this post


Link to post
Share on other sites

Pick a Card, any Card. The head of one of the crime syndicates has agreed to meet with you, at a random place and time, each possible location and time written upon a card that is drawn randomly from the contact's hand.

 

 

Several choices -

 


It is a forced draw, with the PC drawing allowed a Sense Motive or Perception test to spot the duplicity. (Alternately, all the cards have the same place and time.) Going there at that time results in an ambush.

 

The syndicate does not have a single leader, but several - location and time is merely a way to determine which of those leaders the PCs meet. From that point on, he or she will be the only member of the syndicate the PCs ever meet.

 

Each of those locations is a small dungeon - used as a test of the PCs before actual contact is made.

 

It is a demonstration of power and a threat - when the PCs arrive they find the corpse of one of their allies. Alternately, they find one of their enemies, bound and gagged.

 

None of the locations is real - it is just a way to give the syndicate time to pull out, and cover up their tracks.

 

Amazingly enough, the meeting is on the up and up, and opens relations with members of the subeconomy. (But where's the fun in that?...)

 
 

 

 

The Auld Grump

Edited by TheAuldGrump
  • Like 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By AussieAusborn
      Greetings y'all!
       
      I'm starting this thread to use as a painting blog, to help catalog my journey, and to use as a source of ongoing motivation. I have a LOT of stuff I've been putting off, that I want to get through for a homebrew campaign I'm working on, and some warbands for Frostgrave, as well. So, I'll take any extra motivation I can get Once I actually finish pieces, I'll make sure to post them in that part of the forum.
       
      To start things off, I have a dragon I've been working on for a couple of weeks, and just got to the point where it's "good enough for now," although definitely not finished. It's easily my favorite piece I've ever owned, so I put off doing any work on it until I was "good enough" to do the piece justice. That is, until I realized that would never happen , so I decided to:
       
      1) Do the darned thing
      2) Do some work on it every day
      3) Push myself outside my comfort zone to try new things
      4) Be patient and forgiving with myself
      5) To not freak out when I try something that I don't like, and just go ahead and fix it
       
      There's still a good amount to do to it (I have a list with 15 bullet points on it, and growing!), but I'm happy enough looking at it, and want to take a break to focus on some other pieces.
       
      I took some progress shots (though perhaps not as many as I'd have liked). So please, join me as we journey through my learning experience:
       

       
      I fully assembled the mini before putting down any paint. Here's where the mini was after a couple days work, about 4-5 hrs. I used an airbrush to give it a zenithal undercoat with black and white, and then to lay in the base coats of the red and blue. I then painted the underbelly and the wing-fingers with a brush.
       

       
      Here, I'm trying to show the work I've done (still fairly subtle, at this point) on building up the vibrancy/transitions on the red skin/scales. I was fairly happy at this point, as I could start to see that I might actually be able to paint this to the standard I want.
       

       
      The next day, I did some work on the face, horns, and blocked in the body spikes. I generally liked the mouth and tongue, but felt it was a bit vibrant. I thought the blue on the horns was alright, but also wasn't completely sold on it.
       

       
      Here's where it was after another `30min of work. Since I felt the tongue was too much, I did something about it! I did a very light glaze with a grey, just to knock down the saturation a bit. Looks better. I added some more blue to the horns, and still wasn't quite happy with it. Picked out the teeth, which is nice, easy bit of definition. And that eye!!! It looked much better than I expected, although that's the last time it would be that well defined...
       


       
      Here it is after another couple days of progress, building up that red (it takes soooooo long on something this big!!!!), as well as more work on the mouth/face. I'd accidentally painted over the eye (which becomes a recurring theme in this tale ), so I blocked in some color, just to separate it from the face. I added a glaze of 'RMP's fair skin' to the tongue, and now I'm lovin' it. Also added some fleshy-ness to the gums on the upper jaw (though it's a little hard to tell), and that was definitely another good decision.
       

       
      Here I continued to build up the red, progress is slow but steady. Not pictured (which is unfortunate, because it was a good learning experience) is my attempt to redo the horn entirely, to a scheme that was a transition of bone to brown to black at the tip...I was really unhappy with it. I had the bone starting around the eye ridges in at attempt to add more contrast and draw the viewer's eye towards the face, but it just looked awful. So I spent a good while redoing the horn and fixing the whole face. I'm glad I made that mistake, as I think the face looks much better than it did before I started on the horn. Part of that was adding in a new level of bright highlights.
       

       
      Here's the mini in some soft lighting, and although the picture is kinda blurry, it better shows the transitions throughout the red. I think this was also the point where I started working on shading the red, by applying a light blue-black glaze to the shaded areas, which really helped add some contrast to the piece.
       

       
      I had an accident that almost gave me a heart attack, where the figure seemingly jumped off the desk Luckily, I caught it before it hit the ground, and it sustained no major damage. It did separate where the dragon attaches on to the base, and although that was a little frustrating, it ended up being a happy little accident, as it made it MUCH MUCH easier to work on the base. I started by putting down some paints and pigments, until it was at a place I thought was ok. Also, the rock spire that it's curled around was originally about 6 inches taller, which I cut off to better see all of the dragon. So, I started work on sculpting a new top. I started by building up thin layers of cardboard with superglue, to level it off (it had quite a slant to it). Then I mixed up some greenstuff, and tried to match the overall flow and texture of of the rocks. Although not a perfect match, it's close enough to not be distracting. Mission accomplished!! The pillars were a part of the mini.
       

       
      And here's the beast in its current state. I painted the newly sculpted top to match what I'd already done, and left the pillars with a super quick drybrushing. I touched up the eye to look acceptable (it's on my 'to do' list), added some grass tufts to the base, and was happy to leave it be like this, for a time. The final pic is another attempt to 'more accurately'  show the value transitions with the red, though the colors seem a tad washed out.
       
      Thanks for taking a look at my work, and for reading my ramblings! C&C is welcome  As I said, I have a to do list for the dragon, but I'm not afraid to add more to it!!! I'll strive to make a post in here a few times a week, and eventually you'll get to see a completed dragon!
       
      EDIT: I forgot to mention that once the dragon broke away from the base (super cleanly, luckily), I took the opportunity to redo the underbelly on the whole model, darkening it up some. And along the neck, I experimented with wet blending for the first time! I've been apprehensive to try it before, but decided this was a good spot to experiment, as it's a large enough area, but felt less...consequential, I guess, if I messed it up. And I'm pretty pleased with the result!
       
      Next up: Frostgrave warbands for me and my brother!
    • By Darcstaar
      Starting up another, now that Janan is done.
      Satheras, Male Warlock.  He had a really bent staff.  On the behind shot you can see I cut it off at the hand, wedged a bit out and re glued it into a straighter angle.  I also cut him off his integral base, since it had no texture.
       



      Hoping to try to get a little better at OSL on him, with a green gem in the staff.
    • By Darcstaar
      Brought some painting models for vacation.  Finished the Hell Hound last night, didn’t WIP it.
       
      Had Yephima on my shelf of shame for a long time.  If it ends up 1/100 as good as the studio version I’ll be happy.  Plan on light blue skin and silvery hair, like the Bestiaries suggest.  Other than that, not sure...

       
      Here she is primed with Brown Liner.  That’s gonna take some work to get the skin tones brighter.
    • By Orlando_the_Technicoloured
      https://www.kickstarter.com/projects/yetlblack/corvus-corax-miniatures-sons-of-yetl-black
      Story
      Corvus Corax Miniatures is a small hobby project created in 2013. Since then, four projects have successfully funded on Kickstarter and all have been fully delivered on time without any delays. The feedback from the backers have only been positive!
      The goal of this project is to raise funds for the production a total of four (4) miniatures for the Sons of Yetl Black. The miniatures will be cast in high quality, non-toxic resin. The scale of the miniatures is 35mm (measuring to the eyes in a standing, straight pose, although some characters may be slightly larger because they are supposed to be large characters).
      Strendu Bodaway Pachoa Niyol  (Actual copies of the resin miniatures. Note that the resin miniatures below are not 100% in scale with each other, but resized for editing purposes.)
        Grefven always makes lovely things and is a reliable KS creator
    • By Darcstaar
      Gonna start another WIP.
      This figure is bent, her hair is weird, and her features are MICROSCOPIC!
       
      So, I’m gonna kind of rush her.
       

       
      Trimmed, washed, primed in brown liner.  No attempt to straighten her bend.  The sword forms an S shape.
       
      Face was Terran Khaki, Faded Khaki, Amber Gold, then Splintered Bone mixed in.  Then I did a half-assed lining and shading with a dilute mix of Dragon Black/Ruddy Flesh.  Eyes were then done with Splintered Bone/Dragon White, and a Dragon Black/trace Ruddy Flesh dot.
       
      Had some nearly dry ?Red on the palette I slapped on her lower lip, then glinted it with the lightest mixed skin tone.
       
      The hair seems like it’s supposed to be actively blown by wind.  It was painted Dragon Black, Cloudy Grey, and Cloudy Grey/Dragon White.  I then Re shaded and altered things with black again.  Honestly, her head could be Kitsune or Cosplay Cat ears, or a crown.  But there is hair texture, so I painted it like black hair. 
       
      Planning for blue dragon head since I’m due to paint another 1/5 of my Kobolds, and blue is in line.
       
      Plan on a red/orange cloak for contrast with the dragon.

       
      Earth Brown leggings.  Woodstain Brown boot leather, belt, gauntlets.
  • Who's Online   12 Members, 0 Anonymous, 33 Guests (See full list)

×
×
  • Create New...