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Also known as Indiana Bones! (Okay, maybe not.) 80033, Frank Buck, was a two-fisted pulp sculpt I picked up many years back. In my foolish youth, I spray-primed him, and he got all kinds of sticky. Simple Green and a repaint cleared things right up!
Also featured are a couple of treasure piles from a TerrainCrate that I finally got around to slapping some Greedy Gold and Runefang Steel onto. Those treasures BELONG in a MUSEUM!
I also picked up a two-pack of Nolzur's dungeon doors at my FLGS not too long ago. The doors actually open and close, which I thought a very classy touch. Since our hero here is pretty much a pulp-era dungeoneer, this seemed like a good place to show them off. Front, closed:
Now that I see them, I should probably put some rust or patina on those hinges and hardware...
Jetpacks! The dieselpunk / pulp accessory every high-flying hero needs!
The beautifully retro twin-turbine jetpacks from Bombshell are gorgeous and also come in a pack of five for less than the cost of one of their regular Babes or Counterblast crew. That's the sort of savings I can get behind! And now those same savings are getting behind my aeronautically-inclined pulp miniatures, where the posture permits.
First up is 50107, Afterburn. I made him a pulp-era Iron Man type, but of course repulsor technology was not as developed back in the '30s as it was in the 21st century. Solution: Jetpack.
The vivid colors are great, but there's something to be said for classic unadorned silver as well. And my Zeppelin crew needed an upgrade as well as a good dose of wash for their uniforms. I made sure that this jetpack on Dieter used blue-green Mad Science rather than flames, as traditional fossil-fuel jets don't play nicely with dirigibles.
Artizan has a good selection of Sky Pirates which I augmented with judiciously-chosen Reaper figures, but--shockingly!--no personal propulsion devices. I figured any jetpacks they would have would be second-hand at best, so this Sky Pirate gets a rusted, battered version.
And we'll finish with 50158, Grant Dylan. Not quite Iron-Man red and gold, but a good bronze-and-copper tone works for this flying ace.
NOTE TO IMPRESSIONABLE READERS: Grant Dylan is a *professional.* Wearing a scarf as well as a jetpack is STRONGLY contraindicated for amateurs and dilettantes.
And that still leaves us with another pack for future use! Keep watching the skies, cadets!
A while ago (alright a long while ago) a gameshop was going out of business. One of the last things left on the shelves were a series of Artizan Design pulp characters. The price was right and i was planning a Cthulhu game so i purchased a number of their packs. The game fell through and the miniatures sat in the back of my storage cabinet.
But in a fit of wanting to paint something modern, I brought them out and gave them a quick paint job in case i developed a need for a crew of 20's era adventurers. I also had a bit of fun with their posing for pictures and got some much needed practice with the camera (Kudos to @Doug Sundseth for his expertise and help)
It was 1922, the war was over and the world was in a frenzy of frolicking and excitement but at the edges, darkness was beginning to creep back into the minds of men. a group of scientists were discussing their views of the war in a room containing the private library of Wilhelm von Bruhegier
"over here my good fellows, do you see it on the top shelf?" Jacob had spotted a tome of a lost civilization said to be the path to the vaults of that race with treasures untold. the others rushed to look as well!
While realizing it could make them rich and support the university for decades, I was also a job for younger men. As there was a curse associated with the vaults, they didn't desire to have their names attached so they carefully provided a map to one of their graduate students and dropped hints to a trusted archeologist and a well heeled patron of 'unique' cultures. They met in the library to discuss what they had learned.
A careful investigation of the shelves provided access to the priceless tome! While the men evaluated the book, the archeologist was drawn to something different about the desk...
A little manipulation of the desk caused a secret drawer to spring open providing an ancient compass and a cypher key! with that the party was off to seek fame and glory! However, not far behind them Madam Bruhegier came into the library to determine the fate of her husband's works
Quickly discovering that the bait had been taken she and her henchmen were off to recover the goods... after they young fools had sprung all the traps and taken on the curse of course! Before leaving, she went to the shelves and extracted a small metal symbol, said to be the answer to the final puzzle
Many days later the inspector hawkens arrived on the scene with 2 detectives, investigating the deaths of three of the university professors and the disappearance of three promising students
investigation of the room turned up evidence of the missing students but no indication of where they had gotten to. a nudge by the inspector revealed the secret drawer and a note left by the intrepid archeologist. The inspectors fanned out to search for more clues, quickly discovering signs of the Madam's passing and fearing the worst...
And this is where our story leaves us. i hope you enjoyed the minis and the little tale I put together for them. This was to be the beginning of the Cthulhu game that never got started. (players were broken into two groups: the adventurers and the police) the quest was to discover one of the treasure vaults of Atlantis
Thanks for looking!
Just a pair of rotty zombos I painted up in late 2014 or early 2015. I like them because of the period inspecificity: they work equally well as peasant fantasy zombies or pulp-era modern zombies.
The crouching one (Reggie?) looks particularly famished for braaaaaaaaaaiiiiiins.
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