Recently Browsing 0 members
No registered users viewing this page.
Hello Reaper friends! You might remember I did a whole tribe of Hill Giants on a display board, with hex bases?
This is my follow up to that, this time: Stone Giants.
Errrm, it all got a bit out of hand, and I'd LOVE some input from you all, please
This is where I'm at after a week and I'm a bit stuck tbh.
I think I need to decide more about what the "finish" will look like before I go a lot further. Once I cover that foam with more than paint it's going to be harder to make changes. I'm thinking of sort of "cladding" it in pieces of slate, with sculpted bits / groundwork in the gaps?
I'd also love to hear suggestions for other miniatures and features to add to the scene to break up those big open rocky spaces. Current extra bits and bobs are just there for a sense of scale and how extra minis might "interrupt" or "enhance" the scene.
Some next steps though:
- cork around the hexes on the platforms for the bases to fit into
- some sort of "door frame"
- "box in" the sides (which are cut out of a continuing mountainside, in my head at least)
Please, rain your ideas and encouragements upon me!
So! I'm back. I haven't finished any of my other WIPs lately but I figure one more won't hurt.
I'm planning on doing a film noir style desert expedition whereupon our investigators find something not of this world.
I'm really excited for this one(not that I'm not excited for all my projects) but I have some hurdles to cross.
I want a wall between the white and grey bones, preferably crumbly looking. Not sure where to start with that. Figure out the best way to magnetize things. And the really big one: figure out how to actually paint in the style I'm trying to do.
This will involve a lot of work and time. As well as some (maybe a lot of) practice minis.
I'm currently in the mock up stage. I've got the minis I want and I'm trying to stage them how I think will look good as well as imagine the wall where I want it.
First stages of mock up.
Help! I'm hating this paintjob.
I grabbed this demilich thinking it'd be a fun and easy paintjob. But everything I do makes me hate it more.
I was trying to go for a green flame look, so yellow on the inside, and gradually darker green highlights on the outside. These were drybrushed and then cleaned up by hand. I think this is where the problem started because it's not reading as fire. It just looks like a blobby mess?
Should I just scrap it and start over with more of an ethereal glow that's darker in the middle and lighter on the edges?
I also am not happy with the base. I've never painted a 2D base before, I've always added some kind of texturing material. And although I'm reasonably satisfied with how the base looks on the summoning circle behind the demilich, it looks so bad on the demilich base. And I think my green glow isn't helping.
And finally the Bones. I imagined that if there was a green light behind the Bones then they'd be tinted green and darker on the outside. Again .. this just doesn't look right.
I'm normally fairly confident in my painting abilities, but I think I've landed in unfamiliar territory and I'm just not sure how to salvage or proceed. What can I do?
This is my filthy first.
I finally gave in and purchased one of the Bones figures. It is the otyugh-ish filth beast by Bob Ridolfi.
It is a big change from the metal minis I usually purchase. The material is way bendy, almost like a green Gumby toy.
The coolest thing is the way it is baka yoke, and all the pieces are "keyed" to a hole. I would have to try really hard to mess up the assembly on this one!
First time showing something off on the forums! Normally only post to my instagram @MoonglowMinis
Had a blast painting this one up! Had to tap into my painterly side to get the glow effect I wanted and to transition the plating down to the end of the tail where there was no sculpted detail.
Hope you all like it!
Who's Online 28 Members, 2 Anonymous, 40 Guests (See full list)
- Chris Palmer
- Lars Porsenna
- Olaf the Stout
- Melbourne Mew Mew
- Dilvish the Deliverer
- [email protected]