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Now that my Ghost Archipelago project is complete it's time to start a new one. Like just about everyone else I have quite a few projects ready and waiting (maybe even too many), but after such a long project containing so many animals and monsters I wanted something different.
If you were following my Ghost Archipelago project you may have seen a large assortment of random figures in the background of some of my pictures. That collection is comprised of figures that have been sitting on my desk for far too long, well that and my latest picks from the last box of goodwill.
As you can see it's a pretty varied assortment. It's also not a crazy amount either, just a nice (hopefully) quick little project before jumping into something heavy again.
Wanting something sci-fi after all those fantasy creatures I grabbed the two identical space soldiers. Unsure what I really wanted to do I played around with the idea of a straight policeman/peacekeeper scheme. Slowly that morphed into a peacekeeper/private security group based around a mining or space operation. With that in mind I thought blue armor with an almost orange jumpsuit would make for an interesting security force where both colors could make sense, even together.
Looking at them basecoated I can't help but think of some of the X-men color schemes from the nineties. Certainly odd but not exactly terrible; the colors give them just enough personality that I can see using them for a lot of games/encounters.
Here are two little guys for the new year: Bones vege-(or vegy-)pygmies, sculpted by Kevin Williams.
In the game lore, they are plant creatures arising from infestations of russet mold, so I wanted to incorporate rusty orange- and red-browns with the green.
(And if you're still in the holiday spirit, you can sing a rousing round of "Rusty the Moldman".)
I spent about 2-3 hours on each.
It was fun to play with a few oranges, reds, and purples, along with the greens.
I thought about adding foliage or other material on the bases, but decided to call these two done for now.
As you continue exploring the cathacomb, you catch sight of a ghastly humanoid creature walk in your direction. The stench of death and rot lingered around its undead forms. You recognize with horror, a minion of the dark necromancer queen Kiaransalee. This is a 77159, Ghast sculpted by James Van Schaik.