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By Lidless Eye
I've been trying to work on my encounters for Rangers of Shadow Deep. Here's a bunch of randomness from that work!
We have: a Warhammer Quest rat, a Frostgrave Wizards II Rat Familiar, a Reaper Bones Rat Swarm, a Reaper Bones Rat Ogre, a Spawn Rat from Dark Platypus Studios, a Warhammer Skaven Giant Rat, and a Rat Mama 3D print from Crippled God Foundry.
A Bat Swarm from Reaper Bones.
An Infestation of Spiders:
A Reaper Bones Cavern Spider, a Reaper Bones Spider Swarm, a man-faced spider that may be from Foundry, and a classic Warhammer Quest giant spider.
Flies that are Giant:
One of the more unusual encounters in Rangers of Shadow Deep. I picked these up from the 40k Kill Team: Rogue Trader boxed set before there were official models.
Been on a painting spree these last few months, in fact Cassie is mini 52 painted so far this year, out of my original goal of painting 50 all year.
First up is Elliwyn Heatherlark, Gnome Bard (SKU 77164) which is the bones version. The details were a bit soft, but she is totally serviceable for table-top.
Next up, Blink Berenwicket (SKU 3689), the super spunky female gnome warrior in metal. The sword didn't really turn out, and I should have had a side view... Metals are shaded metallics.
And last but not least, Cassie, Female Gnome Wizard (SKU 77031) in bones and mini number 52 of the year.
Presenting the 'Shroomancer, part of the Gooblapalooza set from Games Workshop who are all Goblin Wizards with different powers. This one alters the reality around him by getting really high on mushrooms, considering his "creations" appear to be attacking him this doesn't seem to be the most reliable of powers.
Really pleased with how this one turned out, I think the super cartoony sculpt just gelled well with the way I paint.
As always, any comments or criticisms are warmly received.
My goal here was to push myself to go as fast as possible. Start to finish it took approx. 2.5 hours, which is definitely a record for me. Contrary to my usual practice, I painted the integral base; when I do get around to doing a proper base, I will likely integrate it into the display. C&C welcome.
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