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Yes, a 2020 ReaperCon WIP! And a massive undertaking at that. I'm trying very hard not to nerd out and put this whole project into, er, Project. There's just so many pieces to keep track of, that maybe I'll just use this first post to keep track of things.
Some background stuff, starting with a quote from the "Paint a giant robot! Group WIP" where I wrote some of what's planned:
You can read the rest of that post here: Paint a giant robot post and a second one to see where I'm going with this: PLA print post in same topic
Biggest takeaway is that, while useful, my PLA printer can only do so much. I have a resin printer backed on Kickstarter, but considering it's now 3 years late, I don't think I should hold my breath on it ever showing up. Especially when I can get a new Elegoo Mars resin printer with more capability for relatively cheap (<$300). The PLA machine was bought with both hobby and household goals in mind, and it's served well. But the resolution just ain't there! More on that down the posts.
I also had the chance to gain some experience on paper plants at ReaperCon (Main post for that in the Terrain section post here: Vellum Paper Plants - Alien Jungle (WIP)
Basically, I have the scrap booking machine to make my own alien plants:
Which now leads me to this WIP. This is going to tie all those pieces together. The robot WIP will still be to get a good camo scheme, but that print job is not going to be used for the final diorama. Instead, that will be the resin printer's job. So, let's break down the WIP work that I can see so far, and will be edited later to add things and mark completions.
Tasks to be completed:
Wight (being pulled down backwards, caught by hidden lines) Gremlin Unit 01 (stole a supply crate and ran; actually just bait to get the larger CAV to follow) Gremlin Units 02 and 03 (trip line pair, successfully snagging Wight across the chest) Gremlin Units 04 and 05 (trip line pair, successful across another part of the chest) Gremlin Unit 06 (burner unit, cut Wight's left gun in two) Gremlin Units 07 and 08 (trap door unit, hiding entrance to jungle path with camo doors strapped to them) Gremlin Units 09 and 10 (trip line pair, successful across right thigh) Gremlin Units 11 and 12 (trip line pair, broken cable across chest, possibly falling over from sudden jolt) Gremlin Unit 13 (ECM unit, some large radar dish looking thing) Gremlin Units 14, 15 and 16 (cargo units, loaded up with stolen supplies and headed out) Gremlin Units 17, 18, 19, and 20 (gun units) Gremlin Units 21, 22, and 23 (missile units) Gremlin Unit 24 (large gun unit) Gremlin Unit 25 and 26 (junked units; scavenged for parts?) Gremlin Unit 27 (2nd style missile unit) Gremlin Unit 28 (personnel carrier unit)
Right Leg: cut from pelvis; reposition Feet: cut off both feet and swap positions since the tread is only on one foot Base: cut away from right foot, possibly keeping full base around left foot Left arm (maybe): cut gun into two pieces, having one falling to the ground after being cut by a heat lance/chainsaw rope
Details to be included
Camo doors at front leaving marks on the dirt path, but hiding the ambush from the main trail Pieces of old broken larger CAV units around Wight gun cut in two, maybe showing inner details. May have to 3D print an add-on piece Dust being kicked up by the stolen crate (going to try using dyed cotton) IN WORK One cable snapping dynamically, with several bends and twists (superglue on thread?) Multiple vehicle tracks around camp Campfire and tents for people A latrine Other camp details (laundry, chairs, sports equipment, bored carvings, etc)
Jungle Plants (V=Vellum cuts, B=bought, S=Sculpted, F=Found, P=Printed)
Large lotus flower like plants, but dry land and maybe odd colors with a large conifer cone growing from the middle (V) Jester hat plant (balls on stems around a central point) (V) COMPLETED Spiky yucca like plant (V) Jagged leaf plant (V) Tentacle plant (V) Tripod trees (three spoke trunks) (V) Large palm fronds (S) Coral like trees (P) Horn tree (lots of horn shaped leaves from a central trunk) (P, V) Ball vine (like ivy but with odd leaf shapes) (V) Cabbage-like jungle plants with large wrinkled leaves (V) Fuzzy vines (thin wire coated with static grass) (S) Anything I can buy from N/HO scale train setups and painted alien-ish (B) Reaper figures that can be clipped and painted to be plants (B) Odd trees with strange leaf shapes (onion shaped) (V) IN WORK Random grass-like jungle plants (V) IN WORK Stem ends from mandarin oranges (seriously, pull one off and look at it, stem towards the ground) (F) Anything and everything else (VBSFP)
Base mounting system
Design and print modular tiles with bristles on top (basically, Bristle Block toys) Allows mounting of all the above jungle plants Fill in around plants with thinned plaster via a syringe to create the ground surfaces
TAG - Halfling Yeomen of the Yard.
28mm sized, Halfling Rooster Rider Miniatures for RPGs and Old-School Fantasy battles.
The Yeomen of the Yard.
Join the TAG ChickStarter II
Help us launch, The Yeomen of the Yard, Halfling Knights on armoured Rooster mounts.
Ten 28mm Halfling miniatures, and four different armoured Roosters, with an Old School... favour.
These new multi part models will be released as 6 packs.
These are the full details.
Halfling Wizard mounted & foot Halfling Lord mounted & foot Halfling Yeoman hero & herald Halfling Yeomen of the Yard Halfling Yeoman standard bearer & guard Armoured Roosters Pledge Levels
Any one pack chosen from the six.
Just want the Roosters, or one of the Characters takes your fancy? Then this is the Pledge for you.
Something of a dabbler?
Why not Pledge for any two packs that might suit your needs, check them out against your current models… see if they paint up well?
Pledging £18.00 gives you this choice…
Forget the fluff, all the meat. Ten mounted Halflings. A unit of hard-hitting armoured halflings on Roosters. Ideal for (s)mash-mouth wargamers…
· Halfling Yeoman hero & herald · Halfling Yeomen of the Yard x 3 · Halfling Yeoman standard bearer & guard Plus, because we’re nice, we’ll add a Freebie miniature too... and... err...
One of each of the new models. Ten different halflings, eight mounted and two foot, plus, one of each of the Roosters extra. Covers all the bases.
Halfling Wizard mounted & foot Halfling Lord mounted & foot Halfling Yeoman hero & herald Halfling Yeomen of the Yard Halfling Yeoman standard bearer & guard Armoured Roosters Plus, an exclusive Freebie miniature, & FREE SHIPPING!
Two Units, or a Unit and a One of each & an extra pack of Roosters... or ten packs of Roosters (?!?) or any combination of ten packs that you’d care to put together.
Plus two Freebies... & FREE SHIPPING!
TAG are giving away one Freebie Miniature with this Kickstarter. Currently its one for every approximately £45 Pledged.
Halfling Captain Halfling Bard You'll be free to choose which one of these you would like added for free, or you could choose from any on the TAG Freebie List, or you could exchange them for more minis for the range.
£1000 – Double Up on Freebies. Instead of one Freebie we’ll double that up to two at the £42/£45 Levels, and 4 at the £80.00 Pledge level.
£2000 – Make Exclusive Kickstarter Only mini. Previously on Kickstarter, we’ve sculpted some Exclusive minis for our Dwarves, Halfling and Zombies… at £1000, we’ll do this again and add the strictly limited-edition model, at all Pledge Levels.
£3000 – Triple Freebies We’ve got a huge list, you’re welcome to pick form any of them. We'll add 3 at the £42/£45 Levels and 6 at the £80.00 Pledge Level.
Postage on both the small Pledges is based on destination Country.
£4.00 for UK delivery, £5.00 for EU, £6.00 for Rest of the World destination. At the £42.00 level and above, all shipping, world wide is FREE!
All Pledges will be Shipped by UK Post or UPS in January 2020
We here at TAG know that mini size and compatibility is very important to gamers so in an effort to show you the size of our Halflings, I've scanned one here next to my old-school ruler...
...and the Roosters too...
Risks and challenges
TAG, are a recognized miniature manufacturer of long standing, In the past 18 years once we commit to a Project, we always complete.
As such we don't envisage any massive issue with this small ( 6 packs) Kickstarter.
We have the Original models moulded, master-cast, and in pre-production, ready to move to full production, if and when, full Funding takes place.
We have our own professional Mail Order facilities, and have completed on over a dozen Kickstarters, for TAG, and for many other small scale mini retailers here in the UK.
As always, I'm sure there are a few ways we could cluck this up, but we promise that we'll work really hard, to make this a success, and if we don't you can give us a 'basting' on social media.
The Grand Duchy of Reme awaits!
Starting in 2002 Necromancer Games began populating its Lost Lands campaign setting one adventure at a time. The Grand Duchy of Reme is the region home to classic adventures released by Necromancer Games for D20/3.x and Frog God Games for Pathfinder, Swords & Wizardry and Fifth Edition.
More than 10 adventures have brought life to the Grand Duchy of Reme. The Lost Lands Campaign Sourcebook funded in January is expected to be over 700 pages and all of them are full of information. By necessity each region was described broadly, but there are still a wealth of history, politics and other details to be explored, experience and expanded in the Grand Duchy of Reme.
The Grand Duchy of Reme is a system neutral hardcover volume designed to be useful for campaigns independent of system preference. Specific details that affect the characters in the Lost Lands there are System Encounter Books. These companion volumes are softcover (or PDF), that contain reference stats for use with the Region book along with detailed encounter tables for the region.
Additionally, 3 classic adventures previously unavailable for Pathfinder, Swords & Wizardry, and Fifth Edition are back. These are offered as either softcover add-ons in backerkit or as free stretch goals in PDF (see reward sidebar).
Mock-up of Grand Duchy of Reme. Final release will differ slightly The city of Reme itself is ancient, with world-spanning trade — the eternal citadel of the Loreclans, where the ashes of legendary barbarian kings reside. This land lies near the slow collapse of the nearby Empire of Foere, and the rise of Bard’s Gate to the East. The Rhemish watch these events with cold eyes rather than concern, for they live in vast regions that devour invaders. Their land is eternal; their people can be forced back to the plains, but in the plains they can abide for as long as need be. They are — as a people — the ultimate hunters. The fall of Foere is like the fall of an antelope upon the plains; the rise of Bard’s Gate is little more than the stepping-up of jackals before the body. The Grand Duchy of Reme simply waits and watches — for Reme is the dwelling-place of the world’s wolves.
Reme is a unique fantasy civilization whose structure is determined by the one overriding fact of its geography — the country is a vast, grassland plain. The realm is dominated by the culture of the ancient Loreclans: the urbanized and settled ones, and the nomadic clans of the interior. The Loreclans owe a certain fealty to the Dukes of Reme, who are the final arbiters of the ancient law of the plains, but between the Loreclans and the Dukes there are also the mysterious Pashtars: arbiters, judges, and mediators who roam the plains where their service takes them.
The city of Reme, of course, is one of the wonders of the world of the Lost Lands, home of powerful spell-casters and perhaps the greatest mercantile and war fleets of the Crescent Sea. It is also, however, steeped in the culture of the vast plains of the interior. It is a place where assumptions are dangerous, for it is no standard fantasy environment — it is a culture that will be entirely new and foreign to your players, a place to truly explore as well as adventure.
Etherfields is a new major miniature Board Game by Awaken Realms. We call this totally different BG experience a Dream Crawler – you will dive into surreal and artistically crafted world and follow one of a kind co-op / solo campaign adventure for 1-4 players. Everything you do will change the strange rhythm of the Etherfields dream world, where even the wildest fantasy is possible.
Gameplay created by the Board Game veteran Michał Oracz (author of This War of Mine: TBG, Neuroshima Hex or The Edge: Dawnfall and many others), will test not only your logical skills but also your intuition, deduction, and emotional intelligence. Develop your character from scratch using advanced deck-building, travel through the dream-world map and delve deeper into chosen locations.
CLICK TO SEE ALL MODELS!
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