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Darcstaar

Pathfinder Playtest Doomsday Dawn

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First attack succeeds. 7 more damage, 38 total.  It’s still up.

 

Second attack 4+4-4 (hunted shot second attack) - 1 screened = 3.  Miss.

Each round is still 6 seconds.

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When Marius comes around again, he stands, looks embarrassed, reraises his shield and strikes again: 13+4=17 to hit, 1+3=4 damage 

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(14+3=17 attack 3+3=6 dmg)

After avoiding the thing's nasty wave of unpleasantness, Kurgan again stepped in with the light mace to give the ooze a solid thwack.

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Kurgan steps up and finishes off the ooze.  It dissolves into a puddle of wet muck.

A cursory glance of the room doesn't reveal any treasure.

 

412704124_Hallway1.jpg.8e9cf4e5df4d5f64ac7804387279124a.jpg

 

The exit from the room goes north, then curves to the west.

 

How do you want to proceed?

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Curling his nose he held his mace out at arms length and gave it a couple shakes to get the goo off before returning it to his belt "Gotta love the sewers and what dwells within eh?" 

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Pik will wipe his weapon off as well.

 

"Disgusting...." he says looking at the creature. Does the creature appear to have anything in it's innards?

 

(you need a roll?)

 

If not I say we continue onward! I'm not sure how or if we discussed a marching order or what not, but Pik's not going first!

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@Haldir No roll needed.  There is no treasure in the first room.

 

Kautu can scout ahead.

Give me a stealth roll to sneak ahead if that's what you are doing.

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After looking at the ooze, Pik realizes it's not worth the effort to go looking further into the ooze & makes his way behind Kautu. He will stay back & let him sneak around. I will attempt to sneak as well.

 

16 (d20 +4)

 

 

 

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2045205932_RoomA2.thumb.jpg.e87a894104a19b89894ef0e157439507.jpg 

You peek into the room from the passageway (Lower right).

You see four goblins trying to fix what appears to be a makeshift statue or idol fashioned of trash. (in the area southwest of the dais).

It resembles a hobgoblin.  The rest of the room was a burial room, with niches carved into the walls.  It appears the goblins have been sleeping in the niches as makeshift beds, without bothering to move out the skeletal remains!?!

 

They don't notice you.

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I will signal my companions holding up four fingers and holding my hand at goblin head height.  I will then go to a position I can see the goblins but leave the lane free for the rest of us to charge.  I will then draw an arrow and fire at the one that looks to be the leader.

 

I make it 25 feet so 17 + 4 -2 (volley 50) = 19 to hit Damage =4 

Second shot at him (or another gob if he is down, not likely) still 18 +4 -5 (Second shot) -2 = 15 to hit Damage if hit = 2

Third action is to say four gobs north. 

 

initiative if we have to roll is 9+4 (perception) =13

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