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3D File Design
Miniatures come in as a single-part with a separate base, or sliced into parts, where it helps in printing or when there are different part options, such as different weapons. For best results, we recommend resin printers as they will capture all of the fine detail of the models, though filament (FDM) printers will produce great results also. Scenery STL files are designed for FDM printing and come sliced and keyed and are set up to fit within a print area of 220 x 220 mm.
STL rewards from the main pledges are set for delivery via download links after the project ends, within the first 3 weeks. Stretch goals may take longer as we may need to complete the 3D sculpting before they are available, but they should be done within 4-6 weeks.
We are providing the models with a pre-supported option for those that want them. Pre-supported models are created with Chitubox.
Below are castings made from resin prints from this project.
There are three main pledge types. The Adventurer pledge get the Core Rewards, which include miniatures and scenery and stretch goals for individual character miniatures. Other stretch goals can be added for an additional amount as shown on their picture. The Champion pledge gets the Core Rewards and all of the stretch goals as well as the New Add-Ons. Finally, the Treasure Hoard includes all of the Core Rewards, stretch goals and the New Add-Ons as well as Add-Ons from previous projects (Multiple GB of files). There are also special early-bird pledges for the Champion and Treasure Hoard at a reduced price. Each pledge level gets its STL Rewards as well as PDF rulebook files for DeepWars and ShadowSea and the Stygian Depths.
If you want just to collaborate or have access to the Add-Ons you may consider the Basic level at just $1. These backers get the Rulebook PDFs, so it is a great way to get playing.
Any pledge level can be modified with the addition of Add-Ons, shown at the bottom of the page. Simply increase your pledge amount for the add-on you want.
If we are funded past the initial goal, we will unlock Stretch Goals. Some stretch goals may be available for an additional cost for the Adventurer pledge but are all free to Champion and Treasure Hoard backers.
Presenting Triton, part of the Merfolk faction in the game Deep Wars by Antimatter Games.
I painted his tail in some of that fancy colour-shifting paint that doesn't photograph at all and the highlighting is a bit rough, but I did a really good job (for me) of filling all his gaps so I'm calling it a win.
As always, any comments or criticisms are warmly received.
It has been years since I posted here but it has also been a while since I painted anything.
This is a step-by-step tutorial for painting the Daggertooth King Lizard made by AntiMatter Games for ShadowSea. The way this model is painted is in steps that require the paint to completely dry before going to the next step. It is a lot of washes and glazes that build up on top of each other and not wet blending.
Step 1 was to prime entirely in white. Then in Step 2 the underside was painted with a mixture of Liquitex Muted Gray and Matte Medium, about 50/50, then thinned with a touch of water. By touch, I mean dipping the tip of the brush into water after putting the color on the brush. The ink mix needs to be thin enough to flow but not so thick it collects in thick pools.
Step 3 was to paint the top side with thinned Yellow Oxide from Golden Fluid Acrylics, mixed with Buttermilk (Americana Brand). More water was added to glaze this color onto the edges of the Muted Gray underbelly.
Step 4 was a shading step, where the underside was given a wash of Black Ink + Phthalo Blue ink (20/80), mixed with Matte Medium (50/50 of mixed color to medium). Black can overpower the color, so only a small amount is needed. The top side was given a wash of Burnt Sienna ink + Matte Medium (50/50). The inside of the mouth was given a wash of brick red paint mixed with black paint and a bit of matter medium. The underside was done first and allowed to dry. When painting the top side, the model was flipped upside down so that the ink did not run down onto the underside.
Sep 5 is something a little different. This is a glaze of thinned white paint to reduce the “intensity” of shadows and even things out. More layers were applied to the tops of muscles and areas that are highlight zones and to also make the belly lighter overall. The white paint was basic craft paint from Americana brand.
Step 6 was a glaze step. Glazes of Burnt Sienna ink, thinned with about 50% water, were painted on the upper body and head and Burnt Umber ink was applied to the top of the back. The claws and spikes were given a wash of Burnt Umber ink + black Ink + Matter Medium (50/50 with color).
Step 7 was to give paint some stripes. This was pretty simple, using black paint + Turquoise ink, thinned with water so it was translucent (maybe 60/40 water/color).
Step 8 was the basic highlight stage. Thinned Buttermilk color was painted on the top edge of scales to simulate light reflection while thinned white was used to highlight the legs and underside. This was done with a very small brush, unlike all of the previous steps. The spikes on the back were painted with more Burnt Sienna ink mixed with Buttermilk to blend them, then thinned Buttermilk for the edge highlights. Some final highlights were with thinned white on the top of the spikes.
Step 9. Final Highlights and Base. The claws were painted like the spikes in Step 8 while the teeth were glazed with white to build up brightness, then painted in the edges with pure white. Small details, like eyeballs were done here also, using bright yellow and orange for the eyeball and back pupil with a small white dot for the reflection. The base had rocks painted in gray paint and the ground a light tan. This was allowed to dry, then a wash of a mix of Raw Sienna + Turquoise ink + Matte Medium was applied. The ground was washed with Raw Sienna ink + Matte Medium. Highlights were made with the tan paint on a bristly brush (an old drybrush brush with bristles pointing all around). The paint was put on the tips of the bristles and stippled around to add some random patterns. A bit of thinned white was used to add some edges to the rocks. Then the while model was given a coat of Dullcote, which ended up being a bit glossy, but that’s how it goes sometimes.
Presenting Ironbelly Klegg, a member of the Fortune Hunters faction from the game Deep Wars, and my first ever mini (that I've finished) from Antimatter Games.
I'm still quite bad at painting crystals, lenses etc. so he made a pretty terrible choice for my first mini to paint, but I had fun.
As always, any comments or criticisms are warmly received.
Welcome to Black Hallows, where light and dark wrestle for control, where travelers must be on their guard as even the most innocent looking old woman could be hiding a secret... let us introduce you to the Townsfolk of Black Hallows.
The Townsfolk is a range of 14 non-player character miniatures, crafted from the highest grade, lead free Pewter (This quality of metal is normally only used for masters). They are available in either 28mm or 32mm and will come with their own base toppers and plastic bases. They are ideal for use in role playing games like D&D, Pathfinder, etc. Use them in your war games or collect and paint them for display.
28mm miniatures have 25mm plastic bases and 32mm miniatures have 32mm plastic bases.
We are also offering any of the characters in a 75mm resin version (see below). 75mm resin versions have a cast resin plinth.
All of the manufacture will be done in-house at Z1 Design, which means as soon as the first batch is ready, we can ship. So early backers can expect early delivery. We will deliver in order of backer number and it is possible that we will ship the first batch before Christmas.
The future of Black Hallows -
We are currently working on further characters including both townsfolk and hero characters. The main Black Hallows game is scheduled for release in 2019. This will include 4 factions and the option of an extensive range of scenery and buildings.
We also have an author working on the Novel of Black Hallows.
We have an exciting year ahead of us!
PLEASE NOTE THAT THE MAIN BLACK HALLOWS GAME TO BE RELEASED IN 2019 WILL USE 32mm MINIATURES
75mm Resin Miniatures
All of the Townsfolk are available at 75mm cast in resin. Centrifugal cast in a high quality polyurethane resin.
Just add £18 per miniature to your pledge. You can choose as many as you like from the full range.
Or you can pledge for the Collectors/ Painters Pledge which includes all 15 miniatures (including the Druid) for £240
The 75mm Blacksmith painted by Angel Giraldez
Here we have the Druid & the Farmer's daughter painted by Elias Alonso
We have to say a big thanks to Alfonso Prieto and Elias Alonso from Beholder factory for working with us to create this project.
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