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Unofficial CAV:Strike Operations Force Builder


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Unofficial CAV:Strike Operations Force Builder

July 20, 2018 category.pngCombat Assault VehicleNews from the Dark Horse

After speaking with Jon at Talon Games, we were given permission to create the Unofficial CAV:SO Force Builder 3.x. We used our version of the Warlord 2E Army Creator as the basis for building this new tool. We will be taking this opportunity to improve upon the user interface and the data card output as well as some of the functionality during its development.

Work continues as time permits on adding new features that folks have expressed interest in on the Reaper Forums, where those features make sense and don’t require lots of resources to code. This tool is being offered on one of our sister domains for free, along with additional game materials we hope you will find of value, including house rules and the official convention scenarios that were published during the first few years after the game release.

 

The new unofficial CAV-Strike Operations Force Builder 3.0.1 will soon be available at the Unofficial CAV:SO Force Builder. As of this writing there are still a large number of model images and datacards that need to be completed and uploaded, but the tool will produce any roster that the older tool could do with a few enhancements.

 

FEATURES:
1) The builder page (and all other pages) may be zoomed in your browser without destroying the page layout.

2) A Roster Name may be added for every army build.
3) Squad names can be used for each squad section (or you can leave empty for the default).
4) Game Points have been added and are optional.
5) Number of Squads per Row can be configured for the output. (The default of 4 fills the page better.)
6) Faction Doctrines have been added along with a display of each doctrine in the datacard window using the datacard format.
7) Models and Equipment within any given squad may be re-ordered within that squad via drag-n-drop with your mouse (however this does not work with touch devices).
8) A “mini” instructions block was added as a footer to the squad build area/column with a couple of basic as a reminder for new players.
9) Army Creator 2.0.1 can be “skinned” with a color theme – though the ability for the user to change the color theme has not been implemented, maybe in a future update.

The Roster Output (Printout) now contains the following additions/enhancements:
1) Roster Name (optional – faction name is used if no roster name is supplied).
2) The full Faction Doctrine (if selected) is included as a section on the 1st Roster Page just below the troop roster.

The Support Site currently provides:
1) A datacard spreadsheet with a quick-overview of model stats.
2) All current official errata for the CAV:Strike Operations Edition.
3) Reference Pages for gameplay, such as Model States, Upgrades and Equipment, and Special Abilities, with more game reference material to come. (Note: You will ALWAYS need the rulebook to play the game.)

Also included are Campaigns, Scenarios, and Free Download materials along with other useful information to help you recruit new players and just plain have more fun! These Library Materials will be added to or expanded as time, and submissions, permit.

Please report any data discrepancies or functional issues to the Dark Horse inbox in the reapermini forum – thanks!

Also, we would like to extend a Thank You to the folks at Talon Games for granting permission to use all of the data and materials necessary to build this tool.

 

 

*** I am posting this over here from Dark Horse Hobbies so people can start looking it over and providing feed back. I know its a tool a lot of people have asked for and I'm glad they have been working on it. CB

Edited by CAVBOSS
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So far so good.  Right now the following is hoped for/wished for in the future:

 

- getting an error message when I try to switch factions after already selecting one

- getting an error message when I try to print

- models that have cards but not miniatures are absent, which makes several factions unplayable and limits options of others

 

Very exciting all the same, especially for those of us who can't use the Force Builder program!

 

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On 10/10/2018 at 2:16 PM, Savage Coyote said:

So far so good.  Right now the following is hoped for/wished for in the future:

 

- getting an error message when I try to switch factions after already selecting one

- getting an error message when I try to print

- models that have cards but not miniatures are absent, which makes several factions unplayable and limits options of others

 

Very exciting all the same, especially for those of us who can't use the Force Builder program!

 

 

I just found this thread... maybe I knew about it and forgot about it. Anyway, I hope to have time this winter to finish this tool up, but I wanted to address this post since it was the first one.

 

- With regard to the faction switching - you should be able to do that now, but you MUST have created an account as the wordpress shell will not allow access to all the resources needed to do the switching.
- With regard to printing... well, that should be a weekend fix, and hopefully I'll get a weekend to do that before the end of the year.

- As far as the models/cards UA, I should be able to work on that in between stuff, so hopefully before end of October or ThanksGiving anyway, all of the datacard should be available... [fingers crossed].

 

 

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@Dark Horse I too just found this thread and your website. The front end looks fantastic. I am excited to see this become a fully functioning tool.

 

I too am getting the error message when trying to switch factions as @Savage Coyote described above.

 

[edit]

I created an account and the 'switching' faction error went away. :)

 

 

J--

Edited by jsalyers
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