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Haven't posted this little project here until now, because I was too lazy to translate it and on top of that not sure if it was too much skin or not enough,
so I first had to browse through other pieces of KDM work to check if it was okay.
Found the exact same picture of one of my references, so I thought: Okay - I can try to translate it now.
After my surprisingly effective try to paint skin on this fellow (check ->here<-) I thought: Why not try and replicate the result on another figure. So I browsed through my pile of shame and found a KDM miniature with barely any clothes on her. So I thought: What perfect way to train smooth transitions.
So after wiping off the dust and priming her ...
I started working on the base layers and first shadows.
After I had applied some more shadows and highlights, I noticed I had defined the thin red line between the muscles of her thigh a bit too strong ...
And in the process of painting her feet, I somehow lost her toes - Oh, my god!
So while I was working on the other parts of her body and slowly building up the paint, I tried to work on her right thigh and on her right foot and get back the definition of the toes.
So after a full day of recovery operations, I finally had a look at my corrections and was surprised ...
In the end I had undone all my previous work and recreated the wrong transition ...
But I found the toes! Yay!
The outlining was a bit too strong, so I had to correct that as well ...
But I managed to make her skin surprisingly smooth.
In the end, I had to repaint the whole muscle section I worked on for a long time.
But now she's got beautiful buns and thighs
buns and thighs
Time for me to map out the other body parts ... making progress. Wonderful!
And while I am fighting her skin, Rhini took a reference book for NMM (In German, I used this to joke about metal painting rhinos - but unfortunately this only work in German)
But ... to be honest. I have no idea how I have to paint her dagger. I really don't know. I've got to think about it. I've painted NMM only once - it was okay, but not enough to make me feel safe doing it.
Well ... we will see.
Yes! We can do it again! Let's make a tank! Let's make a beautiful tank!
Once again, it's a diorama project based on a game scene, once again, it's Combat Mission.
In this particular diorama, the commander of a Panzer III M is a reallylucky person. In a shootout during the Let's Play of German wargaming channel "TaktikfuchsTV", his Panzer III got hit around 20-25 times, prompting everyone to believe that this particular tank was dead. And I mean ... DEAD!
But to everyone's surprise, the crew reentered the vehicle and drove away - going like:
Here's the scene:
Kauder reenters his tank (In German)
So I got me a commanders figure and a tank ...
First off, some pictures to see what this project will look like:
So I got me a Panzer III from Tamiya and started to do some minor conversions ... and over the course of one afternoon, this vehicle was finished.
I am really proud of those selfmade smoke launchers.
The vehicle will be displayed with open hatches. That's a challenge due to the really lame interior, but that's not a problem. I'll use colors to make the less detailed parts dark and the detailed parts white - I hope that will work!
Tomorrow I'll go over the armor and do the shell damages. The only thing I am not certain about is the frontal armor provided by the spare tracks.
I don't know how those look when they are hit. They are pretty massive and I simply cannot imagine them looking the same way as a normal armor plate when hit.
I've got to dig deeper into it.
So, after quite some time, it's time to present some minis again. This time it's a group of Forge Worlds Death Korps of Krieg soldiers.
Those are a few prototype miniatures for a friends Imperial Guard army. If he likes the paintjob, we'll do them all in this pattern.
Oh, yeah - and just in case anyone goes "nice" or "awesome" or "excellent" again - HE'S WATCHING YOU.
If you really don't have got anything else to say, leave me a "like" instead. I take a "like" as a nod to my participation in this forum. A "nice" is getting me nowhere.
This is the second of my dropfleet starter sets. The fleet represents the United Colonies of Man (UCM). After humanity was chased off the planet earth and forced to scatter to its colonies to lick their wounds, the colonies united and formed an armada to take back the home planet. These ships are the final gasp of mankind to keep from becoming nests for a truly invasive species. the game itself is a little different from Most because battles are fought in nearspace around planets. The map is a planet viewed from low earth orbit and the ships can move from high to middle and low orbits, each having an effect on the ship speed and who can attack what. The game itself is pretty fast, a starter fleet battle will resolve in about an hour for us on the rare occasions when i get to play and the sides are pretty evenly matched although they have very different play styles. TTcombat took over the license this year and saved the game from fading away and have put quite a bit of effort into new miniatures and rewriting the rules to fix problems and make the dropfleet game compatible with its companion game Dropzone. now you can run a companion game allowing the two games to interact on a limited basis which, i think adds a lot to both sides, if you can find that many players...
I decided to takes some liberties with these vessels. i wanted each ship to be distinctive and easy to spot on the game board so the grid pattern built into the armor of the ship, which is usually blacked out, i lined in white and then traced over with various florescent colors from Scale 75. The effect was not quite what I was after but it's still pretty good and certainly usable on the field of battle. The ships are a starter set of 3 crusiers (2 heavy 1 light) and 4 frigates. The base color is black with a midnight blue ghost tint and then highlighted with white and flouresents
Hope you enjoy them! I certainly enjoyed painting them!
Time to get the year started with a little space adventure! It took me about a week of spare time to get this fleet assembled and painted. Space ships are one of the few miniatures i find where less is more and although they look intensely detailed, there really isnt that much to work with.
This is an enjoyable game that I wish i had the opportunity to play more often but, time being what it is, i am limited in what i am willing to teach people to do and I get tired of always having to explain the rules. Anyway, the Scourge are a bunch of nasty alien body snatchers who have invaded earth, forcing the remanents of humanity to go hide in the colony worlds to rebuild for the re-invasion of earth. They also have some of the coolest ships! These were done mainly with airbrush work except for some of the lights and engine fire. I started with the badger metal colored primer and then sprayed the front with plasma fluid ghost tint and the back with blue ghost tint winding up with a really wonderful color shift across the minis. The last piece is a leftover Aquan dreadnought from a game called Firestorm Armada I used a slightly different color profile so it would blend with both this game and the original firestorm fleet (okay i have a soft spot for spaceships. I just wish the games would play half as cool as they look!) This is basically a starter fleet consisting of three versions of the Cruiser class and 4 Frigates. That and as I said, the dreadnought for good measure!
Thanks for looking!
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