Recently Browsing 0 members
No registered users viewing this page.
Below you will find a sample of two cards from each of the four Suits - Citadels, Chaos, Fish and Trees. Each Suit is comprised of 14 cards (2-10, Ace, Knave, Knight, Queen and King).
You can see more of Ian's work on his website, or you can follow him on Instagram:
[I've removed the website links to conform to the boards rules, if you want them visit the KS]
"...Aulë made the dwarves strong to endure. Therefore they are stone-hard, stubborn, fast in friendship and in enmity, and they suffer toil and hunger and hurt of body more hardily than all other speaking peoples; and they live long, far beyond the span of Men, yet not forever."
-J. R. R. Tolkien
Dwarves really are the best! While they're often a bit rough around the edges, they have the best accents, are insatiably loot-hungry, and will fight anything that moves—so we are going to make a bunch more of them!
We've assembled them into adventuring parties to make it easier for us to pack and ship. You can add an additional adventuring party to your base reward for $22. Additional individual dwarves can be added to your base reward for $5 each. For a slightly larger view of the minis, check them out on our blog. Here are the adventuring parties:
From Left to Right: Male Dwarven Brawler, Female Dwarven Bard, Male Dwarven Deathknight, Male Dwarven Druid, Female Dwarven Warrior
The League seeks out the ancient dwarven knowledge hidden deep within the lost caverns. They hope that, in time, civilized dwarves will once again inhabit those hallowed halls.
From Left to Right: Male Dwarven Rogue, Female Dwarven Sheildbreaker, Male Dwarven Battlerager, Male Dwarven Mage, Female Dwarven Archer
Hogg's Tavern is not the sort of place that anyone should visit . . . at least not anyone who values their life or health. Surprisingly, it has regulars. Its patrons are usually adventures past their prime or looking to make a name for themselves.
From Left to Right: Female Dwarven Mechanist, Male Dwarven Automaton, Male Dwarven Gunslinger, Female Dwarven Automage, Male Dwarven Investigator
Not everyone has embraced the "advances" made in the Steam Valley workshops. When the Savages descended on the valley, the Seigebreakers and their constructs helped turn the tide against the invading armies.
From Left to Right: Female Dwarven Vampire Hunter, Male Dwarven Undead Elite, Male Dwarven Necromancer, Female Dwarven Huntsman, Male Dwarven Warlord
The lands beyond Raven's Gate are shrouded in perpetual mists and haunted by the undead. Only the very brave or the very foolish venture there. Why not both?
From Left to Right: Female Dwarven Barbarian, Female Dwarven Berserker, Female Dwarven Wandsmith, Male Dwarven Fighter, Male Dwarven Barbarian
The Iron Hills are not an easy country to grow up in. There's bitter cold winters and orcish armies locked in perpetual combat. That's not even mentioning the greatwolves. No one ever mentions the greatwolves.
Every Stretch Goal we hit will add more dwarves (or dwarf-related miniature items/companions) to the Completionist Set. When we have enough of these for a new adventuring party, a new party will be formed. Here are our stretch goals:
At $7,500 the Female Dwarven Cleric will be unlocked and added to the Dwarves Vol. 2 Completionist Reward. She will also made available as a $5 add-on.
At $10,000 the Male Dwarven Buccaneer will be unlocked and added to the Dwaves Vol. 2 Completionist Reward. He will also be made available as a $5 add-on.
As we hit these stretch goals, more dwarves will be unleashed!
With my wife and I preparing to buy a house we've been clearing out a lot of our clutter to make packing and moving easier. We've also been working hard to bring in extra money too, and this project will hopefully do both.
Today my wife signed up for a craft fair to help sell the wreaths she's been making for the upcoming holidays. From what she's heard from friends and other crafters this particular craft fair is really eclectic and pulls in quite a diverse crowd. As she told me about it that's when the idea seemed to hit us both, why not try to clear out all that terrain junk I've been hoarding?
So instead of sitting down and painting or creating my latest joke piece I got started. First up was a couple of single tent encampments. I made one on a rounded base to better fit in a table of terrain and I made the second one squared to fit better on a grid system.
Both pieces have their good and bad points but like usual I learn by doing; no amount of research or prep work make up for actual experience. Which is the main reason I made these single tent camps. Hopefully I've learned enough to make any subsequent larger camps better.
Next up are a couple of joke pieces that were honestly going to get made anyway. That's right, they'll be 40k statues when I'm done with them, besides Buzz looks kinda like a space marine already. I had some glue left over so I also started making some sci-fi barrels and I know I'll be making a ton of those.
The last piece of the night is going to be a simple 40k watchtower. At the moment it's really just in its infancy. The main features are finished barring creating a door and applying some details to the piece.
Now before anyone gets too excited, I'm not selling any of these pieces online or anything like that. These are literally pieces that are made to be sold for less than five bucks or so and are really only being made to clear out my hobby hoardings.
Who's Online 14 Members, 0 Anonymous, 264 Guests (See full list)