Recently Browsing 0 members
No registered users viewing this page.
Every so often, a model catches my attention. Sometimes because it is excellent and inspiring, sometimes because there is something off about it. Sometimes the model is both. Here is one such example:
Yeah, it is the angle of the buckler thats just wrong. It simply should not happen. It triggers my OCD.
This is the "Gnoll Warrior" from the "Thank You pack" add-on in the second Bones kickstarter. During the kickstarter it was presented as a line concept drawing and as is usually the case, the resulting miniature ends up slightly different. Still a perfectly good representation of the original concept art, but anyhow.
That said, I do understand that one-piece castability requires certain angles and alignments for the mould to work, and to get the detail in the shield to show it cannot be sideways in the mould. There have been plenty of examples of minis in strange poses and/or holding things at strange angles because of this.
This Gnoll is also stylistically rather different from the other Gnolls Reaper makes in Bones, perhaps it's just not so comic-like?
But I ramble.
The other day as I yet again was perusing the Drawers of Doom™, I picked this one for the painting table. But first it got to meet Mr. Scalpel for a field amputation followed by a quick rotation and graft:
One drop of superglue later the case of the misaligned buckler was solved.
Add a base and some paint:
Good thing classic Bones material is really easy to slice and reposition. Such an excellent material for convertions as well.
Jagged white parallells of sharp fangs emerged into the campfire light, then a staring yellow eye. Inquisitive, roughly probing clawed fingers followed. Snorting, foul breath enveloped me, causing me to gag.
It jerked its beast-like head back, loud barks of mocking laughter spraying spittle in my face as I tried to stand my ground.
"I smell fright, little man", the gnoll rasped out at last. "Why's that parlay-totem here?"
This mini was finished September 12th 2020.
77388 Gnoll Warrior
From the second Bones kickstarter 2013
Sculpted by Bobby Jackson
classic white Bones PVC
available from reapermini.com
I'm starting this thread to use as a painting blog, to help catalog my journey, and to use as a source of ongoing motivation. I have a LOT of stuff I've been putting off, that I want to get through for a homebrew campaign I'm working on, and some warbands for Frostgrave, as well. So, I'll take any extra motivation I can get Once I actually finish pieces, I'll make sure to post them in that part of the forum.
To start things off, I have a dragon I've been working on for a couple of weeks, and just got to the point where it's "good enough for now," although definitely not finished. It's easily my favorite piece I've ever owned, so I put off doing any work on it until I was "good enough" to do the piece justice. That is, until I realized that would never happen , so I decided to:
1) Do the darned thing
2) Do some work on it every day
3) Push myself outside my comfort zone to try new things
4) Be patient and forgiving with myself
5) To not freak out when I try something that I don't like, and just go ahead and fix it
There's still a good amount to do to it (I have a list with 15 bullet points on it, and growing!), but I'm happy enough looking at it, and want to take a break to focus on some other pieces.
I took some progress shots (though perhaps not as many as I'd have liked). So please, join me as we journey through my learning experience:
I fully assembled the mini before putting down any paint. Here's where the mini was after a couple days work, about 4-5 hrs. I used an airbrush to give it a zenithal undercoat with black and white, and then to lay in the base coats of the red and blue. I then painted the underbelly and the wing-fingers with a brush.
Here, I'm trying to show the work I've done (still fairly subtle, at this point) on building up the vibrancy/transitions on the red skin/scales. I was fairly happy at this point, as I could start to see that I might actually be able to paint this to the standard I want.
The next day, I did some work on the face, horns, and blocked in the body spikes. I generally liked the mouth and tongue, but felt it was a bit vibrant. I thought the blue on the horns was alright, but also wasn't completely sold on it.
Here's where it was after another `30min of work. Since I felt the tongue was too much, I did something about it! I did a very light glaze with a grey, just to knock down the saturation a bit. Looks better. I added some more blue to the horns, and still wasn't quite happy with it. Picked out the teeth, which is nice, easy bit of definition. And that eye!!! It looked much better than I expected, although that's the last time it would be that well defined...
Here it is after another couple days of progress, building up that red (it takes soooooo long on something this big!!!!), as well as more work on the mouth/face. I'd accidentally painted over the eye (which becomes a recurring theme in this tale ), so I blocked in some color, just to separate it from the face. I added a glaze of 'RMP's fair skin' to the tongue, and now I'm lovin' it. Also added some fleshy-ness to the gums on the upper jaw (though it's a little hard to tell), and that was definitely another good decision.
Here I continued to build up the red, progress is slow but steady. Not pictured (which is unfortunate, because it was a good learning experience) is my attempt to redo the horn entirely, to a scheme that was a transition of bone to brown to black at the tip...I was really unhappy with it. I had the bone starting around the eye ridges in at attempt to add more contrast and draw the viewer's eye towards the face, but it just looked awful. So I spent a good while redoing the horn and fixing the whole face. I'm glad I made that mistake, as I think the face looks much better than it did before I started on the horn. Part of that was adding in a new level of bright highlights.
Here's the mini in some soft lighting, and although the picture is kinda blurry, it better shows the transitions throughout the red. I think this was also the point where I started working on shading the red, by applying a light blue-black glaze to the shaded areas, which really helped add some contrast to the piece.
I had an accident that almost gave me a heart attack, where the figure seemingly jumped off the desk Luckily, I caught it before it hit the ground, and it sustained no major damage. It did separate where the dragon attaches on to the base, and although that was a little frustrating, it ended up being a happy little accident, as it made it MUCH MUCH easier to work on the base. I started by putting down some paints and pigments, until it was at a place I thought was ok. Also, the rock spire that it's curled around was originally about 6 inches taller, which I cut off to better see all of the dragon. So, I started work on sculpting a new top. I started by building up thin layers of cardboard with superglue, to level it off (it had quite a slant to it). Then I mixed up some greenstuff, and tried to match the overall flow and texture of of the rocks. Although not a perfect match, it's close enough to not be distracting. Mission accomplished!! The pillars were a part of the mini.
And here's the beast in its current state. I painted the newly sculpted top to match what I'd already done, and left the pillars with a super quick drybrushing. I touched up the eye to look acceptable (it's on my 'to do' list), added some grass tufts to the base, and was happy to leave it be like this, for a time. The final pic is another attempt to 'more accurately' show the value transitions with the red, though the colors seem a tad washed out.
Thanks for taking a look at my work, and for reading my ramblings! C&C is welcome As I said, I have a to do list for the dragon, but I'm not afraid to add more to it!!! I'll strive to make a post in here a few times a week, and eventually you'll get to see a completed dragon!
EDIT: I forgot to mention that once the dragon broke away from the base (super cleanly, luckily), I took the opportunity to redo the underbelly on the whole model, darkening it up some. And along the neck, I experimented with wet blending for the first time! I've been apprehensive to try it before, but decided this was a good spot to experiment, as it's a large enough area, but felt less...consequential, I guess, if I messed it up. And I'm pretty pleased with the result!
Next up: Frostgrave warbands for me and my brother!
By Lidless Eye
Finished after a few delays from a project started in...December 2019, woops, are some more female residents of Frostgrave. All are from the official range from North Star Miniatures, other than two metal minis they are all built from the Frostgrave Soldiers II and Frostgrave Wizards II boxed sets, though they may have a few accessories from elsewhere (and the Cultists from the Frostgrave Cultists kit.
The two metals: a Barbarian Apothecary and Barbarian Apprentice.
Just plain Thieves:
K'ren, Slayer of Managers:
A hero type:
Those who could pass as Townsfolk: a Mule/Porter, an Arcanist/Old Woman, Town Cryer, local guide, and Apothecary/Potion Vendor.
I'm fairly happy with these two, especially how the bases turned out. Other than that, I'm still working on consistent lighting and how top make the picture look good on both the phone and on a monitor. Also I may need to get some sort of air purifier, because the amount of dust that forms and how ridiculously quick it appears, is well... ridiculous!
Thank you @malefactus for recommending this guy to me so very long ago. He was absolutely perfect for my needs. Now it's just to bad I can't get a game in.
Hmmm. his one eye looks a bit weird up close. Oh well, on the table he just looks confused.
I'll need to look up who made him again in a bit, so I can put that info in the title.
Who's Online 18 Members, 0 Anonymous, 33 Guests (See full list)