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Had bones versions of these two lying around, with Hajad being the last mini from the Layer up LTPK that's sat on my desk for a while now, and Kogo who I'd planned on using for my Furiously Fluffy Howling Hounds army, but wound up getting the metal version for that, and so he's sat around on my desk for a while. This hopefully will be a shorter than usual WIP thread from me, given that the main goal I'm pursuing with this is to try and work on a few techniques for speed while simultaneously getting used to two new brushes I picked up for a forthcoming attempt at a goblin challenge on DDS2.
Why these two? Well, they were lying around, but also, more importantly, they are two areas I don't really have much experience. First is Hajad, who might very well be my first actual (proper) attempt at doing a skin tone, doubly so a dark one. I don't count my attempts years ago with a Catachan soldier or two where I took some sort of flesh paint, and then put Chestnut ink over it. All of it - well, the flesh parts anyways. Man that was a sunburnt soldier! Kogo was chosen because of his type of armour, and he was the only figure I had around that was actually wearing armour - DDS2 has a decent variety of armour types, from cloth, to leather, to plate, and even in between, and I sure wouldn't mind a tad more practice on such before actually starting that challenge.
Anyways, first up on the painting table area we have 77134 Hajad, Pirate.
^This is more or less where I left off last night, with most things roughly blocked in. I could have gotten liner all over him, but I figured since the goal was to work on a few techniques I'd rather actually be painting! :P Main reason I liner isn't necessarily for a good base coat for paint to adhere to (since Bones works fairly well with Reaper's paints), but because it usually lets me see details a lot easier. I think I spent about an hour, give or take up to this stage. For those wondering, yup, following the colour mixing stuff listed out in the LTPK's booklet, partially due to a few reasons, but the biggest is having never really done flesh before, so I want to basically use several different learning techniques and hope most of it sticks for when DDS2 comes about ^_^;;;;
^And here's where we stand at the moment, with the shadow layers put down on his skin, as well as the lining done. I was aiming to try for something slightly different with lighting, and went more towards a harsh, mid-day kind of sun that has a rather sharp downwards angle, coming from the left (when looking at him face on) and somewhat in front of him. I'll playfully say he definitely has a case of the uglies at the moment, but I'm hoping it will be relatively easy to resolve as additional details (and glazes) come into play. Up to this point I think it was around 45 minutes or so of additional work. I'm not trying to race against the clock by mentioning time spent, more just catalogging to see what I've done, and how long it takes, etc.
As for brushes... I'm not touching my Series 7 at the moment, because that kind of defeats the whole purpose of getting to know these two brushes! I'm using the Expression E85 for most of the larger area work, while the Sceptre Gold II 101 I've used for the more intricate areas (like the lining, as well as most of the shadows due to finding fine brush control easier with it).
Back to the painting table... Once I've washed out my dry palettes, I've run out of empty ones!
I finished the last of the LTPK2 minis! The last one I did was Hajad the Pirate. About half way through I realized my brush skills were not up to the task on blending the shadows and highlights properly so I decided to exaggerate them instead so he came out looking a little comic book arty. I am pretty happy with the end result but this mini was mostly a lesson in how much I need to practice building up thin layers and blending. Also he was an epic eye failure, so he's a blind pirate. C'est la vie
Either way, he was a lot of fun!
Ok, here is my first NMM paint job. I'm not sure if I dislike the technique, or just picked a bad mini to try it on first. I found it a bit fiddly and frustrating with all of the dully cast spikey bits. I did a pretty quick TT quality job on everything not NMM, so I know there are a lot of places to improve there.
Also, I feel like the photos make it look better than it really is. I'm pretty happy with how the front of the armor turned out, but the shield and shoulder pauldrons were frustrating.
Would truly appreciate any feedback on improving the quality of my NMM!
I'll be doing Mangu next and tracking in the same WIP thread.
Wip thread here:
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