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"After seeing the demo at SPIEL, Divinity Original Sin the Board Game immediately became one of my most anticipated titles for 2020!"
--Aldie from BoardGameGeek
"It feels JUST like the video game. ESPECIALLY the combat, which balances perfectly on the all too familiar razor edge of 'we got this!' and 'we’re all gonna die!' " --Jesse Cox
Divinity Original Sin: The Board Game is an epic adventure game set in the world of Rivellon. Up to 4 players take their heroes on a branching, narrative adventure, filled with tactical combat and meaningful choices. Thanks to the Chronicle System, the choices you make will impact not just your own story, but the future of the Divinity Original Sin universe. Based on the award-winning Divinity Original Sin II video game by Larian Studios, the board game developed by Lynnvander Studios expands Divinity in new directions, adding new stories, side quests, skills, items, and monsters, all in a brand new tabletop experience.
and now for something completely different!
48 Hour Exclusive: The Deluxe Distance Tool is made from flexible plastic and is used in the game to measure movement and ranged attack distances. This deluxe tool includes clay sculpting ends which allow you to sculpt and shape your monsters!
Necromolds are a series of collectible toys that let you build and destroy terrifying miniatures out of Spell Dough, a soft modeling clay. The back of each Necromold spell book toy features the miniatures' game skills and abilities. Not only will the number of Necromold monsters continue to expand, but so will a new and exciting line of games to use them in!
Necromolds Monster Battles is a streamlined and lite wargaming ruleset easy for tabletop players of all experiences to enjoy. The size of your monster army is limited by 3oz of Spell Dough. Build your army wisely, for each miniatures' strengths are balanced against the amount of Spell Dough required to mold them!
Hi :) I'm pleased to present my new 5e adventure series : Explore a sentient twin-planet where high magic is forbidden, war rages and the world is being dragged into a Lovecraftian abyss.
Geas: Broken Gods offers five One-Shot adventures for levels 1-5 - or a huge campaing that chains them together in any order - that introduce players to a new world of my own creation that takes place on a living planet with unique physics, materials, weapons, equipment, monsters and more. Geas, is a Sentient co-joined planet: one half (The Found) knows next to nothing of the other (The Lost), eternally separated by the Bathyal Sea and Tsunami-sized waves that divide them. In fact - the History of Geas is one of its greatest mysteries. Records in the 'Great Planasthai' - a gargantuan and elaborate book of lore of tremendous import with its entries only readable when certain stars and planets align in special conjunctions - reveals that a visitation in the deep past from a particularly cryptic set of entities saw the reigning Gods of Geas simply walk away, abandoning their positions of power without a fight and choosing to instead walk amongst the mortals as Broken Gods.
All modules are lovingly mapped, tokened and written providing everything you need + if you use Fantasy Grounds VTT you're in for a beautifully laid out and automated adventure using their excellent software and with maps and features specially designed to compliment and capitalize on their VTT.
Find out more here:
Geas: Broken Gods
Hello all - Chroniclers of Barbaric Splendor is now live. It features licensed miniatures from creators of swords and sorcery such as David C. Smith (Oron, Red Sonja, Bran Mak Morn) and Howie Bentley (The Snake-Man's Bane).
It is perfectly reasonable that this will come up, so I wanted to post this here as well:
It is no secret my first campaign was delayed, although fulfilled. Part of that was poor planning and expectations, and part was health issues that exacerbated each other and financial issues that arose from that. All such issues are in the past, and I am proud that I overcame them to fulfill what I feel was an amazing Kickstarter with amazing miniatures. Since then I have been operating Barbaric Splendor Miniatures and have been delivering excellent service and product. I have learned also from others in the industry and feel confident I am offering a well-thought out campaign that will be a success for all of us! 5 of the miniatures have already been sculpted, and sculptors lined up for the rest, including add-ons and stretch goals. Dark Platypus studio will be doing the casting - from previous experience I can attest to both the quality and timeliness of their work. Thus, the only risks would be possible delays in sculptor schedules for stretch goals and the fact that I will be doing all the packing and shipping myself when not working my regular job could lead to slower times getting things out if the campaign is wildly successful. I understand that some will be displeased with the delays of the first campaign, but I feel I have proven myself over the past year with Barbaric Splendor Miniatures, and I look forward to bringing more great Swords and Sorcery miniatures to you!
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