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Cicciopiu

02885 - Khalith, Mummy Lord

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I like him!

Maybe what you experience is that the skintone and bandages are in the same spectrum and then again with the desert sand of the base.

What if you put in more contrast by ( for example) painting the bandages more linen white?

Personally I would not worry about it, but since you asked...

I do like him as is.

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Nice sword. I think he looks good, but if you wanted to mix up the palette you could add some blood to the base or something with color and/or add more highlights to his flesh - but I like him as is.

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Honestly I think your own criticism is based in the fact that his eyes are far too dull. Undead are all rotting and gross, falling apart with things faded and damaged, aged. Their eyes should glow with an unnatural and unearthly tenor to highlight their supernatural nature and give some punch to what are traditionally dull color schemes. 

Edited by Adrift
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Excellent muscle definition and patinas on the bronze! Base looks great.
It's true, it's hard to make cerements on mummified flesh "pop." One solution might be to give him rather darker skin (there's a reason "mummy brown" was a pigment. [Made from real mummies {no, really!}; accept no substitutes!] :zombie:), or even "undead" skin in a purplish or greenish tone.

I think @Adrift has the right of it; it's hard to go wrong with glowing eyes! Gives an excuse to put a dash of OSL on there too. Guy looks great by my standards even now though!

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Thank you all for the appreciation and for the precious advice!

 

17 hours ago, Glitterwolf said:

What if you put in more contrast by ( for example) painting the bandages more linen white?


Thank you GW, that's was the original color, before adding the blood on them, in effect the contrast was highter, but I like so much the blood effect on the bandage :blush:

 

12 hours ago, Iridil said:

you could add some blood to the base or something with color and/or add more highlights to his flesh


Thank you Iridil, yeah that's was my idea too, but don't want to loose the ancient and dusty effect adding too many colors on it. About the flesh: it won't show on the pics, but the most prominent hi-lights are almost white :ik_oops:
Anyway I will probably add somenthing on the base, maybe some jewel with precious gems!

 

10 hours ago, Adrift said:

I think your own criticism is based in the fact that his eyes are far too dull.  [....] Their eyes should glow with an unnatural and unearthly tenor to highlight their supernatural nature and give some punch to what are traditionally dull color schemes.

 

8 hours ago, Rigel said:

I think @Adrift has the right of it; it's hard to go wrong with glowing eyes! Gives an excuse to put a dash of OSL on there too.


Thank you Adrift and Rigel, I think this is the right idea! have to push the fire color in the eyes and add some osl around the face. 
Maybe I can put some sort of  glowing orb on is hand too :wow:

Thank you so much girls and guys, for your support! Really appreciate every advice and like!

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I share the opinion of all others here. I also think the undead flesh and the overall old and rotten look turned out very well here. For giving the whole scene a bit more colour you added blue for his clothes, rose and even green at the skin and the sword and so he is looking far beyond boring or dull. Good job! By the way of course I love the idea of an osl for the eyes very much.

 

My only suggestion for improvement here would be the same like I already said. Depth is good at your minis, now try to paint all a bit finer and smoother. The bad news: You will lose depth by doing this. The good news: There is not as much depth needed as you think for making a paintjob looking great. So better go for less depth, but more smoothness. There are partially very thick/bold and very dark shadows and outlining. Refine this a bit (paint them thinner/smaller) and the overall look is more decent, more clean, more smooth. I just telling you because you asked for such kind of suggestions.

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Thank you or the kind words Vhaidra, and your advice are always more than welcome! 

Yeah, in the end my search of contrast went beyond the right balance, I think, probably, as you said, would be better to concentrate my effort searching for smoothness and more precision in the lining and edge hi-lights.

 

ATM I'm trying to add some OSL at him, will show the result soon :) 

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